Released In: 1990 Guide snakes Rattle and Roll through ten wacky levels on their quest to eat as many Nibbley Pibbley pellets as possible and avoid dangerous enemies such as sharks, pin cushions, anvils, and disembodied feet. If they can survive all ten levels, they'll face on against the deadly Ice Foot in a final showdown... on the Moon! Syd Lexia: Fuck Marble Madness. When I want to play a quirky game with an isometric view and frustrating controls, I'll take Snake Rattle 'n Roll over Marble Madness any day of the week. This game was really fun, but it was also fucking hard. I eventually beat it using Game Genie, and the final battle on the Moon is almost impossible without it. Seriously, in order to beat the end boss, you have to hit him like a billion times in a row. If you miss even once, he heals completely. And if that weren't bad enough, you have to dodge a steady barrage of meteorites while doing it. Dr. Jeebus: Here's another game that I feel like no one else owned as a kid. This was quite possibly my favorite game for at least a year, then I stupidly lent it to a friend who was a total douchebag and he never gave it back. God, that kid sucked. In high school, his parents sent him to study in Brazil for a year hoping that he'd either die or stop being such a cunt. Sadly, neither one happened. Hey Josh, if you're reading this, GIVE ME BACK MY FUCKING GAME! DarkMaze: I have little of value to contribute, except to mention that this game was one of the handful of games on those demo consoles at Sears, where you could play for about twelve seconds before the system would automatically reset and start a different game, preventing kids from treating the department store like a free arcade. Bastards. |