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Thoughts on Sonic RPG?


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Smurfsrdead
Joined: Oct 16 2007
PostPosted: Oct 22 2007 04:02 am Reply with quote Back to top

Not sure if this topic was discussed already, if it was please feel free to delete it.

http://ds.ign.com/articles/798/798275p1.html

As everyone has probably noticed, the last few Sonic games (arguably beginning with Sonic Adventure 2) have been lackluster, so Sega giving this title to a third party developer like Bioware should prove quite interesting. I'm a big fan of the Baldur's Gate series on PC, it proved to be quite innovative and the character designs, setting and storyline were really enjoyable. However, Neverwinter Nights and the Star Wars series were pretty drab for me... they just didn't have the same spark that BG had in my opinion.

I'm lead to believe that the new Sonic RPG will be done in a similar style to Mario RPG and the recent Paper Mario series, but really... turn-based action in a Sonic game? It seems a little far-fetched to me that a character based on the gimmick of "high speed and attitude" would be patient enough to wait his turn for attacking an enemy... and the last thing Sonic needs is more animal friends (presumably new characters created by Bioware that will act as additions to the party) that Sega can use in later platformer titles as gimmicky mascots with horrible play control and unenjoyable game play.

Nontheless I'm hoping this game will be a positive reinvention of the Sonic franchise.

Thoughts?
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TheRoboSleuth
Title: Sleuth Mark IV
Joined: Aug 08 2006
Location: The Gritty Future
PostPosted: Oct 22 2007 05:24 am Reply with quote Back to top

Technically it was black isle that did the baldurs gate games.

In any case, bioware has years of experience with RPGs, so if anyone has a chance of making a good sonic RPG, its them.

Problem being there might not be a chance.


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Murdar Machene
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Title: bimmy
Joined: Nov 06 2005
Location: the black warriors turf
PostPosted: Oct 22 2007 10:23 am Reply with quote Back to top

Can't be any worse than Fallout 3!
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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
PostPosted: Oct 22 2007 10:58 am Reply with quote Back to top

Or that deplorable Quest 64. God, that was terrible.

But seeing as how Bioware did make the SW:KotOR games, and those weren't turn based RPG's (as far as I can remember) they might be able to work something out to keep it as an action based RPG.

Anyhow, I am looking forward to the Sonic RPG. It would be a lot cooler if it was a Mario/Sonic RPG and they incorporated enemies from old games. Example being to include Wart as a bad guy, and the original Koopa Kids. I know Wart was just a dream but what if he broke out of dream land?


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Bouya
Title: Delinquent
Joined: Aug 15 2007
Location: Suzuran
PostPosted: Oct 22 2007 03:44 pm Reply with quote Back to top

Could be good... maybe?
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Knyte
2010 SLF Tag Champ*
Title: Curator Of The VGM
Joined: Nov 01 2006
Location: Here I am.
PostPosted: Oct 22 2007 06:15 pm Reply with quote Back to top

username wrote:
But seeing as how Bioware did make the SW:KotOR games, and those weren't turn based RPG's (as far as I can remember) they might be able to work something out to keep it as an action based RPG.


The KOTOR games were in fact turn based, as they the game was based on Wizards of The Coast's Star Wars D20 RPG system. But instead of pausing between turns, it just kept going back and forth, that why when you selected special abilities (Jedi Powers, med packs, grenades, etc.) They would queue up before being used, as they had wait for your next "turn."
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TheRoboSleuth
Title: Sleuth Mark IV
Joined: Aug 08 2006
Location: The Gritty Future
PostPosted: Oct 22 2007 07:08 pm Reply with quote Back to top

Why on earth would you use a tabletop system for a computer game?

One, it smacks of laziness. Two, a tabletop system shucks a lot of detail and realism for the sake of the players, who have to manually add the generated numbers, and the limitations of the dice you have available. When you have a processor available, and your dice are random number generators without facet limitations, you should be taking full advantage.


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Smurfsrdead
Joined: Oct 16 2007
PostPosted: Oct 22 2007 08:32 pm Reply with quote Back to top

RobotGumshoe wrote:
Technically it was black isle that did the baldurs gate games.

In any case, bioware has years of experience with RPGs, so if anyone has a chance of making a good sonic RPG, its them.

Problem being there might not be a chance.


Actually, for the longest time I thought the Baldur's Gate series was developed by Black Isle, but it was in fact developed by Bioware... Black Isle (as Interplay's RPG division) produced the entire series but did not have a creative hand in it. Ray Muzyka, CEO of Bioware was the chief designer and director of the BG series, so really the entire game and the Infinite Engine itself is the brainchild of Bioware... However Black Isle did develop the mediocre Icewind Dale series and the phenomenal Planescape: Torment.

