Author |
Message |
TheRoboSleuth
Title: Sleuth Mark IV
Joined: Aug 08 2006
Location: The Gritty Future
Posts: 2739
|
Mimics. In any game. DnD 4.0 promises that they will no longer be present, as they are a leftover of the Gygax era of RPGs.
That is, you see a treasure chest. Theres no way your just getting something cool. The mimic is the first part of not actually a reward. You get close, and it beats you to death. Why? Cause the DM wants to kill you. If its not a mimic, a poison needle comes out of the handle and kills you. If theres not traps or critters (highly unlikely), its probably filled with cursed items that specify that normal magic does not reveal them to be cursed and that they look like really valuable magic items, so you put on that magic amulet and it chokes you to death, or you put on that belt and you biological gender changes for good, or some other way of basically telling your character that they cant have nice things.
But the mimic and all that he represents will live on, in videogames. So I cant just open a chest, I've got to worry that its gonna grow a mouth and yellow eyes and kill my character.
|
|
|
  |
|
Valdronius
Moderator
Title: SydLexia COO
Joined: Aug 22 2005
Location: The Great White North
Posts: 4464
|
Ah yes, the good old Girdle of Femininity. Great practical joke that.
And RGS, how would you feel if a mimic reached in it's mouth and gave you a Deck of Many Things?
|

Klimbatize wrote: |
A Hispanic dude living in Arizona knows a lot of Latinas? That's fucking odd. |
|
|
   |
|
Laminated Sky
Title: Extra Crispy
Joined: Feb 25 2008
Location: Etobicoke
Posts: 885
|
Any enemy that laughs at you when they hit you like those flying gargoyle reploid things in Megaman X. They ARE enemies but to laugh about it after hitting me that is a low blow.
|
 I'm so bananas I'm showing up to your open casket,
to fill it up with explosive gases,
and close it back,
with a lit match in it,
while I sit back, and just hope it catches.
Blow you to fragments,
laugh,
roll you, and smoke the ashes.
http://history.sydlexia.com/index.php?title=Laminated_Sky
Signature subject to change without notice. |
|
        |
|
TheRoboSleuth
Title: Sleuth Mark IV
Joined: Aug 08 2006
Location: The Gritty Future
Posts: 2739
|
Valdronius wrote: |
Ah yes, the good old Girdle of Femininity. Great practical joke that.
And RGS, how would you feel if a mimic reached in it's mouth and gave you a Deck of Many Things? |
Pissed. Even in 3.X the deck of many things has more ways to fuck you over than not.
Lore Sjolberg has written on the matter: Deck of Many Things
This is a deck of cards you can put in the dungeon if you want to screw your players over. In theory they can end up with good stuff, like twenty-five pieces of jewelry, but on the other hand they may wind up with their souls trapped on a distant plane of existence. When the upside is a couple dozen trinkets and the downside is your spirit gets torn from your body, that equals screwjob. The nasty thing is, it's a deck of cards. How can anyone possibly resist drawing from it? If it were a magical telemarketer adventurers would have no trouble hanging up on it, but a deck of cards is just too alluring. A
|
|
|
  |
|
Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
Posts: 7287
|
Never, ever, ever, ever draw from a Deck of Many Things ... until you give your cleric time to prepare nothing but augury.
"What will the result be if Bob draws 1 card?"
"Weal."
"What will the result be if Bob draws 2 cards?"
"Weal."
"What will the result be if Bob draws 3 cards?"
"Weal and woe."
"Bob, draw two cards. What will the result be if Mary draws one card?"
And so forth until everybody knows precisely how many cards they can safely draw before getting hosed.
Getting back on topic, I'd have to say the dog from Duck Hunt. He's not so much an enemy as a recurring ANNOYING antagonist.
|
 "Life is a waste of time. Time is a waste of life. Get wasted all the time, and you'll have the time of your life!" |
|
   |
|
Laminated Sky
Title: Extra Crispy
Joined: Feb 25 2008
Location: Etobicoke
Posts: 885
|
Wow the dog from Duck Hunt not an enemy but yes I can see why he is annoying.
Anyway I was playing Ghosts 'n Goblins and two things I found are annoying enemies.
The Red Arremer (that flying red bastard thing) is so annoying that it is next to impossible to dodge its attacks. The only way you can is with luck, and he will follow you.
The other thing I found annoying is there is a place where music kills you.... that is very, very, nerve racking you die if you listen to music to long. Also beside the fact it kills you the music itself is also annoying, but then again you can fix that by muting it.
|
 I'm so bananas I'm showing up to your open casket,
to fill it up with explosive gases,
and close it back,
with a lit match in it,
while I sit back, and just hope it catches.
Blow you to fragments,
laugh,
roll you, and smoke the ashes.
http://history.sydlexia.com/index.php?title=Laminated_Sky
Signature subject to change without notice. |
|
        |
|
TheRoboSleuth
Title: Sleuth Mark IV
Joined: Aug 08 2006
Location: The Gritty Future
Posts: 2739
|
The last part of your post needs clarification. Its almost gibberish.
|
|
|
  |
|
Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24882
|
I think he means like in Legend of Zelda, how when your health gets low, the game starts emitting a loud, distracting beeping sound that makes it harder to stay alive.
|
|
|
     |
|
Laminated Sky
Title: Extra Crispy
Joined: Feb 25 2008
Location: Etobicoke
Posts: 885
|
|
        |
|
Bluey
Title: 99 Beserkers
Joined: Jul 18 2007
Location: Thirteenth Street
Posts: 309
|
I thought he meant the part in Majora's Mask where the ghost composer plays a song that actually does drain your health and kill you. The song was actually kind of cool too. "Hey, that's kind of a nice so - OH GOD MY SOUL AAAAARRGH"
I can't stand mimics either. It's not cool, it's not innovative (anymore), it's just a cruel prank that game developers and dungeon masters keep playing and you keep falling for it. Mimics are why I shoot every chest I find before I touch it.
