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Resident Evil 4 Action Replay [NEW VIDEO 7/20]


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Vert1
Joined: Aug 28 2011
PostPosted: Dec 20 2011 09:24 pm Reply with quote Back to top

OMG NEW VIDEO:



Old vidoes:


RE4 Holy Shit Moments in newly added 720p:


witness the power of action replay! I recommend everyone get one for Gamecube. This thread is to post cool hacks and shit in.

Sweet codes for action replay gc RE4:
[SPOILER:d4eeb08186]Mercenaries Nightmare Mode (Village 1) (NTSC/untested)
XJGQ-9H3G-336EB
GUN6-XPWN-3RPEV
4KX7-CV5E-F9YT7
1HEW-484M-6ZPKW

All enemies are equipped with chainsaws.

Mercenaries Nightmare Mode (Village 2) (NTSC/untested)
R3Q2-3UJN-27JZR
GUN6-XPWN-3RPEV
4KX7-CV5E-F9YT7
H7YZ-YF2H-RX0F1

All enemies are equipped with dynamite.

Mercenaries Nightmare Mode (Castle 1) (NTSC/untested)
NC0R-1K0V-2MJ5A
MBE7-UG80-3DVAU
V66U-77YW-QQJ4K
0EV0-R06P-ZX8AH

All enemies are replaced with unarmored Garradors.

Mercenaries Nightmare Mode (Castle 2) (NTSC/untested)
K0JY-F917-7E8T4
MBE7-UG80-3DVAU
V66U-77YW-QQJ4K
GJDT-1KHQ-JMMG6

All enemies are replaced with armored Garradors.

Mercenaries Nightmare Mode (Castle 3) (NTSC/untested)
E3J0-N6H1-DCBR1
MBE7-UG80-3DVAU
NMGX-XQQB-NE3PX
Q4QN-CRYN-TN4PK

All enemies are equipped with crossbows.

Mercenaries Nightmare Mode (Island 1) (NTSC/untested)
VA3R-JKW7-PAPAK
VMRV-P4HY-UZ7VG
V66U-77YW-QQJ4K
DZ67-5KDH-KMZ40

All enemies are replaced with JJs.

Mercenaries Nightmare Mode (Island 2) (NTSC/untested)
R3KX-NB39-5FQJN
VMRV-P4HY-UZ7VG
P16K-N7RU-4FHGC
97FV-EKWV-9APBH

All enemies are equipped with RPGs.

Mercenaries Nightmare Mode (Island 3) (NTSC/untested)
YJFX-BR13-7TK7Y
VMRV-P4HY-UZ7VG
NMGX-XQQB-NE3PX
Q4QN-CRYN-TN4PK

All enemies are equipped with crossbows.

Mercenaries Nightmare Mode (Waterworld 1) (NTSC/untested)
BE2K-3BQE-15PA3
B2PC-13TG-V9KB3
V66U-77YW-QQJ4K
56CA-C6Y9-UTJ0M
B2PC-13TG-V9KB3
4KX7-CV5E-F9YT7
U8EF-CAC3-1ZW03

All enemies are equipped with twin chainsaws.

Mercenaries Nightmare Mode (Waterworld 2) (NTSC/untested)
WG5A-W5GW-R08C6
B2PC-13TG-V9KB3
V66U-77YW-QQJ4K
56CA-C6Y9-UTJ0M
B2PC-13TG-V9KB3
4KX7-CV5E-F9YT7
1YAM-CEXV-8UMD7

All enemies are equipped with hammers.

Mercenaries Nightmare Mode (Waterworld 3) (NTSC/untested)
YCV0-0GDN-HAYKV
B2PC-13TG-V9KB3
P16K-N7RU-4FHGC
97FV-EKWV-9APBH

All enemies are equipped with RPGs.

Mercenaries Nightmare Mode (Waterworld 4) (NTSC/untested)
5PPF-GPHU-611P5
B2PC-13TG-V9KB3
NMGX-XQQB-NE3PX
Q4QN-CRYN-TN4PK

All enemies are equipped with crossbows.

