Released In: 1992 In this port of the landmark arcade game, you'll play as Ryu, Ken, Chun-Li, Dhalsim, Zangief, Blanka, Edmond Honda or Guile and rage against the machine - the machine being the tandem of Balrog, Vega, Sagat, and M. Bison. That, or just beat up your friends. Syd Lexia: This is the first of three versions of Street Fighter II that you will see on this list. The fact that three separate versions exist and that they all managed to make the list stand as a testament to how phenomenally popular Street Fighter II was back in the day. Personally, I don't think this version really should have made the list. Yes, it was the first SF2 release on the SNES and its impact was the greatest, but it does not stand the test of time. There are only eight playable characters, and two of them have the exact same fucking moveset. Also, the game is pretty slow-paced and it's very hard to go back to this shit once you've played Turbo, especially since there's no reason to. Still, I have to give this game props, if for no other reason than the instruction manual told you how to do everyone's special moves. I had never even heard of EGM in 1992, much less seen a copy, so my arsenal of cool SF2 fighting moves had been limited to Honda's Hundred Hand Slap, Chun-Li's Lightning Kick, and Blanka's electricity until I rented this game and stole the photocopied instruction manual that Endless Video had stuck in the rental box. greeneyedzeke: Here was the event game to end all event games. The build up to Street Fighter II: The World Warrior was enormous. Finally gamers were getting a port of the arcade megahit and, at least to our young and naïve eyes, the damn thing looked arcade perfect. It would be outdone by various “updates” on every system known to man (hello again, Out Of This World), but this was the original home version and, thus, it remained in all our hearts, pure and unmolested... at least until we saw that anime where Chun-Li was naked in the shower with boobs the size of melons. Valdronius: Back in the day, Street Fighter II was the game that all other fighting games wished they could be. It was light years ahead of anything else that was available on this side of the world. We got seven unique playable characters, one clone, and four bosses. For some reason I always liked Blanka. Maybe I understood his pain, the troubled heartache of a youth who, by no fault of his own, is caught in a terrible accident, irreversibly altering his DNA and turning him into a monster in the eyes of others. Maybe I just liked electrocuting people. |