El Gigante In Pueblo (NTSC/untested)
J9H3-0RYF-ZM9NJ
MUDB-NMZJ-FTYCX
00G8-AN1A-00FV9
KMTF-GFT5-JG174
TQN7-YD32-2PT00
D24Q-C85M-JB19M
E9FZ-A3QA-YCERP
After the fight in Pueblo, return to find 4 El Gigante's.
Krauser In Pueblo (NTSC/untested)
DX2F-XQ3W-QRDYH
GTU7-YG8R-W6NZB
0JQW-W8H4-WY1FJ
HHJR-7KDN-JD5M4
GTU7-YG8R-W6NZB
0JQW-W8H4-WY1FJ
1JHX-PXK0-N8HU0
After the fight in Pueblo, return to find 6 Krauser's.
Armadura In Pueblo (NTSC/untested)
636N-02T8-GKENR
GTU7-YG8R-W6NZB
0JQW-W8H4-WY1FJ
TPAB-C7R3-VQ33F
After the fight in Pueblo, return to find 8 Armadura's.
Have A Boat In Waterworld (Mercs) (NTSC/untested)
4FJK-MZD6-GEW3P
A2CR-K8BB-6RYBR
AK82-J3YA-BBWEW
YT7T-J903-MKA8K
CPQD-97VC-5YAZ5
E9FZ-A3QA-YCERP[/SPOILER:d4eeb08186]
Vert1
Joined: Aug 28 2011
Posts: 537
Posted:
Jan 31 2012 01:40 am
Guess no one cares about seeing a giant chainsaw-wielding maniac emerging out of an explosion swinging a double chainsaw which the baddest dude Wesker ducks underneath. Try and replicate this. I dare you!
Murdar Machene
New Member
Title: bimmy
Joined: Nov 06 2005
Location: the black warriors turf
Posts: 3207
Posted:
Jan 31 2012 03:48 am
Is there an infinite ammo code? I played through the entire game without using any magnum ammo wih the intent of an all killer-7 playthrough and I ran out of bullets before the castle.
Vert1
Joined: Aug 28 2011
Posts: 537
Posted:
Jan 31 2012 04:31 am
Infinite Ammo With Reloads (Jay007)
4BBH-01AV-HQ22F
CT74-11U5-0U019
Now then, I'm gonna record some footage of Ashley following me around in Mercenaries.
Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24882
Posted:
Jan 31 2012 07:58 pm
Is there an All Enemies Replaced With Ashley code?
Is there an All Enemies Replaced With Ashley code?
I'd settle for swapping out the Ashley/Salazar models.
So here's to you Mrs. Robinson. People love you more- oh, nevermind.
Vert1
Joined: Aug 28 2011
Posts: 537
Posted:
Feb 01 2012 12:26 am
Hmm. That would be like that one mode in REmake where you can't shoot that one zombie or you die. There isn't a code I've seen for it. I'll ask for it.
Fighter_McWarrior
Title: Gun of Brixton
Joined: Jun 05 2011
Location: Down by the River
Posts: 1087
Posted:
Feb 01 2012 12:50 am
Syd Lexia wrote:
Is there an All Enemies Replaced With Ashley code?
God that would be beautiful. A map full of Ashley's, a 250 round TMP and a license to pay her back for all the times that her dumbass made me redo something.
Vert1
Joined: Aug 28 2011
Posts: 537
Posted:
Feb 02 2012 01:50 am
I managed to get Luis into Mercenaries as a partner. He even throws ammo to you. It's so great.
Vert1
Joined: Aug 28 2011
Posts: 537
Posted:
Feb 17 2012 04:18 am
Added new video to main post. Not sure if I will ever upload a video over 2 minutes again as it took forever...
In the next video I will show off the most gruesome footage of the game ever recorded.
Thunderhorse
Title: This is DELICIOUS!
Joined: Dec 29 2009
Location: Colorado Springs, CO
Posts: 1923
Posted:
Feb 17 2012 07:27 am
Man that is awesome to have Luis in Mercenaries! Almost like a precursor to RE5's 2 player Mercenaries style.
Is he able to kill you like he can in the story mode?
ThisIsTunaWithBacon
Vert1
Joined: Aug 28 2011
Posts: 537
Posted:
Mar 01 2012 03:58 pm
I really need to get around to shooting Luis. I'm such a pacifist when it comes to killing allies.
Does anyone here do screen/videocaptures? I could use some recommendations. Also, if anyone knows how to save a video played backwards in iMovie let me know.
Vert1
Joined: Aug 28 2011
Posts: 537
Posted:
Jul 20 2013 01:24 pm
new video added to op. will dl imovie 11 for reversing clips later this year. would have used it on the last part of the new video.
Vert1
Joined: Aug 28 2011
Posts: 537
Posted:
Sep 01 2013 10:41 am
I also have just messed around with the 'All Enemies With Crossbow in Mercernaries' code. This reinforced my belief that RE4 has a superior focal point to Gears of War as it allows you to play with projectiles; you can dodge them, intercept them by shooting (sidenote: the code of slow motion really helps here), and actually see them traveling towards you (instead of instantly getting shot). It would be amusing to use this code in the main game, particularly that area where you crouch behind a small wall.
Will upload footage of that stuff later this year.