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Rogue Hippo
Title: Lone Wolf Hippo
Joined: Jun 28 2010
Location: America's Wang
Posts: 245
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http://www.pcgamer.com/2012/06/12/ten-year-game-of-civ-2-results-in-hellish-nightmare-planet-permanent-nuclear-war/
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“The world is a hellish nightmare of suffering and devastation,” says Lycerius. “There are 3 remaining super nations in the year 3991 A.D, each competing for the scant resources left on the planet after dozens of nuclear wars have rendered vast swaths of the world uninhabitable wastelands.”
A 1700 year war has wiped out 90% of the world’s population in a nuclear holocaust that seemingly has no end. The polar ice caps have melted and reformed 20 times. Land that isn’t rock or mountain has been reduced to festering, irradiated swampland. Every nation’s resources are devoted to pumping tanks to the front line, where they bash out an everlasting stalemate, and are occasionally nuked. Large cities are long gone. Every time one gets too big, an enemy nation’s spy sneaks in a nuke, and BOOM. The three nations, the Celts, Vikings and the Americans, are poised to continue the war forever.
“The military stalemate is air tight. The post-late game in civ II is perfectly balanced because all remaining nations already have all the technologies so there is no advantage,” Lycerius explains. “There are so many units at once on the map that you could lose 20 tank units and not have your lines dented because you have a constant stream moving to the front. |
It sounds pretty interesting. People are asking him to release his save files so they can try to break the stalemate. I wouldn't do it if it was me. I'm not giving away 10 years of my hard work![/url]
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sidewaydriver
2010 SLF Tag Champ
Title: ( ͡� 
Joined: May 11 2008
Posts: 6160
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The future sounds pretty cool.
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 Shake it, Quake it, Space Kaboom. |
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24882
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The future's so bright, I gotta wear shades!
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@om*d
Title: Dorakyura
Joined: Jul 10 2010
Location: Castlevania
Posts: 4226
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That sounds pretty awesome. There are a couple of games I have been playing for over 10 years, but nothing like this.
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Alowishus
Joined: Aug 04 2009
Posts: 2515
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Blackout
Title: Captain Oblivious
Joined: Sep 01 2007
Location: That Rainy State
Posts: 10376
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Cool, reminds me of paper and pen RPG or War Game campaigns that drag on for years.
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The Opponent
Title: Forum Battle WINNER
Joined: Feb 24 2010
Location: The Danger Zone
Posts: 3495
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I heard a story of a Chinese guy who played SimCity 3000 for something like five years and made a perfect, self-sustaining city of maximum efficiency, but it's a horrifying police state with a life expectancy of less than 40. There was a video of its development but it's been deleted from YouTube.
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 I'm not a bad enough dude, but I am an edgy little shit. I'll do what I can. |
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UsaSatsui
Title: The White Rabbit
Joined: May 25 2008
Location: Hiding
Posts: 7565
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This guy sucks. I can conquer the world with tanks while the rest of the world has spear throwers by about 1600 AD. Takes me about 2 days.
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Beach Bum
Joined: Dec 08 2010
Location: At the pants party.
Posts: 1777
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I imagine he has to be playing on a fairly high difficulty because like Satsui said most of the difficulties will let you can outpace the AI so fast that you have pretty much won by the late middle ages. The highest difficulty would have let the AI keep up well enough that you wouldn't just out-tech them in the first 100 turns of the game. Still I can't imagine it being all that difficult to break the stalemate if you are using nukes everywhere. A few nukes deployed on tanks will let your tanks march right to the city they are blocking.
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UsaSatsui
Title: The White Rabbit
Joined: May 25 2008
Location: Hiding
Posts: 7565
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Beach Bum wrote: |
I imagine he has to be playing on a fairly high difficulty because like Satsui said most of the difficulties will let you can outpace the AI so fast that you have pretty much won by the late middle ages. The highest difficulty would have let the AI keep up well enough that you wouldn't just out-tech them in the first 100 turns of the game. Still I can't imagine it being all that difficult to break the stalemate if you are using nukes everywhere. A few nukes deployed on tanks will let your tanks march right to the city they are blocking. |
By this point it's likely everyone has missile defense systems, which means you can't nuke cities aside from trying to sneak a spy in.
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Alowishus
Joined: Aug 04 2009
Posts: 2515
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Preng
Title: All right, that's cool!
Joined: Jan 11 2010
Location: Accounting Dept.
Posts: 1690
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[NES:1a343458ad]A strange game. The only winning move is not to play.
How about a nice game of chess?[/NES:1a343458ad]
I remember that video. Impressive, but quite creepy, stuff.
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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
Posts: 16127
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hehe quoting Josh. good stuff
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Klimbatize wrote: |
I'll eat a turkey sandwich while blowing my load |
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Cattivo
Joined: Apr 14 2006
Location: Lake Michigan
Posts: 3332
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One of the reasons I loved the Civ games so much, you can continue the worlds ad infinitum, making so many great stories. I usually get bored by 2500 though, especially because I usually exterminate the other civs.
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