I'm a sucker for sprite fonts. I especially like the use of them in the Resident Evil 5 still.
Looking at the others on the link, Bayonetta looks like a Toaplan shmup, Little Big Planet looks like the NES game Gimmick, Noby Noby Boy totally looks like something Namco woulda done back in the day, and Sin & Punishment looks like it would be a nightmare to play on a GBA screen.
I'm not a bad enough dude, but I am an edgy little shit. I'll do what I can.
Douche McCallister
Moderator
Title: DOO-SHAY
Joined: Jan 26 2007
Location: Private Areas
Posts: 5672
Posted:
Jan 10 2011 06:11 pm
I absolutely second the Final Fantasy XIII demake.
Beach Bum
Joined: Dec 08 2010
Location: At the pants party.
Posts: 1777
Posted:
Jan 10 2011 06:41 pm
That Other M one kinda looks like that Super Scope game Battle Clash. Battle Clash was the only game I actually owned for the Super Scope except for that thing that came with the scope.
SNESGuy
Title: El Duderino
Joined: Jul 31 2010
Location: Da D.C
Posts: 1831
Posted:
Jan 10 2011 06:58 pm
I like the Red Dead Redemption demake because it looks like Sunset Riders
I'd probably be more interested in playing the demakes than the actual games for most of those.
No, I don't think I will fuck Stummies.
i'll_bite_your_ear
Title: Distillatoria
Joined: Jun 09 2010
Location: van down by the river
Posts: 3707
Posted:
Jan 11 2011 12:05 pm
FNJ wrote:
the red dead redemption one is totally gunsmoke, which is awesome.
this. playing this on arcade. those were the days...
it was the best of times
it was the blurst of times
FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
Posts: 12294
Posted:
Jan 11 2011 04:23 pm
i was first introduced to it on the NES, but now I want to try to arcade version.
SNESGuy
Title: El Duderino
Joined: Jul 31 2010
Location: Da D.C
Posts: 1831
Posted:
Jan 11 2011 04:35 pm
That game looks really fun actually
slapolakinkaido
Title: Illegitimate Son of God
Joined: Jul 14 2009
Posts: 1565
Posted:
Jan 11 2011 05:26 pm
Wow, I had no idea FF XIII looked that good!
Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24887
Posted:
Jan 11 2011 06:22 pm
I was going to bitch about the URL since it says 8-bit remakes and everything you posted is 16-bit, but then I followed the link an the article is actually titled The Video Games of Today Reimagined in 8 and 16 Bits. So it's cool.
So here's to you Mrs. Robinson. People love you more- oh, nevermind.
FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
Posts: 12294
Posted:
Jan 11 2011 07:37 pm
Syd Lexia wrote:
I was going to bitch about the URL since it says 8-bit remakes and everything you posted is 16-bit, but then I followed the link an the article is actually titled The Video Games of Today Reimagined in 8 and 16 Bits. So it's cool.
red dead redemption demake
gunsmoke (NES)
MGS4 demake
metal gear (MSX)
I dunno man... I'm on the fence about the metal gear one, but the red dead one is definitely 8 bit.
Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24887
Posted:
Jan 11 2011 08:26 pm
Yeah, there are definitely some 8-bit ones. But all the ones Sathien posted I'd consider 16-bit. Except Brutal Legend, which is VGA.
Also, that thing gets MAD lazy towards the end.
Soul Calibur IV is referred to as just Soul Calibur, Starcraft 2 is referred to as Starcraft, and one of the last two console Mario games (it's either Double Dash or Mario Kart Wii, too lazy to determine) is referred to as Super Mario Kart.
Oh, and, uh, WE ARE ALREADY FUCKING KNOW WHAT A 16-BIT VERSION OF MARIO KART WOULD LOOK LIKE, YOU STUPID FUCKING COCKSUCKERS.
The MGS4 demake (excluding the camo index and the circular radar) looks identical to Metal Gear 2: Solid Snake.
Also, that Bioshock demake looks totally awesome, like a Metroidvania.
Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24887
Posted:
Jan 11 2011 08:44 pm
It's hard to tell, because the screenshots aren't the same size, but I'd say the demake is a lot crisper than the MGS games. It's tough to say for sure though. 8-bit is primarily defined by its color palette, but most 8-bit games also ran at a native 256x240 resolution. These days, we are capable of much higher resolutions, so you can make a better looking game with a limited color palette than you could in 1988 on console hardware. There are definitely mid-80s arcade games that look as good as the MGS demake, I couldn't tell you their hardware specs though.