SydLexia.com Forum Index
"Stay awhile. Stay... FOREVER!"

  [Edit Profile]  [Search]  [Memberlist]  [Usergroups]  [FAQ]  [Register]
[Who's Online]  [Log in to check your private messages]  [Log in]
Journey (PS3)


Reply to topic
Author Message
Greg the White
Joined: Apr 09 2008
Location: Pennsylvania
PostPosted: Mar 14 2012 08:49 pm Reply with quote Back to top

I snatched this up today, and it kind of soothed the burn of the Mass Effect 3 ending. It's so great, because it's one of those games where every part of it is so well-made and polished that it doesn't feel like a game. I found myself solving puzzles and platforming without really focusing on having to do it. One of the best things about it is that there is are no tutorials and no talking. Everything that tells you where to go is done through visuals and the world. Get onto a good vantage point, scan for things that you can interact with, and just go for it. It's a nice change from having games that can't go ten seconds without someone talking or pulling you by the nose. I'm trying not to gush like everyone else is, but know that it's really difficult to not talk about how much I really love it so far.

Another neat thing is the multiplayer. I had heard about it and figured it as a gimmick just so it can say it has online play. What I didn't hear about was the fact that there is no way of talking to or messaging your partner. The game just sees that you're alone, and tosses someone else into the mix. I started off really early with a partner who was kind of fun. They would always stick close to me, occasionally separating so we could point the other to puzzle piece or upgrade. The only way you can communicate is by your basic movements, and a little button that lets out a "speech" burst (which also acts as a sort of "use" button). One neat thing that came out of this is that whenever I would see a health upgrade, I'd tap the button quickly three times so my partner could see it too. After a while, I'd find that he took my system, and copied it whenever he found something interesting. In a weird way, we used the game to make a little language, sort of like a more whimsical version of teabagging in Halo.

I really recommend that anyone with a PS3 picks it up. I've never really played anything like it, so I don't know how to recommend it to someone, but I think that may be the best compliment I can give it.


So here's to you Mrs. Robinson. People love you more- oh, nevermind.
 
View user's profileSend private message
justdrop
Title: Supreme Overlord
Joined: Jan 11 2012
Location: Philadelphia
PostPosted: Mar 14 2012 09:51 pm Reply with quote Back to top

Don't stop! Believin'!


Image
"You have enemies? Good. That means you've stood up for something, sometime in your life."- Winston Churchill
 
View user's profileSend private messageAIM Address
i'll_bite_your_ear
Title: Distillatoria
Joined: Jun 09 2010
Location: van down by the river
PostPosted: Mar 14 2012 10:20 pm Reply with quote Back to top

I remember seeing a trailer a couple of months ago. It looked really interesting but i don't know if i really want to buy a puzzle game. They get boring and repetitive so easely.


it was the best of times
it was the blurst of times
 
View user's profileSend private message
sidewaydriver
2010 SLF Tag Champ
Title: ( ͡� &#8
Joined: May 11 2008
PostPosted: Mar 14 2012 10:29 pm Reply with quote Back to top

Hold on to that feelin'!


Shake it, Quake it, Space Kaboom.
 
View user's profileSend private message
JoshWoodzy
Joined: May 22 2008
Location: Goshen, VA
PostPosted: Mar 14 2012 10:32 pm Reply with quote Back to top

Image


Image
 
View user's profileSend private messageAIM Address
username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
PostPosted: Mar 15 2012 04:00 am Reply with quote Back to top

i've read several reviews of this game & i been meaning to pick it up (along w/a ton of other games) but im just trying to get out of the red in terms of finances. anyhow, this game looks fantastic, both artistically and story-wise


Klimbatize wrote:
I'll eat a turkey sandwich while blowing my load

 
View user's profileSend private messageAIM AddressYahoo MessengerMSN Messenger
Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Mar 16 2012 12:11 am Reply with quote Back to top

I picked this up but have yet to play it, waiting for a good opportunity where I am craving something of this style.


My Muzaks! CHECK IT OUT!!!
http://www.facebook.com/hellodharmaband

3DS is very good, and Wii U!

 
View user's profileSend private messageAIM Address
sidewaydriver
2010 SLF Tag Champ
Title: ( ͡� &#8
Joined: May 11 2008
PostPosted: Mar 16 2012 12:26 am Reply with quote Back to top

You know, I'm actually pretty interested in this game now. You guys were right, it looks awesome.



Shake it, Quake it, Space Kaboom.
 
View user's profileSend private message
Alowishus
Joined: Aug 04 2009
PostPosted: Mar 16 2012 09:09 am Reply with quote Back to top

Yeah i watched a review for this haven't played it. The gist of the game i saw to be

"Run towards the light and you can fly." It almost seemed like "yeah just tape the forward button down and you win".

I'm sure i'll pick it up some day but it just looks like one of those artsy games with actually little gameplay.
View user's profileSend private message
JoshWoodzy
Joined: May 22 2008
Location: Goshen, VA
PostPosted: Mar 16 2012 01:29 pm Reply with quote Back to top

Heard it was really short.


Image
 
View user's profileSend private messageAIM Address
BlazingGlory
Title: KANE LIVES IN DEATH!
Joined: Aug 10 2009
PostPosted: Mar 16 2012 01:41 pm Reply with quote Back to top

Alowishus wrote:
Yeah i watched a review for this haven't played it. The gist of the game i saw to be

"Run towards the light and you can fly." It almost seemed like "yeah just tape the forward button down and you win".

I'm sure i'll pick it up some day but it just looks like one of those artsy games with actually little gameplay.


JoshWoodzy wrote:
Heard it was really short.

Both of these are essentially true. The game is indeed very pretty, but it comes down to being a rather simplistic platforming game that took me about two hours to play through. My friends all said the game has "intense emotional impact," but personally, I was underwhelmed by it and didn't have very much, if any, emotional reaction to it. For anyone who's curious, the game was developed by Thatgamecompany, who also did Flow and Flower.
View user's profileSend private message
Greg the White
Joined: Apr 09 2008
Location: Pennsylvania
PostPosted: Mar 16 2012 03:22 pm Reply with quote Back to top

Maybe not "intense emotional impact" or something like that, but the music and mood are perfectly set, and I remembered being really disappointed when the first person I partnered with quit the game. We went from the beginning all the way to the snow levels, and it was cool doing things like communicating with movements and the rune button, and goofing around in the sandsliding parts. It was just cool making a friend within the confines of the game, and is more memorable than shooting my nine hundredth Russian in other online games.


So here's to you Mrs. Robinson. People love you more- oh, nevermind.
 
View user's profileSend private message
Display posts from previous:      
Reply to topic

 
 Jump to: