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BtTF was right.


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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Dec 01 2009 01:45 pm Reply with quote Back to top

Not owning an XBOX, but in it's defense, let's say you are playing a racing game where you do indeed have to steer with your hands in the air. Honestly there is nothing stopping you from grabbing your Wii Wheel, a book or whatever to replace that tactile experience of holding a controller. The same goes for using a sword, tennis racket or whatever the hell you want to use. I for one am quite excited about Sony's Wand that they are currently testing.

It looks very responsive and intuitive, it tracks it so well.


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3DS is very good, and Wii U!

 
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Dec 01 2009 01:54 pm Reply with quote Back to top

Andrew Man wrote:
Not owning an XBOX, but in it's defense, let's say you are playing a racing game where you do indeed have to steer with your hands in the air. Honestly there is nothing stopping you from grabbing your Wii Wheel, a book or whatever to replace that tactile experience of holding a controller. The same goes for using a sword, tennis racket or whatever the hell you want to use.

Very true.
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Knyte
2010 SLF Tag Champ*
Title: Curator Of The VGM
Joined: Nov 01 2006
Location: Here I am.
PostPosted: Dec 01 2009 01:55 pm Reply with quote Back to top

And, what's the point with Sony, Microsoft, and Nintendo putting so much time and effort into head tracking?

Stuff like this:





Wow, the system reacts to where you move your head. But if I turn my head to the right I am no longer looking at the TV, but looking to the right. So, if the system changes the image based on where I turn my head, what's the point if I can't see it?

Now if they could perfect those little TV screens that sit in front of your eyes, and are mounted to glasses, then that would be something else.
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Ice2SeeYou
Title: Sexual Tyrannosaurus
Joined: Sep 28 2008
Location: South of Heaven
PostPosted: Dec 01 2009 02:27 pm Reply with quote Back to top

Some things never go out of style, and don't need to be replaced. Regular videogame controllers are one of those things in my mind.


Sydlexia.com - Where miserable bastards meet to call each other retards.
 
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Pandajuice
Title: The Power of Grayskull
Joined: Oct 30 2008
Location: US and UK
PostPosted: Dec 01 2009 03:35 pm Reply with quote Back to top

Yeah, all of this just smacks of input experimentation and is nothing new really from all the weird ideas they tried in the 90s like the Sega Activator. Also, I make it a point to not really buy any videos of tech demos at face value because it can so easily be manipulated/edited to look better than it is. It's hard to believe we suddenly are capable of the flawless technology that Natal is boasting.
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Dec 01 2009 03:43 pm Reply with quote Back to top

Microsoft's entrance into the motion-based market to apparently "Out Wii the Wii" is mindboggling. True, Nintendo has found financial success with the Wii, but Microsoft is in a difficult spot. They've spent years bashing the Wii's controls, and now they're enterting a market filled with 360 owners who A) already have Wiis or B) simply aren't interested in that sort of gameplay. Who exactly are they hoping will buy this? Are they hoping it will sell the console?
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Optimist With Doubts
Title: Titlating
Joined: Dec 17 2007
PostPosted: Dec 01 2009 04:12 pm Reply with quote Back to top

I think it's just a way to extend the consoles life.


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sidewaydriver
2010 SLF Tag Champ
Title: ( ͡� &#8
Joined: May 11 2008
PostPosted: Dec 01 2009 05:30 pm Reply with quote Back to top

I think it's just a case of trying to fix something that's not broke. I never once heard anybody yearn for the days when we would finally be free from the tyrany of using our thumbs to hit buttons.


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Pandajuice
Title: The Power of Grayskull
Joined: Oct 30 2008
Location: US and UK
PostPosted: Dec 01 2009 08:39 pm Reply with quote Back to top

Yeah, it seems like an insane grab at a perceived market that isn't really there. It'd have been best if Microsoft could somehow work it into their next gen console, but they must feel like that's too far off.
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Dec 01 2009 09:34 pm Reply with quote Back to top

sidewaydriver wrote:
I think it's just a case of trying to fix something that's not broke. I never once heard anybody yearn for the days when we would finally be free from the tyrany of using our thumbs to hit buttons.

If anything, we need more buttons!

Atari 2600 controller - 1 Button
NES controller - 4 buttons
SNES controller - 8 buttons
N64 controller - 10 buttons

BUTTONS = PROGRESS!
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Knyte
2010 SLF Tag Champ*
Title: Curator Of The VGM
Joined: Nov 01 2006
Location: Here I am.
PostPosted: Dec 02 2009 11:56 am Reply with quote Back to top

Your Forgot PS2 which has 12 buttons.
PS3 = 13 Buttons.

Also:

Intellivision = 16 buttons.
Jaguar = 17 buttons.
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TheRoboSleuth
Title: Sleuth Mark IV
Joined: Aug 08 2006
Location: The Gritty Future
PostPosted: Dec 02 2009 12:06 pm Reply with quote Back to top

Syd Lexia wrote:
sidewaydriver wrote:
I think it's just a case of trying to fix something that's not broke. I never once heard anybody yearn for the days when we would finally be free from the tyrany of using our thumbs to hit buttons.

If anything, we need more buttons!

Atari 2600 controller - 1 Button
NES controller - 4 buttons
SNES controller - 8 buttons
N64 controller - 10 buttons

BUTTONS = PROGRESS!

N64!=progress

of course, ps1 had ten, and the next generation added double analogs.


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