| Author |
Message |
Atma
Title: Dragoon
Joined: Apr 29 2010
Location: Cincinnati, OH
Posts: 2450
|
Playing an SNES Version of it, and dear lord is it crazy indepth. You have to basicly be a geologist to play this damn game.
I can keep nothing alive.
This game is seriously hard.
|
|
|
  |
|
JoshWoodzy
Joined: May 22 2008
Location: Goshen, VA
Posts: 6544
|
I am one of the few people who actually enjoy SimCity on the SNES WAY more than its PC predecessor. It actually gives you incentives and is all around more fun to look at as well. The music is fantastic and it has fucking BOWSER in it.
I never played SimEarth on the SNES though. Played it on the PC and it bored the holy shit fuck out of me.
|
|
|
   |
|
Mr. Satire
Joined: Jun 08 2010
Location: Termina Field
Posts: 1541
|
| joshwoodzy wrote: |
| I am one of the few people who actually enjoy SimCity on the SNES WAY more than its PC predecessor. |
This.
|

Signature by Hacker (RIP) |
|
    |
|
Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24887
|
I don't remember SimEarth being hard. I remember it being boring, easy, and ugly as fuck. I too have only played the PC version.
The one problem with SNES SimCity is that it doesn't have mouse support. Otherwise, it's awesome.
|
|
|
     |
|
Blackout
Title: Captain Oblivious
Joined: Sep 01 2007
Location: That Rainy State
Posts: 10376
|
If it came out after the mouse did in 92 that's just a failure on Nintendo's part. If it came out before, well I'm really not sure if that would be easier or harder to make happen.... Wikipedia doesn't have a release date for Sim City SNES.
|
|
|
     |
|
Douche McCallister
Moderator
Title: DOO-SHAY
Joined: Jan 26 2007
Location: Private Areas
Posts: 5672
|
|
   |
|
The Opponent
Title: Forum Battle WINNER
Joined: Feb 24 2010
Location: The Danger Zone
Posts: 3495
|
| Blackout wrote: |
If it came out after the mouse did in 92 that's just a failure on Nintendo's part. If it came out before, well I'm really not sure if that would be easier or harder to make happen.... Wikipedia doesn't have a release date for Sim City SNES.  |
It was a launch title, which explains why loading preset maps takes an eternity.
|
 I'm not a bad enough dude, but I am an edgy little shit. I'll do what I can. |
|
   |
|
Blackout
Title: Captain Oblivious
Joined: Sep 01 2007
Location: That Rainy State
Posts: 10376
|
Oh well then, it makes sense the mouse wouldn't work with it. I figure the cart would have to have some extra stuff to recognize the mouse, pretty sure the SNES wasn't on the level of modern plug and play usb controllers.
|
|
|
     |
|
FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
Posts: 12294
|
I guess you could say that it had plug OR play, amirite?
|
|
|
  |
|
Knyte
2010 SLF Tag Champ*
Title: Curator Of The VGM
Joined: Nov 01 2006
Location: Here I am.
Posts: 6749
|
Has anyone ever seen a PSX mouse in the wild?
One of the first PS1 games I ever bought was X-com (Which came in the original Tall cardboard playstion game box.), and it said it supported the playstation mouse. But, I never found one to buy.
|
|
|
   |
|
Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24887
|
| Blackout wrote: |
| Oh well then, it makes sense the mouse wouldn't work with it. I figure the cart would have to have some extra stuff to recognize the mouse, pretty sure the SNES wasn't on the level of modern plug and play usb controllers. |
Theoretically, they could have made it work. The DK Bongos and the GCN DDR pad both map their sensors to buttons on the GCN controller. Which means you can use them to play games they weren't designed to play.
So if the SNES mouse had mapped its trackball to the D-Pad, and its buttons to the right buttons on the controller, SimCity could have been fully playable with the mouse.
|
|
|
     |
|
Mr. Satire
Joined: Jun 08 2010
Location: Termina Field
Posts: 1541
|
| Syd Lexia wrote: |
| The one problem with SNES SimCity is that it doesn't have mouse support. |
Hmm, I disagree. I have played the PC and SNES version, and the PC version's mouse controls always felt slippery and made me make mistakes. The SNES's D-pad controls were solid, and I rarely had a problem with them.
|

Signature by Hacker (RIP) |
|
    |
|
Douche McCallister
Moderator
Title: DOO-SHAY
Joined: Jan 26 2007
Location: Private Areas
Posts: 5672
|
I think it's more the simplicity a mouse would bring, sure you can press select to go to the menu to select something, then move back to where you want it. It's just easier if it had mouse support.
|
|
|
   |
|
|
|