Yeah, but Taito was always pretty good about quality. Unfortunately, they were bought out by Square Enix, and I hold the parent company largely responsible for the butchering of these games. I'd like to think that if still Taito existed as anything more than just a brand name, those games would have been better. Especially Bubble Bobble. The weird and wacky power-ups were a huge part of Bubble Bobble and I have no idea who the fuck would have thought the game shouldn't have them. Also, the American release of the game has a massive glitch that makes it impossible to progress past Level 30. The boss character that you're supposed to fight doesn't appear, and thus you can't beat him and can't advance. There are other levels that are missing enemies, but those ones auto-end because they're programmed to end when the total enemy count reaches zero rather than when a certain enemy is defeated.
|