Mercenaries & Assignment Ada Wolf Hunt (NTSC/untested)
NHDB-QNXJ-XZPQR
2BKT-93BV-D8NVH
606C-6PX0-2PBKD
X6AE-DTRQ-HN3CA

All enemies are replaced with wolves.

Mercenaries & Assignment Ada Chicken Hunt (NTSC/untested)
XYRZ-EU5J-HWATD
2BKT-93BV-D8NVH
606C-6PX0-2PBKD
0U2Y-40F5-1BE99

All enemies are replaced with chickens.

Mercenaries & Assignment Ada Snake Hunt (NTSC/untested)
PTAN-DDQ9-AXD5Q
PKJM-27G3-2RW6U
5R2C-AKJV-9BMRN
0752-9MWN-GRJUF

All enemies are replaced with snakes.

Mercenaries & Assignment Ada Crow Hunt (NTSC/untested)
WFDF-038U-XJUF7
2BKT-93BV-D8NVH
606C-6PX0-2PBKD
WJWC-13GF-D6N71

All enemies are replaced with crows.

Mercenaries & Assignment Ada Cow Hunt (NTSC/untested)
8JM7-7RPE-VRH7A
2BKT-93BV-D8NVH
606C-6PX0-2PBKD
FGKN-JXWF-N3J76
2BKT-93BV-D8NVH
PMY9-KWHC-T89ZC
UGD2-JHRN-GAUM1

All enemies are replaced with cows.

Mercenaries & Assignment Ada Droid Hunt (NTSC/untested)
X031-2450-Z901U
2BKT-93BV-D8NVH
606C-6PX0-2PBKD
V8C0-6HTE-P40Q1
2BKT-93BV-D8NVH
V66U-77YW-QQJ4K
A55X-N9VR-XBMEB

All enemies are replaced with droids.

Mercenaries & Assignment Ada Novistador Hunt (NTSC/untested)
B4PQ-Y3E9-FHKPA
2BKT-93BV-D8NVH
606C-6PX0-2PBKD
Z7XB-7C9Y-TF30B

All enemies are replaced with novistadors.

Mercenaries & Assignment Ada Regenerator Hunt (NTSC/untested)
JU09-CFP6-WFFFW
2BKT-93BV-D8NVH
606C-6PX0-2PBKD
MWK8-5NCM-2QMCG

All enemies are replaced with regenerators.

El Gigante In Pueblo (NTSC/untested)
J9H3-0RYF-ZM9NJ
MUDB-NMZJ-FTYCX
00G8-AN1A-00FV9
KMTF-GFT5-JG174
TQN7-YD32-2PT00
D24Q-C85M-JB19M
E9FZ-A3QA-YCERP

After the fight in Pueblo, return to find 4 El Gigante's.

Krauser In Pueblo (NTSC/untested)
DX2F-XQ3W-QRDYH
GTU7-YG8R-W6NZB
0JQW-W8H4-WY1FJ
HHJR-7KDN-JD5M4
GTU7-YG8R-W6NZB
0JQW-W8H4-WY1FJ
1JHX-PXK0-N8HU0

After the fight in Pueblo, return to find 6 Krauser's.

Armadura In Pueblo (NTSC/untested)
636N-02T8-GKENR
GTU7-YG8R-W6NZB
0JQW-W8H4-WY1FJ
TPAB-C7R3-VQ33F

After the fight in Pueblo, return to find 8 Armadura's.

Have A Boat In Waterworld (Mercs) (NTSC/untested)
4FJK-MZD6-GEW3P
A2CR-K8BB-6RYBR
AK82-J3YA-BBWEW
YT7T-J903-MKA8K
CPQD-97VC-5YAZ5
E9FZ-A3QA-YCERP[/SPOILER:d4eeb08186]


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Vert1
Joined: Aug 28 2011
PostPosted: Jan 31 2012 01:40 am Reply with quote Back to top

Guess no one cares about seeing a giant chainsaw-wielding maniac emerging out of an explosion swinging a double chainsaw which the baddest dude Wesker ducks underneath. Try and replicate this. I dare you!


