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A second-person shooter.


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Nekkoru
Title: Polish Pickle Wench
Joined: Jan 25 2008
Location: Warsaw, Poland
PostPosted: Sep 17 2008 03:38 pm Reply with quote Back to top

Think about it. We have first-person shooters, which put you in the body of the protagonist and give you a, well, first-person perspective. We also have third-person shooters, which involve a "cameraman", so to speak - and the whole game is presented from his perspective.

Logically, this derives from the persons in the English language: 1st - Me, 2nd - You, 3rd - He/She/It. So, a second person shooter should be from the perspective of the victim you kill.

Anyone want to code this?


You should totally check out the IRC channel.
While you're at it, go check out my band, Her Majesty's Heroines.
Cameron wrote:
I now bestow upon you the title of Most Awesome Person. Very Happy

 
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DarkMaze
Joined: Feb 24 2006
PostPosted: Sep 17 2008 03:41 pm Reply with quote Back to top

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Nekkoru
Title: Polish Pickle Wench
Joined: Jan 25 2008
Location: Warsaw, Poland
PostPosted: Sep 17 2008 03:45 pm Reply with quote Back to top

Now come on, stop retroactively stealing my completely original ideas.


You should totally check out the IRC channel.
While you're at it, go check out my band, Her Majesty's Heroines.
Cameron wrote:
I now bestow upon you the title of Most Awesome Person. Very Happy

 
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DarkMaze
Joined: Feb 24 2006
PostPosted: Sep 17 2008 03:48 pm Reply with quote Back to top

Twisted Evil
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Sep 17 2008 04:02 pm Reply with quote Back to top

Speaking of this, I had an idea back in 1996 called "Kill The Doom Guy". The basic idea was that you were the Spider Mastermind, sending hordes of hapless baddies to confront the unstoppable Doom Guy. In each level, you'd start with a shot of the map and a list of available monsters. You'd place monsters on the map, then when you were done, you'd press start and watch them attempt to kill him. To advance to the next level, you'd have to deal a target amount of damage to Doom Guy.

The number of monsters you could place on a board would be based on a point system, and you could earn more points by placing various power-ups and weapons in the level. It was a fairly interesting idea... I'm surprised no one's done it.
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DarkMaze
Joined: Feb 24 2006
PostPosted: Sep 17 2008 04:07 pm Reply with quote Back to top

Hey, that's a fun idea! The tricky bit is, what keeps the player from placing every possible baddie at the entrance to the level? I'm sure there's a way around that, though.
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GPFontaine
Joined: Dec 06 2007
Location: Connecticut
PostPosted: Sep 17 2008 04:13 pm Reply with quote Back to top

There are a few baseball games where you are in the eyes of the catcher while pitching and while batting.

Would that count?



 
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Nekkoru
Title: Polish Pickle Wench
Joined: Jan 25 2008
Location: Warsaw, Poland
PostPosted: Sep 17 2008 04:21 pm Reply with quote Back to top

No, because you don't kill anybody.

Duh.


You should totally check out the IRC channel.
While you're at it, go check out my band, Her Majesty's Heroines.
Cameron wrote:
I now bestow upon you the title of Most Awesome Person. Very Happy

 
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Sep 17 2008 04:34 pm Reply with quote Back to top

Rooms would have capacity limits. Rooms towards the entrance would be allowed fewer enemies than rooms towards the exit, which happens to be how they usually designed the levels.
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DarkMaze
Joined: Feb 24 2006
PostPosted: Sep 17 2008 04:35 pm Reply with quote Back to top

Ah, perfect!
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Avian
Joined: Jul 16 2006
Location: 22 Acacia Avenue
PostPosted: Sep 17 2008 04:35 pm Reply with quote Back to top

Syd Lexia wrote:
Speaking of this, I had an idea back in 1996 called "Kill The Doom Guy". The basic idea was that you were the Spider Mastermind, sending hordes of hapless baddies to confront the unstoppable Doom Guy. In each level, you'd start with a shot of the map and a list of available monsters. You'd place monsters on the map, then when you were done, you'd press start and watch them attempt to kill him. To advance to the next level, you'd have to deal a target amount of damage to Doom Guy.

The number of monsters you could place on a board would be based on a point system, and you could earn more points by placing various power-ups and weapons in the level. It was a fairly interesting idea... I'm surprised no one's done it.


That sounds sort of like Warcraft II (I use that example because it's the only Warcraft game I've played)

The "point system" you described is analagus to WC's resource system, and the "power-ups" you described would be similar to WC's upgrades (from a Town Hall to a Keep, for example.)


"Wolfman's got nards!"

You must defeat Sheng Long to stand a chance!

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Tyop
Title: Grammar Nazi
Joined: May 04 2008
Location: Sauerkrautland
PostPosted: Sep 17 2008 04:35 pm Reply with quote Back to top

GPFontaine wrote:
There are a few baseball games where you are in the eyes of the catcher while pitching and while batting.

First thing I thought of was the Level 1 boss in Battletoads. That had a novelty value for me, but a whole game of that? I don't know.



