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BlackWings
Joined: Feb 01 2007
Posts: 31
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¿Wouldn't it be nice?
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 Go fuck a goat !!! |
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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
Posts: 12294
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no. not at all. what would be the purpose?
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Tebor
Moderator
Title: Master of the Universe
Joined: Aug 22 2005
Location: Gotham City
Posts: 6088
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How would that work? Can you still be all the characters and they all have their own story lines? Cause that'd be hardcore.
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 "If you will not tell me, I will hurt people!!!" -Nuclear Man
"Do you hear? The alpha and the omega. Death and rebirth. And as you die, so will I be reborn!" - Skeletor
8341 unread forum updates since I left (2/7/14)... Uh-oh. |
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24883
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It needs to be based on the Van Damme movie. The only playable characters would be Guile, Cammy, Chun-Li, Ken, and Ryu.
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Tebor
Moderator
Title: Master of the Universe
Joined: Aug 22 2005
Location: Gotham City
Posts: 6088
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Syd Lexia wrote: |
It needs to be based on the Van Damme movie. The only playable characters would be Guile, Cammy, Chun-Li, Ken, and Ryu. |
While I'd love that, why those particular characters? Why not DeeJay and his quest to get more money? Or Zangief? That guy was like the best actor in the movie!
M. Bison is a bad guy?
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 "If you will not tell me, I will hurt people!!!" -Nuclear Man
"Do you hear? The alpha and the omega. Death and rebirth. And as you die, so will I be reborn!" - Skeletor
8341 unread forum updates since I left (2/7/14)... Uh-oh. |
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crookshow
Title: Donkey Kong Savage
Joined: Mar 29 2008
Location: bay area, CA
Posts: 573
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This would be dumb cause you could just bust out fireballs and other special moves all day long. How are generic thugs supposed to compete with that? If they made it so you could only use special moves after filling up a meter, ala Final Fight 3, that would also be dumb and not true to the SF series. Why not appreciate SF for the game that is and play one of the great Capcom beat em ups that already exist instead: Final Fight (original), Captain Commando, Cadillacs and Dinosaurs, The Punisher, Alien Vs. Predator and Knights of the Round all come to mind...
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Laminated Sky
Title: Extra Crispy
Joined: Feb 25 2008
Location: Etobicoke
Posts: 885
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Wasn't that Superman game for SNES a "beat 'em up"? Well they had to nerf the shit out of Superman (as they would in any Superman game) he just walked around beating up random thugs, so why wouldn't SF work like that?
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 I'm so bananas I'm showing up to your open casket,
to fill it up with explosive gases,
and close it back,
with a lit match in it,
while I sit back, and just hope it catches.
Blow you to fragments,
laugh,
roll you, and smoke the ashes.
http://history.sydlexia.com/index.php?title=Laminated_Sky
Signature subject to change without notice. |
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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
Posts: 12294
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it would work, but it would be pointless.
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Char Aznable
Title: Char Classic™
Joined: Jul 24 2006
Location: Robot Boombox HQ
Posts: 7542
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It would be Final Fight with Hadoukens.
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24883
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Tebor wrote: |
While I'd love that, why those particular characters? Why not DeeJay and his quest to get more money? Or Zangief? That guy was like the best actor in the movie! |
Like most video games based on movies, it would take liberties with the story in order to provide a better gaming experience. Dee Jay would be a boss, as would Zangief. Blanka and Dhalsim would be the token team boss.
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BlackWings
Joined: Feb 01 2007
Posts: 31
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In fact, I must extend the topic. Don't you guys think that the concept of Street Fighter II and characters can be developed into any kind of game style that one may think about? i.e: Street Fighter II RPG could be a great game, or something like Unreal Street Fighter Tournament, even a plataformer...
I don't know... Am I fucked up in the head? your opinions, please.
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 Go fuck a goat !!! |
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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
Posts: 16127
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i remember mortal kombat tried to do that w/sub zero where it tried to make an adventure game w/just him starring in it. it didnt do so well as far as i recall.
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Klimbatize wrote: |
I'll eat a turkey sandwich while blowing my load |
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erock
Title: likes to party
Joined: Dec 21 2007
Location: Phoenix. its hot outside
Posts: 1219
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username wrote: |
i remember mortal kombat tried to do that w/sub zero where it tried to make an adventure game w/just him starring in it. it didnt do so well as far as i recall. |
Sub Zero Mythologies was pretty fun. At least for me as hes my favorite character anyway.
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crookshow
Title: Donkey Kong Savage
Joined: Mar 29 2008
Location: bay area, CA
Posts: 573
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I never played the sub-zero one, but Shaolin Monks was pretty fun as a co-op
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24883
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Shaolin Monks was great. Mythologies and Special Forces not so much.
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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
Posts: 12294
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BlackWings wrote: |
In fact, I must extend the topic. Don't you guys think that the concept of Street Fighter II and characters can be developed into any kind of game style that one may think about? i.e: Street Fighter II RPG could be a great game, or something like Unreal Street Fighter Tournament, even a plataformer...
I don't know... Am I fucked up in the head? your opinions, please. |
you're fucked in the head.
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24883
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SF would definitely not work as an FPS. It wouldn't even be an FPS, it would be an FPP. A first person puncher.
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erock
Title: likes to party
Joined: Dec 21 2007
Location: Phoenix. its hot outside
Posts: 1219
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Syd Lexia wrote: |
SF would definitely not work as an FPS. It wouldn't even be an FPS, it would be an FPP. A first person puncher. |
Well i wouldn't mind seeing it in a way they made those Dragon Ball Z tenkaichi budokais games. Free roaming areas with baddies to brawl around.
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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
Posts: 12294
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the difference being that street fighter cahracters can't fly around and throw punches at the speed of light.
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erock
Title: likes to party
Joined: Dec 21 2007
Location: Phoenix. its hot outside
Posts: 1219
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I just mean how the gameplay is laid out in terms of a huge arena and the ability to use projectiles and combos. Also stuff life Vega jumping off of walls would be possible.
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TheRoboSleuth
Title: Sleuth Mark IV
Joined: Aug 08 2006
Location: The Gritty Future
Posts: 2739
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I find the idea of a street fighter RPG very alluring. Would it be traditional, or some crazy fighter mechanics thrown in. Maybe something like the combo system that the basketball dwarf from Shut up and Jam had?
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erock
Title: likes to party
Joined: Dec 21 2007
Location: Phoenix. its hot outside
Posts: 1219
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RobotGumshoe wrote: |
I find the idea of a street fighter RPG very alluring. Would it be traditional, or some crazy fighter mechanics thrown in. Maybe something like the combo system that the basketball dwarf from Shut up and Jam had? |
It could sorta be like Legend of Legaia where you have a certain time to input your move.
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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
Posts: 12294
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RobotGumshoe wrote: |
I find the idea of a street fighter RPG very alluring. Would it be traditional, or some crazy fighter mechanics thrown in. Maybe something like the combo system that the basketball dwarf from Shut up and Jam had? |
ahem, his name is the CYBER DwARF!
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Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
Posts: 7287
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RobotGumshoe wrote: |
I find the idea of a street fighter RPG very alluring. Would it be traditional, or some crazy fighter mechanics thrown in. |
Namco X Capcom. Next dream please.
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 "Life is a waste of time. Time is a waste of life. Get wasted all the time, and you'll have the time of your life!" |
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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
Posts: 12294
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a virginia tech dating sim.
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