Also, Bioware has quite limited experience in RPG making, their only RPGs noteworthy of merit being the Baldur's Gate series, Neverwinter Nights, and the KOTOR series. The big disappointment for me, was the fact that NWN was originally promised to be the ultimate DnD experience, taking everything that was enjoyable about the pen and paper game and transferring it into a 3d world run off a similar game play mechanic as the BG series... what we got was a shoddy single player campaign and a toolset that allowed players to create their own "modules." It was really no different from other RPGs released around the time, like Dungeon Siege... just a linear hack n' slash RPG in the guise of "deep, immersive DnD game play" with forgettable NPCs and an uninteresting plot.

KOTOR followed the same formula as NWN, and it seems to me that Mass Effect will ultimately be somewhat similar ( I hope I didn't offend anyone who is looking forward to Mass Effect or enjoyed the aforementioned games, they are simply my personal tastes).

Anyway, I hope Bioware will break out of this formulaic "NWN-style" game play trend with the new Sonic RPG.

Murdar Machene wrote:
Can't be any worse than Fallout 3!


Glad to see there's another Fallout fan on the board. From my impressions, Bethesda will not do the Fallout series justice, and will end up taking all the superficial aspects of the Fallout series to turn it into a mishmash of Oblivion's "DO THIS POINTLESS MINI GAME TO UNLOCK THE VAULT DOOR/HACK THE COMPUTER," with Bethesda's PR department touting "but we got the black humor and 50's atmosphere right! So it must be Fallout!"

Also: no killing children, no eye shots, no groin shots, and the character you play is ultimately an emo-kid who left the vault to go find his father played by Liam Neeson... No thanks.

Go to No Mutants Allowed and download Black Isle's Van Buren tech demo to see everything Fallout 3 could have been.
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Murdar Machene
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Title: bimmy
Joined: Nov 06 2005
Location: the black warriors turf
PostPosted: Oct 22 2007 10:44 pm Reply with quote Back to top

Yeah. I agree about Fallout 3. Fallout 1 and 2 have permanent residence on my hard drive, I still give them a play once a year or so.
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Knyte
2010 SLF Tag Champ*
Title: Curator Of The VGM
Joined: Nov 01 2006
Location: Here I am.
PostPosted: Oct 23 2007 12:10 am Reply with quote Back to top

RobotGumshoe wrote:
Why on earth would you use a tabletop system for a computer game?

One, it smacks of laziness. Two, a tabletop system shucks a lot of detail and realism for the sake of the players, who have to manually add the generated numbers, and the limitations of the dice you have available. When you have a processor available, and your dice are random number generators without facet limitations, you should be taking full advantage.


Wow... Okay, you may want to sit down for this one.

Here is a list of Console and Computer RPGs that use a "table top" RPG rule system:
KOTOR 1 & 2
Bulder's Gate 1 & 2
Icewind Dale 1 & 2
Neverwinter Nights 1 & 2
The entire "Gold Box" series of RPGs made by SSI for computers. (All 14 of them.)
Vampire: The Masquerade - Redemption
Vampire: The Masquerade - Bloodlines
Space Hulk
BattleTech: The Crescent Hawk's Inception
BattleTech: The Crescent Hawk's Revenge
Fallout 1,2, and Tactics (Used the SPECIAL rules*)

- And, that's just 30 games I can think of off the top of my head. I am sure there are more.

(Knyte's VGM entry on Fallout's SPECIAL system:)
SPECIAL is an acronym standing for the primary stats in the system: Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck. SPECIAL is the ruleset that powers all the Fallout games with the exception of Fallout: Brotherhood of Steel. Initially, Fallout was meant to use the GURPS system by Steve Jackson Games. However, when SJG saw how violent Fallout was turning out to be, they pulled out of the agreement. Pen and paper games at the time were still reeling from endless instances in the 1980s of religious and parents' groups attacking role playing games, accusing them of inciting violence and other questionable habits into children's lives. Steve Jackson Games felt it would be wiser to not associated themselves with a game as graphically violent as Fallout. Fortunately for the Fallout team, the only element of GURPS in Fallout was the ruleset and the setting was entirely Interplay's, so they could continue development. Chris Taylor, Jesse Heinig and Tim Cain developed the SPECIAL system. Many elements from it are inspired by GURPS, but it is largely original.

Aside from Fallout games, SPECIAL was also used in Lionheart and two cancelled projects - TORN and Reflexive Entertainment's Deadlands game.
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TheRoboSleuth
Title: Sleuth Mark IV
Joined: Aug 08 2006
Location: The Gritty Future
PostPosted: Oct 23 2007 01:32 am Reply with quote Back to top

Wow.

