SydLexia.com Forum Index
"Stay awhile. Stay... FOREVER!"

  [Edit Profile]  [Search]  [Memberlist]  [Usergroups]  [FAQ]  [Register]
[Who's Online]  [Log in to check your private messages]  [Log in]
Super Mario Galaxy 2!!


Reply to topic
Author Message
Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Aug 29 2010 11:22 am Reply with quote Back to top

By last star, are you referring to the 120th? or the final "Green Star"?

I thoroughly enjoyed the game and I am glad that Nintendo released it.


My Muzaks! CHECK IT OUT!!!
http://www.facebook.com/hellodharmaband

3DS is very good, and Wii U!

 
View user's profileSend private messageAIM Address
Doddsino
Joined: Oct 01 2009
PostPosted: Aug 29 2010 02:03 pm Reply with quote Back to top

I haven't picked it up in about 2 months.
View user's profileSend private message
Optimist With Doubts
Title: Titlating
Joined: Dec 17 2007
PostPosted: Aug 29 2010 03:13 pm Reply with quote Back to top

We get it Dodd.


Image
 
View user's profileSend private messageAIM AddressYahoo Messenger
taterfyrings
Joined: Sep 25 2009
Location: Bergen, Norway
PostPosted: Aug 29 2010 07:33 pm Reply with quote Back to top

Andrew Man wrote:
By last star, are you referring to the 120th? or the final "Green Star"?

I thoroughly enjoyed the game and I am glad that Nintendo released it.


I am referring to the 242th star. And I am certainly happy that Nintendo released it as well Smile I'm actually hoping they will give us a Galaxy 3 in the not to distant future as it seems to me that they have finally nailed the 3d-Mario design. Of course, nothing would make me as happy as a new Mario World though.
View user's profileSend private message
JRA
Joined: Sep 17 2007
Location: The Opium Trail
PostPosted: Aug 30 2010 12:20 pm Reply with quote Back to top

The green star challenges are where the game actually gets interesting.


There are a lot of what if's in life Donny. What if I hit you really hard in the face, knocked yo shit to the back of yo skull? What if I....had you girl gargle my nuts? The fact remains, you are a fuckin mutant.
 
View user's profileSend private message
nowayguy
Joined: Dec 03 2007
PostPosted: Aug 31 2010 12:14 pm Reply with quote Back to top

JRA wrote:
The green star challenges are where the game actually gets interesting.


What? So all those amazing, well designed levels from 1-120 weren't interesting?
View user's profileSend private message
JRA
Joined: Sep 17 2007
Location: The Opium Trail
PostPosted: Aug 31 2010 01:56 pm Reply with quote Back to top

nowayguy wrote:
JRA wrote:
The green star challenges are where the game actually gets interesting.


What? So all those amazing, well designed levels from 1-120 weren't interesting?


I guess I should have rephrased that as "a common complaint against the game is that...it's the exact same game as SMG 1. That criticism does hold water...until the green star challenges."


There are a lot of what if's in life Donny. What if I hit you really hard in the face, knocked yo shit to the back of yo skull? What if I....had you girl gargle my nuts? The fact remains, you are a fuckin mutant.
 
View user's profileSend private message
GPFontaine
Joined: Dec 06 2007
Location: Connecticut
PostPosted: Aug 31 2010 02:24 pm Reply with quote Back to top

It is hard to put a number on it, but I feel like SMG 2 is about 20-30% harder than SMG 1.

There is a lot more precision required to beat most levels.



 
View user's profileSend private messageVisit poster's website
Valdronius
Moderator
Title: SydLexia COO
Joined: Aug 22 2005
Location: The Great White North
PostPosted: Sep 01 2010 09:23 pm Reply with quote Back to top

So I just started playing SMG2 this week. I am very irritated by the speed run in world 1 with the dash peppers. It is very unintuitive to go from a left/right turning system on the ramps to an up/down/left/right movement system on the vertical walls. Whoever programmed it is an idiot.


Klimbatize wrote:
A Hispanic dude living in Arizona knows a lot of Latinas? That's fucking odd.

 
View user's profileSend private messageVisit poster's website
GPFontaine
Joined: Dec 06 2007
Location: Connecticut
PostPosted: Sep 01 2010 09:31 pm Reply with quote Back to top

I agree Vald. What shall we do about this? Someone needs to be bitchslapped for allowing it to be so.



 
View user's profileSend private messageVisit poster's website
taterfyrings
Joined: Sep 25 2009
Location: Bergen, Norway
PostPosted: Sep 02 2010 11:02 am Reply with quote Back to top

Valdronius wrote:
So I just started playing SMG2 this week. I am very irritated by the speed run in world 1 with the dash peppers. It is very unintuitive to go from a left/right turning system on the ramps to an up/down/left/right movement system on the vertical walls. Whoever programmed it is an idiot.


Yeah, that level was bullshit, like a lot of the comet challenges.

And I agree that the green stars actually was the best and most unique part of the game. They were very fun to collect, and also quite relaxing compared to the hard-as-hell comet challenges like those with the f*cking monkey, and those with the f*cking bird.
View user's profileSend private message
Drew Linky
Wizard
Joined: Jun 12 2009
PostPosted: Sep 02 2010 09:46 pm Reply with quote Back to top

I could care less for those fucking Green Stars.


https://discord.gg/homestuck is where you can find me literally 99% of the time. Stop on by if you feel like it, we're a nice crowd.
 
View user's profileSend private messageSend e-mail
Display posts from previous:      
Reply to topic

 
 Jump to: