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Ocarina of Time remake to make Water Temple less of a pain..


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JoshWoodzy
Joined: May 22 2008
Location: Goshen, VA
PostPosted: Jun 17 2010 10:13 pm Reply with quote Back to top

Syd Lexia wrote:
Navi wasn't that annoying. You want annoying?



Cedric the Owl.

Yeah, screw that dude.


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Doddsino
Joined: Oct 01 2009
PostPosted: Jun 18 2010 11:17 am Reply with quote Back to top

Syd Lexia wrote:
Navi wasn't that annoying. You want annoying?



Cedric the Owl.

"Watch out for the bear, Graham!"

It's funny you should mention owls, because the owl in OoT is a fucking asshole. I'd constantly scroll through his text as fast as possible because he would always tell me shit I already knew, however once he was done, he would ask you if you wanted to have that repeated. Yes or No? Now in most games, you already have your cursor on "no" but in this goddamn game, it's set on "yes", since I would be scrolling so goddamn fast, I would accidently hit yes and this asshole would repeat himself. If they wanted to fix anything, fix him.
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Drew Linky
Wizard
Joined: Jun 12 2009
PostPosted: Jun 18 2010 12:11 pm Reply with quote Back to top

Doddsino wrote:
Syd Lexia wrote:
Navi wasn't that annoying. You want annoying?



Cedric the Owl.

"Watch out for the bear, Graham!"

It's funny you should mention owls, because the owl in OoT is a fucking asshole. I'd constantly scroll through his text as fast as possible because he would always tell me shit I already knew, however once he was done, he would ask you if you wanted to have that repeated. Yes or No? Now in most games, you already have your cursor on "no" but in this goddamn game, it's set on "yes", since I would be scrolling so goddamn fast, I would accidently hit yes and this asshole would repeat himself. If they wanted to fix anything, fix him.

Yes, yes, A THOUSAND TIMES yes. That owl is the only part of Ocarina of Time that I really absolutely hated. But seeing him is nostalgic, I can't help it. He's been so engraved in my brain that I would know what he was a hundred miles away... Still. Fuck you and your tricky text, Kapora Gabora.


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Zephyr_Arsland
Title: Wild Honey Pie
Joined: Nov 12 2009
Location: Argentina
PostPosted: Jun 18 2010 02:05 pm Reply with quote Back to top

I kind of like the owl... and Navi, too. I must be tolerant to annoying things. Or annoying myself, that I can't tell the difference.

Anyways, on the subject of the Control mission in GoldenEye, I read that "James, I..." line so many times that made me want to cry. I finally beat it tho, but I've never been too good playing shooters.


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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Jun 18 2010 02:28 pm Reply with quote Back to top

I know what you are talking about Dodd, accidentally clicking "yes", uggh. Fortunately though, he does not make too many appearances so it isn't too bad.


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Doddsino
Joined: Oct 01 2009
PostPosted: Jun 18 2010 02:42 pm Reply with quote Back to top

He does early on, and I hate his music. As I type this, I hear it go through my head. I remember playing this game one time with my friend, and I would burst out laughing every time I ran into the owl and scream "NOOOO!".
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Drew Linky
Wizard
Joined: Jun 12 2009
PostPosted: Jun 18 2010 03:10 pm Reply with quote Back to top

Doddsino wrote:
He does early on, and I hate his music. As I type this, I hear it go through my head. I remember playing this game one time with my friend, and I would burst out laughing every time I ran into the owl and scream "NOOOO!".

Aaahh... good times. When my friends came ov--wait, what? I don't have friends.


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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Jun 18 2010 05:16 pm Reply with quote Back to top

I don't mind Navi
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Drew Linky
Wizard
Joined: Jun 12 2009
PostPosted: Jun 18 2010 05:27 pm Reply with quote Back to top

Neither did I.


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Mr. Satire
Joined: Jun 08 2010
Location: Termina Field
PostPosted: Jun 22 2010 03:35 am Reply with quote Back to top

I would buy that game, as I am a Zelda fan, but only if they don't change it around like they did with Super Mario 64 DS.

Anyway, I didn't find Navi annoying at all. That owl on the other hand...


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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Jun 22 2010 03:52 am Reply with quote Back to top

I didn't mind Navi for the most part, I can't remember specifics but I know there were parts where she was kind of grating on me though.

It was probably some of the "listen!"s that she would interject with.


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Syd Lexia
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Title: Pop Culture Junkie
Joined: Jul 30 2005
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PostPosted: Jun 22 2010 05:59 am Reply with quote Back to top

You could ignore the "listens" though and Navi's hints were always short anyway. As someone else said, the Zelda Owl, with its unskippable lectures, was way more annoying.
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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Jun 22 2010 11:02 am Reply with quote Back to top

Syd Lexia wrote:
You could ignore the "listens" though and Navi's hints were always short anyway. As someone else said, the Zelda Owl, with its unskippable lectures, was way more annoying.

Oh for sure, and I would, I just think it was the tone that she would say "listen" with.


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LordHuffnPuff
Title: Mahna Mahna
Joined: Jan 12 2009
Location: Fairyland
PostPosted: Jun 23 2010 12:52 pm Reply with quote Back to top

I'm not sure how many people read the article, but all that it seemed to indicate was that they were going to use the touchscreen to allow you to swap gear so that you didn't need to pause every ten seconds to put on/remove the Iron Boots.

Sure it makes it less of a pain, but in the "we're removing time-consuming fiddly interface issues" way and not in the "we're altering the dungeon in such a way that it will be easier to complete" way.