Color me wrong.


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Tebor
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Title: Master of the Universe
Joined: Aug 22 2005
Location: Gotham City
PostPosted: Feb 17 2008 08:40 pm Reply with quote Back to top

A Sonic the Hedgehog DS RPG? What is happening to this world!? (link?)

Either way, finally a Sonic RPG. I've been waiting decades for that to happen.


"If you will not tell me, I will hurt people!!!" -Nuclear Man

"Do you hear? The alpha and the omega. Death and rebirth. And as you die, so will I be reborn!" - Skeletor

8341 unread forum updates since I left (2/7/14)... Uh-oh.
 
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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
PostPosted: Feb 17 2008 09:03 pm Reply with quote Back to top

yeah... already discussed here: http://www.sydlexia.com/forums/viewtopic.php?t=3920


Klimbatize wrote:
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Tebor
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Title: Master of the Universe
Joined: Aug 22 2005
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PostPosted: Feb 17 2008 10:27 pm Reply with quote Back to top

username wrote:
yeah... already discussed here: http://www.sydlexia.com/forums/viewtopic.php?t=3920

Thanks.


"If you will not tell me, I will hurt people!!!" -Nuclear Man

"Do you hear? The alpha and the omega. Death and rebirth. And as you die, so will I be reborn!" - Skeletor

8341 unread forum updates since I left (2/7/14)... Uh-oh.
 
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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
PostPosted: Feb 18 2008 12:11 am Reply with quote Back to top

wow, mario, megaman, charles barkley, king of fighters, and even samurai showdown all got RPGs before sonic.


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Smurfsrdead
Joined: Oct 16 2007
PostPosted: Feb 18 2008 01:32 am Reply with quote Back to top

Hey wow, my topic's back.

If anyone looked at this month's issue of Nintendo Power, theres a 3 or 4 page preview on the game, some of the concept art looks pretty interesting, and the "dark world" sounds like something taken out of Link to the Past.

But why is Big the cat back?

Please, no more fishing bullshit.
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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
PostPosted: Feb 18 2008 01:46 pm Reply with quote Back to top

Tebor wrote:
username wrote:
yeah... already discussed here: http://www.sydlexia.com/forums/viewtopic.php?t=3920

Thanks.

No poroblem. Anytime homie


Klimbatize wrote:
I'll eat a turkey sandwich while blowing my load

 
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DarknessDeku
Title: Deku Scrub
Joined: Dec 08 2007
Location: The Forest
PostPosted: Feb 18 2008 03:26 pm Reply with quote Back to top

Smurfsrdead wrote:
Hey wow, my topic's back.

If anyone looked at this month's issue of Nintendo Power, theres a 3 or 4 page preview on the game, some of the concept art looks pretty interesting, and the "dark world" sounds like something taken out of Link to the Past.

But why is Big the cat back?

Please, no more fishing bullshit.


Better than Knuckle's/Rouge's find the emeralds bullshit.


i'll_bite_your_ear wrote:
DarknessDeku is already assimilated by the bots.
He knows your algorithm.

 
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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
PostPosted: Feb 18 2008 07:23 pm Reply with quote Back to top

DarknessDeku wrote:
Smurfsrdead wrote:
Hey wow, my topic's back.

If anyone looked at this month's issue of Nintendo Power, theres a 3 or 4 page preview on the game, some of the concept art looks pretty interesting, and the "dark world" sounds like something taken out of Link to the Past.

But why is Big the cat back?

Please, no more fishing bullshit.


Better than Knuckle's/Rouge's find the emeralds bullshit.


better =/= fun.


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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
PostPosted: Jun 06 2008 08:22 pm Reply with quote Back to top

http://www.1up.com/do/newsStory?cId=3168085

<embed src="http://gamevideos.com//swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.com/video/videoListXML%3Fid%3D19212%26ordinal%3D%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" width="500" height="319" />


Klimbatize wrote:
I'll eat a turkey sandwich while blowing my load

 
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JRA
Joined: Sep 17 2007
Location: The Opium Trail
PostPosted: Jun 06 2008 08:33 pm Reply with quote Back to top

JEW wrote:
, charles barkley got RPGs before sonic.


HAHAHAHAHAHAHAHAhAHAHAHAHA


There are a lot of what if's in life Donny. What if I hit you really hard in the face, knocked yo shit to the back of yo skull? What if I....had you girl gargle my nuts? The fact remains, you are a fuckin mutant.
 
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