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GPFontaine
Joined: Dec 06 2007
Location: Connecticut
Posts: 11244
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Feeling morally torn over the questionable legality of all those Sega ROMs you've been playing with? Starting June 1st, you'll be able to purchase the first batch of Genesis games coming to Steam and sleep much more soundly at night. At launch, these will include:
* Alterned Beast
* Comic Zone
* Crack Down
* Ecco the Dolphin
* Gain Ground
* Golden Axe
* Shadow Dancer: The Secret of Shinobi
* Shinobi III
* Sonic 3D Blast
* Space Harrier II
* Vectorman
Pricing will start at $2.99 and go up from there, though Steam didn't say exactly how high it would go. Still, that's not bad considering you'll pay $8 each on the Wii. Other popular Genesis games are rumored to be coming to Steam, however nothing has yet been confirmed. |
http://www.maximumpc.com/article/news/several_sega_genesis_games_coming_steam
I think its kinda cool, knowing Steam there will be packs with multiple games on top of the regular pricing.
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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
Posts: 16136
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and in about 2 weeks, they will probably be on sale for 50% off. good for them
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| Klimbatize wrote: |
| I'll eat a turkey sandwich while blowing my load |
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Grover
Joined: Mar 01 2010
Posts: 126
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Well it's not like they have anything to lose re-releasing these games. They don't really need to invest much money into this, and $2.99 is a decent price.
What would be awesome would be HD re-releases. Some of those games were pretty sweet, but frankly, I don't see myself buying them.
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GPFontaine
Joined: Dec 06 2007
Location: Connecticut
Posts: 11244
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| Grover wrote: |
Well it's not like they have anything to lose re-releasing these games. They don't really need to invest much money into this, and $2.99 is a decent price.
What would be awesome would be HD re-releases. Some of those games were pretty sweet, but frankly, I don't see myself buying them. |
If the game were formatted for high resolution but no new textures were created would that suffice?
In other words if you could play on a wide 16:9/16:10 screen at 1920x1080 or 1920x1200 without stretching, but you get no new graphics.
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Grover
Joined: Mar 01 2010
Posts: 126
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How would you resize it without stretching?
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GPFontaine
Joined: Dec 06 2007
Location: Connecticut
Posts: 11244
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| Grover wrote: |
| How would you resize it without stretching? |
Developer would allow for wider pixel resolution. The levels would be wider but the sprites would remain in the correct dimensions. This is done frequently by developers who port games between systems. Alternatively the game could be automatically pillar boxed.
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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
Posts: 5603
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The only Sonic they launch the service with is fucking Sonic 3D Blast?? Egad...at least they got Vectorman.
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 My Muzaks! CHECK IT OUT!!!
http://www.facebook.com/hellodharmaband
3DS is very good, and Wii U!
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SteelBallRun
Title: Kenka Bancho
Joined: May 05 2010
Posts: 227
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Rather unexciting considering there's been 2 other ports in the last 5 years on top of the XBLA/PSN/VC releases.
Then again, I'm not a PC-Steam user so I'm indifferent either way.
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Grover
Joined: Mar 01 2010
Posts: 126
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| GPFontaine wrote: |
Developer would allow for wider pixel resolution. The levels would be wider but the sprites would remain in the correct dimensions. This is done frequently by developers who port games between systems. Alternatively the game could be automatically pillar boxed. |
They'd have no choice but to stretch the backgrounds from standard res to 720 or 1080 pixels. They might as well just update the graphics for the HD era
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GPFontaine
Joined: Dec 06 2007
Location: Connecticut
Posts: 11244
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| Grover wrote: |
| GPFontaine wrote: |
Developer would allow for wider pixel resolution. The levels would be wider but the sprites would remain in the correct dimensions. This is done frequently by developers who port games between systems. Alternatively the game could be automatically pillar boxed. |
They'd have no choice but to stretch the backgrounds from standard res to 720 or 1080 pixels. They might as well just update the graphics for the HD era |
The backgrounds don't need to be stretched, they are tiled, so just show more of them. The sprites would need to be adjusted to zoom with resolution though.
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Grover
Joined: Mar 01 2010
Posts: 126
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That may work in some cases, but there are some, like Shadow Dancer where some of the backgrounds can't be tiled endlessly, like the first level.
Also the ground-level background areas, if tiled would basically make the bricks etc, look tiny.
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Ba'al
Title: Zerg Zergling
Joined: Mar 02 2008
Location: Uranus
Posts: 2286
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You know with the way Sega likes to whore these games out, it makes me wish Capcom and Konami did it with their old games.
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V.B.D.
Joined: Dec 20 2009
Location: CA
Posts: 152
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A comprehensive Capcom or Konami beat em up collection with online play would be amazing.
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Slayer1
Title: ,,!,, for you know who
Joined: Sep 23 2008
Posts: 4274
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I like it as long as they also do the achievements, but since I've got my Genesis Ultimate Collection on my PS3 I'll pass except for Shinobi III and Shadow Dancer...
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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
Posts: 16136
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i think a castlevania collection is long overdue.
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| Klimbatize wrote: |
| I'll eat a turkey sandwich while blowing my load |
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Greg the White
Joined: Apr 09 2008
Location: Pennsylvania
Posts: 3112
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| username wrote: |
| i think a castlevania collection is long overdue. |
Yeah, you need to pile in all of those shitty games in the series to realize that Castlevania 64 is the only good one.
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 So here's to you Mrs. Robinson. People love you more- oh, nevermind. |
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