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Murdar Machene
New Member
Title: bimmy
Joined: Nov 06 2005
Location: the black warriors turf
PostPosted: Jan 31 2012 03:48 am Reply with quote Back to top

Is there an infinite ammo code? I played through the entire game without using any magnum ammo wih the intent of an all killer-7 playthrough and I ran out of bullets before the castle.
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Vert1
Joined: Aug 28 2011
PostPosted: Jan 31 2012 04:31 am Reply with quote Back to top

Infinite Ammo With Reloads (Jay007)
4BBH-01AV-HQ22F
CT74-11U5-0U019

Now then, I'm gonna record some footage of Ashley following me around in Mercenaries.


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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Jan 31 2012 07:58 pm Reply with quote Back to top

Is there an All Enemies Replaced With Ashley code?
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Greg the White
Joined: Apr 09 2008
Location: Pennsylvania
PostPosted: Jan 31 2012 08:30 pm Reply with quote Back to top

Syd Lexia wrote:
Is there an All Enemies Replaced With Ashley code?

I'd settle for swapping out the Ashley/Salazar models.


So here's to you Mrs. Robinson. People love you more- oh, nevermind.
 
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Vert1
Joined: Aug 28 2011
PostPosted: Feb 01 2012 12:26 am Reply with quote Back to top

Hmm. That would be like that one mode in REmake where you can't shoot that one zombie or you die. There isn't a code I've seen for it. I'll ask for it.


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Fighter_McWarrior
Title: Gun of Brixton
Joined: Jun 05 2011
Location: Down by the River
PostPosted: Feb 01 2012 12:50 am Reply with quote Back to top

Syd Lexia wrote:
Is there an All Enemies Replaced With Ashley code?


God that would be beautiful. A map full of Ashley's, a 250 round TMP and a license to pay her back for all the times that her dumbass made me redo something.
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Vert1
Joined: Aug 28 2011
PostPosted: Feb 02 2012 01:50 am Reply with quote Back to top

I managed to get Luis into Mercenaries as a partner. He even throws ammo to you. It's so great.


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Vert1
Joined: Aug 28 2011
PostPosted: Feb 17 2012 04:18 am Reply with quote Back to top

Added new video to main post. Not sure if I will ever upload a video over 2 minutes again as it took forever...

In the next video I will show off the most gruesome footage of the game ever recorded.


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Thunderhorse
Title: This is DELICIOUS!
Joined: Dec 29 2009
Location: Colorado Springs, CO
PostPosted: Feb 17 2012 07:27 am Reply with quote Back to top

Man that is awesome to have Luis in Mercenaries! Almost like a precursor to RE5's 2 player Mercenaries style.

Is he able to kill you like he can in the story mode?


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This Is Tuna With Bacon
 
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Vert1
Joined: Aug 28 2011
PostPosted: Mar 01 2012 03:58 pm Reply with quote Back to top

I really need to get around to shooting Luis. I'm such a pacifist when it comes to killing allies.

Does anyone here do screen/videocaptures? I could use some recommendations. Also, if anyone knows how to save a video played backwards in iMovie let me know.


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Vert1
Joined: Aug 28 2011
PostPosted: Jul 20 2013 01:24 pm Reply with quote Back to top

new video added to op. will dl imovie 11 for reversing clips later this year. would have used it on the last part of the new video.


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Vert1
Joined: Aug 28 2011
PostPosted: Sep 01 2013 10:41 am Reply with quote Back to top

I also have just messed around with the 'All Enemies With Crossbow in Mercernaries' code. This reinforced my belief that RE4 has a superior focal point to Gears of War as it allows you to play with projectiles; you can dodge them, intercept them by shooting (sidenote: the code of slow motion really helps here), and actually see them traveling towards you (instead of instantly getting shot). It would be amusing to use this code in the main game, particularly that area where you crouch behind a small wall.

Will upload footage of that stuff later this year.


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