 
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scamrock
Title: Space Bastard
Joined: Jan 26 2008
Location: Planet Druidia
PostPosted: Sep 17 2008 04:45 pm Reply with quote Back to top

The few times I've played an FPS online, it felt like a 2nd person shooter.


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Knyte
2010 SLF Tag Champ*
Title: Curator Of The VGM
Joined: Nov 01 2006
Location: Here I am.
PostPosted: Sep 17 2008 05:07 pm Reply with quote Back to top

Syd Lexia wrote:
Speaking of this, I had an idea back in 1996 called "Kill The Doom Guy". The basic idea was that you were the Spider Mastermind, sending hordes of hapless baddies to confront the unstoppable Doom Guy. In each level, you'd start with a shot of the map and a list of available monsters. You'd place monsters on the map, then when you were done, you'd press start and watch them attempt to kill him. To advance to the next level, you'd have to deal a target amount of damage to Doom Guy.

The number of monsters you could place on a board would be based on a point system, and you could earn more points by placing various power-ups and weapons in the level. It was a fairly interesting idea... I'm surprised no one's done it.


Sounds kinda like Evil Genius and Dungeon Keeper.

http://en.wikipedia.org/wiki/Dungeon_Keeper
http://en.wikipedia.org/wiki/Evil_Genius_(video_game)
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APLETHORAOFPINATAS
Joined: Jun 10 2008
PostPosted: Sep 18 2008 10:59 am Reply with quote Back to top

wait, so if you are in the view of the victim here would that mean you were still either in 1st or 3rd person depending on the view, thats unless your are still controlling the guy doing the killing right?


In a way, each of us has an El Guapo to face. For some, shyness might be their El Guapo. For others, a lack of education might be their El Guapo. For us, El Guapo is a big, dangerous man who wants to kill us. But as sure as my name is Lucky Day, the people of Santa Poco can conquer their own personal El Guapo, who also happens to be *the actual* El Guapo!
 
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jprime
Title: Ex-GameWinners
Joined: Jan 27 2008
Location: Southern Ontario
PostPosted: Sep 18 2008 11:18 am Reply with quote Back to top

You mean like in the fight against Krayk in The Legend Of Zelda: Phantom Hourglass?
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Sep 18 2008 11:37 am Reply with quote Back to top

APLETHORAOFPINATAS wrote:
wait, so if you are in the view of the victim here would that mean you were still either in 1st or 3rd person depending on the view, thats unless your are still controlling the guy doing the killing right?

You control the guy doing the killing, but you do so from a victimseye view.
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Char Aznable
Title: Char Classic™
Joined: Jul 24 2006
Location: Robot Boombox HQ
PostPosted: Sep 18 2008 05:55 pm Reply with quote Back to top

Sounds like something Suda51 would make.


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Valdronius
Moderator
Title: SydLexia COO
Joined: Aug 22 2005
Location: The Great White North
PostPosted: Sep 18 2008 07:35 pm Reply with quote Back to top

There was also a 2nd person battle with Shredder in Turtles in Time.


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jprime
Title: Ex-GameWinners
Joined: Jan 27 2008
Location: Southern Ontario
PostPosted: Sep 18 2008 07:49 pm Reply with quote Back to top

Actually, the POV was from behind Shredder, so that would make it fourth-person. If it were second-person, we wouldn't have seen Shredder at all. The Tall Walker fight from Battletoads, on the other hand, that was second-person.
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Cameron
Title: :O � O:
Joined: Feb 01 2008
Location: St. Louis, MO
PostPosted: Sep 18 2008 09:48 pm Reply with quote Back to top

Didn't they kinda do something second-person-ish in Siren? You could jack into the enemies' thoughts and see what they were seeing.


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Tyop
Title: Grammar Nazi
Joined: May 04 2008
Location: Sauerkrautland
PostPosted: Sep 19 2008 05:18 am Reply with quote Back to top

jprime wrote:
Actually, the POV was from behind Shredder, so that would make it fourth-person.

I believe that would make it third person again.



 
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Sep 19 2008 05:43 am Reply with quote Back to top

Fourth person doesn't exist, I don't think.

What would that even be? From the perspective of someone watching someone else watch it from a third person view?
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jprime
Title: Ex-GameWinners
Joined: Jan 27 2008
Location: Southern Ontario
PostPosted: Sep 19 2008 10:54 am Reply with quote Back to top

Yeah, that sounds about right.
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detective jon kimble
Title: IM DETECTIVE JON KIMBLE
Joined: Sep 02 2008
Location: Reading KICK ASS
PostPosted: Sep 21 2008 12:05 am Reply with quote Back to top

Tyop wrote:
GPFontaine wrote:
There are a few baseball games where you are in the eyes of the catcher while pitching and while batting.

First thing I thought of was the Level 1 boss in Battletoads. That had a novelty value for me, but a whole game of that? I don't know.


dammit i was gonna mention that till i seen you already did, but battletoads is really the only game i can think of that even remotely had a seccond person perspecctive


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