So back in 1993 EA was 11% of the size it is now and back in 1987 it was 2.5% of the size.
So was there a larger difference between EA in 1987 and 2008, but I still contend that EA is a much larger company now than it was in 1993.
In 1987 EA was 22% of the size it was in 1993. So it did grow, but not as much as it has between 1993 and 2008.
In conclusion, Skate or Die sucks balls, I do not, and EA did grow between 1987 and 1993, but not as much as between 1993 and 2008.
Bouya
Title: Delinquent
Joined: Aug 15 2007
Location: Suzuran
Posts: 1443
Posted:
Jan 19 2008 07:32 pm
GPFontaine wrote:
Sucking balls doesn't make me wrong.
In conclusion, Skate or Die sucks balls, I do not
Make up your mind.
GPFontaine
Joined: Dec 06 2007
Location: Connecticut
Posts: 11244
Posted:
Jan 19 2008 11:58 pm
-bjork- wrote:
GPFontaine wrote:
Sucking balls doesn't make me wrong.
In conclusion, Skate or Die sucks balls, I do not
Make up your mind.
What... They are mutually exclusive events.
Fact: Sucking balls doesn't make me wrong.
This doesn't mean that I suck balls, just that sucking ball does not make me wrong. Should ball sucking ever become something that I do, I would be gay, not wrong. However, I am not and have no feelings that make me feel as though I would ever be.
Fact: ...Skate or Die sucks balls, I do not.
This specifically states that I do not suck balls, it does not contradict what I said before, it simply explains that I do not suck balls at present time.
Note: I have never sucked balls, but I have had my balls sucked, to date only by a woman.
In conclusion, you are wrong, I don't suck balls, and am not gay. You might be a ball sucker, I don't know, its up to you I guess. I do not wish to suck your balls though, go ask Greeneyedzeke, maybe he is into that, but I am guessing that he is not.
Bouya
Title: Delinquent
Joined: Aug 15 2007
Location: Suzuran
Posts: 1443
Posted:
Jan 20 2008 03:44 am
In conclusion, you are wrong. I can't take anyone seriously who doesn't see Skate or Die as a great title of its era.
TheRoboSleuth
Title: Sleuth Mark IV
Joined: Aug 08 2006
Location: The Gritty Future
Posts: 2739
Posted:
Jan 20 2008 03:52 am
Hey ballsucker. For clarity, you should have used the word "Would not" versus "does not". Does not seems to imply that, while you may suck balls, your opinion is still valid. I personally would have recommended "Not that I do, but even if I did suck balls, Skate or Die would still be a terrible game."
Got it ballsucker?
Tebor
Moderator
Title: Master of the Universe
Joined: Aug 22 2005
Location: Gotham City
Posts: 6088
Posted:
Jan 20 2008 03:55 am
Oh no... Not again...
"If you will not tell me, I will hurt people!!!" -Nuclear Man
"Do you hear? The alpha and the omega. Death and rebirth. And as you die, so will I be reborn!" - Skeletor
8341 unread forum updates since I left (2/7/14)... Uh-oh.
Valdronius
Moderator
Title: SydLexia COO
Joined: Aug 22 2005
Location: The Great White North
Posts: 4465
Posted:
Jan 20 2008 04:42 am
Chaos thoery Tebor. Chaos theory.
Klimbatize wrote:
A Hispanic dude living in Arizona knows a lot of Latinas? That's fucking odd.
Char Aznable
Title: Char Classicâ„¢
Joined: Jul 24 2006
Location: Robot Boombox HQ
Posts: 7542
Posted:
Jan 20 2008 08:34 pm
Balls of steel.
GPFontaine
Joined: Dec 06 2007
Location: Connecticut
Posts: 11244
Posted:
Jan 21 2008 11:49 am
Char Aznable wrote:
Balls of steel.
I had started to tire of this thread, but then there was the Duke, followed by...
CHEF
username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
Posts: 16136
Posted:
Feb 24 2008 11:12 pm
Quote:
EA announced this morning that it has proposed to Take-Two shareholders a purchase of the company. This would put Take-Two, parent of Grand Theft Auto developer Rockstar and Bioshock developer 2K, in the EA stable in a deal valued at approximately $2 billion. It would also once again firmly cement EA as the world's largest and most successful game publisher, a counter to Activision's merger with Vivendi/Blizzard a few months ago.
EA originally proposed the deal to Take-Two's Executive Chairman of the Board of Directors Strauss Zelnick last week, but then publicly released its offer letter in an effort to ensure that all Take-Two shareholders were aware of it. EA Chief Executive Officer John Riccitiello stressed the importance of Take-Two's immediate action, perhaps in an effort to make a deal happen before Grand Theft Auto IV releases on April 29. "There can be no certainty that in the future EA or any other buyer would pay the same high premium we are offering today," he said. Riccitiello also mentioned that EA's expertise and publishing and distribution network could benefit GTAIV and other future Take-Two titles. "Take-Two's game designers would also benefit from EA's financial resources, stable, game-focused management team, and strong global publishing capabilities," he added.
Take-Two has stated that it will enter discussions with EA, but that the initial offering greatly undervalues key elements of its business. "We believe EA's unsolicited offer is highly opportunistic and is attempting to take advantage of our upcoming release of Grand Theft Auto IV, one of the most valuable and durable franchises in the industry," the company said in a statement. "Furthermore, the offer values the company at a significant discount to its public peers and does not compensate Take-Two for its intrinsic value and the substantial synergies that the proposed combination would create."
Earlier this month it was rumored that MTV parent Viacom was in talks to purchase Take-Two, something the media giant denied.
Talks of a Take-Two sale have been going on for years, but have picked up quite a bit in recent months following stories of financial woes, management changes, and most recently shareholder interest following a stock price surge due to Activision's deal with Vivendi (pointing to Take-Two as the next logical game publisher candidate for purchase).