And on that note, I hate cursed items in games. I know this is getting a little off track so I'll keep this brief. The game NetHack is especially bad about this (and probably all the other Roguelike games), because it's nearly impossible to just identify something. If there was an examine command where I could see if it had some dark negative-energy aura, then it would be okay because I'd know not to use it. But no! I just have to hope for the best or else just not use it, and by then it might be too late.
Back to enemies, I hate enemies that laugh at you after hitting/killing you, too. The only enemies that I can stand doing that are the rival mobsters in the Godfather game. "I'd say I'm sorry, but I'm not." That line's classic so I'll let it slide this time.
I also hate really fast enemies that just shotgun-attack you, like the fast zombies in Half-Life 2. Actually, I think I hate most horror game enemies. I think the reason I don't play many horror games is because there's a fine line between me being scared and me being pissed off. If the game keeps me creeped out and alert, that's fine, because the game is being atmospheric and immersive and doing its job. But once it starts throwing little ankle-biter enemies to screw with me, like the little doll things in that Resident Evil 4 beta, it's no longer scary and just frustrating, and then the game is just being a prick.
|
  - This is Bluey's health meter. When it runs out he has to quit the forum.
My Sydapedia page lists my game collection and friend codes, if you're interested. |
|
   |
|
Laminated Sky
Title: Extra Crispy
Joined: Feb 25 2008
Location: Etobicoke
Posts: 885
|
In OoT I hate those fucking fake doors that you try to open then Link realizes "Hey, what the hell there is no handle ... AHHH!" and then gets crushed by the door.
You could call those mimics, in Golden Sun there were mimics too, they at least gave you something after you defeated them.
|
 I'm so bananas I'm showing up to your open casket,
to fill it up with explosive gases,
and close it back,
with a lit match in it,
while I sit back, and just hope it catches.
Blow you to fragments,
laugh,
roll you, and smoke the ashes.
http://history.sydlexia.com/index.php?title=Laminated_Sky
Signature subject to change without notice. |
|
        |
|
Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
Posts: 7287
|
Laminated Sky wrote: |
In OoT I hate those fucking fake doors that you try to open then Link realizes "Hey, what the hell there is no handle ... AHHH!" and then gets crushed by the door.
You could call those mimics, in Golden Sun there were mimics too, they at least gave you something after you defeated them. |
Don't forget the killer piano in Mario 64.
|
 "Life is a waste of time. Time is a waste of life. Get wasted all the time, and you'll have the time of your life!" |
|
   |
|
Ljusdahl
Title: Man of inaction.
Joined: Sep 03 2007
Location: Chair
Posts: 46
|
The Eggplant Wizard in Kid Icarus. Seriously.
|
|
|
     |
|
Tebor
Moderator
Title: Master of the Universe
Joined: Aug 22 2005
Location: Gotham City
Posts: 6088
|
Ljusdahl wrote: |
The Eggplant Wizard in Kid Icarus. Seriously.  |
Thank you for making me picture that...
|
 "If you will not tell me, I will hurt people!!!" -Nuclear Man
"Do you hear? The alpha and the omega. Death and rebirth. And as you die, so will I be reborn!" - Skeletor
8341 unread forum updates since I left (2/7/14)... Uh-oh. |
|
    |
|
Black Zarak
Title: Big Coffin Hunter
Joined: Feb 01 2006
Location: Phyrexia
Posts: 4098
|
I'm sure I could think of plenty given time, but off the top of my head; goblins in Oblivion. Not that they're particularly hard, but they are for some reason tougher than most enemies, especially at lower levels. Lower level goblin fights never end well.
Bluey's post reminded me of those stupid poison headcrabs and their zombies in Half Life 2. Again, not because they're all that hard, but when one hits you and drains your life immediately to one point, you're pretty much screwed if there's a regular zombie or, god help you, a fast one around too. Or if you happen to be fighting a group of them and from way off in the distance, you see a poison headcrab come sailing in towards you. Plus that form of zombie takes way more damage than the other types. Also, and this more a combination of the battle and your resources during it, I hate the Strider siege at the end of Half Life 2: Episode 2. Magnusson devices my ass! I'll shoot one straight at a Strider, only to see it bounce off harmlessly and explode while I get shredded by Hunters and the Strider goes on to wreck the base. That fight is the reason I haven't beaten Episode 2 yet.
|

REVIEWS, LEGOS, NONSENSE Check out Zarak's Barracks!
"Let that be a lesson to you, your family and everyone you've ever known..."
"Thanks to denial, I'm immortal!" |
|
   |
|
username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
Posts: 16127
|
|
     |
|
FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
Posts: 12294
|
any monster that decides to blow itself up just to screw you out of XP pisses me off.
also, any dick who mugs your shit and then bails.
|
|
|
  |
|
|