Thoughts: I'm not familier with GURPs, but I am with HERO system, which is also point buy. And while its good for some things, it puports to be good for everything and fails. For one, its so modular that its overkill. Making oddball character types like a playable treant is easier, but making a barbarian or a wizard that isn't a total weirdo takes forever. Enemies are just as bad. Because there is no baseline, its very easy to create a complete wimp or a enemy thats nutstompingly tough. It has a speed system designed to simulate characters like the Flash, but its complete overkill. Battles end up slugfests that take someaught 3-4 hours each. So in that way, it indirectly discourages hackNslash.
DnD feels streamlined in comparision. No system is the best. DnD benefits from focus.
Not that its perfect either. For contemporary games I prefer the D20 based spycraft, it dumps things that don't work in a modern game like multiple attacks from BAB and the ludicrous HP system, and expands on things that need to be expanded on like skills and ways to resolve conflicts like interrogation(on both ends), chases, and seductions(not necessarily getting tail, but it was made to simulate James Bond style spies, so...).
Scion lets you play as a child of a mythological god. It uses white wolf, and plays very very loose. If it was point buy like HERO, you would spend hours trying to figure out how to simulate the stuff you can do. A D20 would fail outright.
Two things on Hacknslash:
1. Some people don't want to play amateur dramatist. Some people want to make a kind of character like a blaster mage or a beefy barbarian, beat up a bunch of critters, and high five their friends while doing it. I don't think there is a wrong way to play. And if you do, you can do it in DnD. Its not that hard.
2. Gygax and company pretty much made the RPG market, table or console. He came from a background of tabletop military simulations, so it shows in DnD. The high level of conflict that is.
Also, I forgot to mention that I like how GURPS can do anything, except not have a character with 10 phobias, an allergy to uranium, a vulnerability to the vacuum of space, is hunted by eskimos, and a bunch of other low impact disadvantages so they can squeeze every bit of XP out of character generating.
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