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SoldierHawk
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Title: Warrior-Poet
Joined: Jan 15 2009
Location: San Diego, CA
PostPosted: Jun 23 2010 01:14 pm Reply with quote Back to top

Really? You guys didn't mind Navi? Ugh. Maybe it bugged me because I liked just sightseeing around Hyrule in OoT--riding Epona around and such--but her constant "LISTENS" every thirty seconds really broke that immersion. I can honestly say its one of the reasons I haven't played OoT very much despite the fact I really like it. If you're not on a quest, she won't leave you alone.


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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
PostPosted: Jun 23 2010 01:15 pm Reply with quote Back to top

SoldierHawk wrote:
Really? You guys didn't mind Navi? Ugh. Maybe it bugged me because I liked just sightseeing around Hyrule in OoT--riding Epona around and such--but her constant "LISTENS" every thirty seconds really broke that immersion. I can honestly say its one of the reasons I haven't played OoT very much despite the fact I really like it. If you're not on a quest, she won't leave you alone.

having younger siblings and cousins, and now nieces & nephews, i was easily able to tune that out.


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Mr. Satire
Joined: Jun 08 2010
Location: Termina Field
PostPosted: Jun 24 2010 04:14 am Reply with quote Back to top

SoldierHawk wrote:
Really? You guys didn't mind Navi? Ugh. Maybe it bugged me because I liked just sightseeing around Hyrule in OoT--riding Epona around and such--but her constant "LISTENS" every thirty seconds really broke that immersion. I can honestly say its one of the reasons I haven't played OoT very much despite the fact I really like it. If you're not on a quest, she won't leave you alone.

I also liked to sight-see in the game, and Navi seemed to rarely ever say "Listen". Odd.


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The Opponent
Title: Forum Battle WINNER
Joined: Feb 24 2010
Location: The Danger Zone
PostPosted: Jun 24 2010 11:41 am Reply with quote Back to top

I think anyone who brings up Navi is either exaggerating or just so poor at the game that they had to put up with her a lot. It was a novel idea at the time, but removing her would be only a very slight improvement (to use the term lightly).


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Spanish Meatloaf
Title: Denim Clad Road Warrior
Joined: Feb 24 2010
Location: Olympia, WA
PostPosted: Jun 28 2010 02:21 am Reply with quote Back to top

that is dumb, why would they make it easier. It's a staple of zelda ever since misery mires to have the water temple stupid fucking hard. If they can't beat it go play Imagine Designer or something.


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LeshLush
Joined: Oct 19 2009
Location: Nashville, TN
PostPosted: Jun 28 2010 11:35 am Reply with quote Back to top

Totally on Navi's side of this argument. I was in emotional distress when I put in Majora's Mask for the first time and she wasn't there by my side. That little fairy and I went through so much shit together. I'll never forgive myself for letting Ganondorf blast her with dark magic like that. And then Nintendo goes and replaces her some new fairy spunky fairy with "attitude?" Sorry Tatl, I will only have one fairy, and her name is Navi.

Except why wouldn't she let me z-target those moblins in the sacred forest meadow? Fucking bitch.
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Mr. Satire
Joined: Jun 08 2010
Location: Termina Field
PostPosted: Jun 29 2010 07:43 am Reply with quote Back to top

Spanish Meatloaf wrote:
that is dumb, why would they make it easier. It's a staple of zelda ever since misery mires to have the water temple stupid fucking hard. If they can't beat it go play Imagine Designer or something.

Hard as in the level is designed to be challenging with it's level design and enemies, not as in having to pause the game to (un)equip and item every X seconds.


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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Jun 29 2010 01:13 pm Reply with quote Back to top

Mr. Satire wrote:
Spanish Meatloaf wrote:
that is dumb, why would they make it easier. It's a staple of zelda ever since misery mires to have the water temple stupid fucking hard. If they can't beat it go play Imagine Designer or something.

Hard as in the level is designed to be challenging with it's level design and enemies, not as in having to pause the game to (un)equip and item every X seconds.


Yea that is the only real "change" to the gameplay that I have heard, this doesn't break the game with some new super easy difficulty.

It just makes it slightly more convenient, I am all for this addition, I don't understand why this thread got so wild, it will be the same game, just prettier.


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Hacker
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Joined: Sep 13 2008
PostPosted: Jun 29 2010 04:30 pm Reply with quote Back to top

lavalarva wrote:
According to the article, they'll make it easier to change gear with the touchscreen, so you won't have to open the menu every five seconds.
And the Water Temple is hard to figure out, but exploring and figuring stuff out is a major part of the Zelda series.
There's no point in dumbing it down just because people suck at video games or are too lazy to try solving puzzles.
It's not like there's any way to make the game unwinnable, like in Link's Awakening or Twilight Princess.

Actually there is a way to make OoT unwinnable. If you get rid of all the bombchu's in the game before you finish it (including the ones in ganons castle) then it becomes unwinnable

And why the hell dumb the water temple down? The feeling of triumph you get after kicking the bosses ass is worth all the pain and suffering and development of auqaphobia.
Don't fix what isn't broken



 
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SoldierHawk
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Title: Warrior-Poet
Joined: Jan 15 2009
Location: San Diego, CA
PostPosted: Jun 29 2010 04:57 pm Reply with quote Back to top

No one complained when they made a harder version of OoT. I don't see why making an easier version (not that that seems like what this is, but just for the sake of argument) would be any different.


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Not Sure
Too Good At 2D Games
Too Good At 2D Games
Title: Master of the Universe
Joined: Dec 03 2007
PostPosted: Jun 29 2010 05:28 pm Reply with quote Back to top

Hacker wrote:
Actually there is a way to make OoT unwinnable. If you get rid of all the bombchu's in the game before you finish it (including the ones in ganons castle) then it becomes unwinnable

Wrong. You can still always get them from the bombchu minigame or the magic carpet guy.


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