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Wii line-up for 2011 looking bleak


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taterfyrings
Joined: Sep 25 2009
Location: Bergen, Norway
PostPosted: Mar 08 2011 07:01 pm Reply with quote Back to top

Well, I am 26 as well, but hated the direction Nintendo went with on the N64 at the time, so I never actually played it back then. Galaxy was the first 3D Mario game I played, and after beating that and finding it incredible, I went back and played both 64 and Sunshine, both games that I, without any nostalgia talking, will consider great games as well. The N64 controller is definitely the biggest problem, but the game itself is amazing, with lots of creativity, challenging fun gameplay, and also a fantastic camera compared to its contemporaries which still works decent.
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Mar 08 2011 07:16 pm Reply with quote Back to top

The camera wasn't great, but it wasn't blatantly horrible. Bomberman 64 had a much worse camera, and often forced to rotate the camera every fucking chance you got to look for hidden boxes that might have gold cards.

As for the controller, the N64 controller remains my favorite controller ever.
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BlazingGlory
Title: KANE LIVES IN DEATH!
Joined: Aug 10 2009
PostPosted: Mar 08 2011 08:25 pm Reply with quote Back to top

Syd Lexia wrote:
As for the controller, the N64 controller remains my favorite controller ever.

It was never my favorite, but no where near as bad as most people make it. That damn PowerGlove my Uncle owns is still the worst.
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taterfyrings
Joined: Sep 25 2009
Location: Bergen, Norway
PostPosted: Mar 08 2011 08:34 pm Reply with quote Back to top

The controller itself was revolutionary at the time, and its pretty good new. However, the problem is that dam stick who on all the controllers I have owned, gets unresponsive rather quick. I would have loved for a way to plug my gamecube controllers into the N64 though.
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BlazingGlory
Title: KANE LIVES IN DEATH!
Joined: Aug 10 2009
PostPosted: Mar 08 2011 08:44 pm Reply with quote Back to top

OK, I think everyone will concede that the stick was way too fragile and way too many games were designed to break it even faster.
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JRA
Joined: Sep 17 2007
Location: The Opium Trail
PostPosted: Mar 08 2011 09:39 pm Reply with quote Back to top

Blackout wrote:
We've got a Wii but besides the new Donkey Kong we mostly play old game cube games we never got around to the first time, or old nes stuff. Confused


I've been playing nothing but Goldeneye online for the past 3 months.

I can't decide whether or not it's a good thing.

Also, I usually have a visceral reaction when people call the N64 a bad controller, but then I remember the absolutely pointless D-pad on the left side. Seriously, that thing had no function for any of the N64 games I played.


There are a lot of what if's in life Donny. What if I hit you really hard in the face, knocked yo shit to the back of yo skull? What if I....had you girl gargle my nuts? The fact remains, you are a fuckin mutant.
 
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Doddsino
Joined: Oct 01 2009
PostPosted: Mar 09 2011 02:04 am Reply with quote Back to top

I have to agree that if there was one thing I HATED about the N64 controller, it was the damn analog stick. It's normally no issue whatsoever, but when you needed it for a game such as Mario Party, you'd end up with very large blisters in the middle of your hands. I had a teacher pull me aside thinking that I was purposely trying to make myself look like the crucified Christ.
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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Mar 09 2011 03:36 am Reply with quote Back to top

Wow, a lot of crying about Mario 64 and the N64 controller.

First off, how are the controls slippery in Mario 64? Mario is so maneuverable and controls quite tightly IMO.

As for the controller, I am with Syd. The controller felt sooo comfortable in my hands, playing games like Mario Kart just felt so fucking excellent on it.

Super Mario 64 is absolutely playable, I have beaten the shit of it on every possible platform (N64, DS, Wii) and I enjoy it every-time.


My Muzaks! CHECK IT OUT!!!
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3DS is very good, and Wii U!

 
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Blackout
Title: Captain Oblivious
Joined: Sep 01 2007
Location: That Rainy State
PostPosted: Mar 09 2011 08:32 pm Reply with quote Back to top

I always guessed the D pad was on the 64 controller because maybe they thought they were going to have either backwards compatibility for NES / SNES or plans for some sidescroller 64 games, but neither ever happened, but by then it was cheaper to leave the d pad on, like that mysterious expansion port on the bottom of the NES.



 
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Jack Slater
Title: Friendly Felon
Joined: May 17 2009
Location: Phoenix, AZ
PostPosted: Mar 09 2011 09:35 pm Reply with quote Back to top

Syd Lexia wrote:
Austin is just the sort of name that douchebag 1990s parents would name their children.


This. Or Tanner or some other fucking androgynous anti-masculine name. Of course, nowadays it's Kaden or Jaden or Hayden. White trash bullshit, the honky equivalent of the black nombre suffix -eesha.

I'm too hardcore for all that. I named my son Axel.


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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Mar 09 2011 10:27 pm Reply with quote Back to top

Blackout wrote:
I always guessed the D pad was on the 64 controller because maybe they thought they were going to have either backwards compatibility for NES / SNES or plans for some sidescroller 64 games, but neither ever happened, but by then it was cheaper to leave the d pad on, like that mysterious expansion port on the bottom of the NES.

I think there were third party converters that let you do such things. The SNES was originally supposed to be backwards compatible. There was definitely a third party NES for SNES converter.
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Jack Slater
Title: Friendly Felon
Joined: May 17 2009
Location: Phoenix, AZ
PostPosted: Mar 09 2011 10:31 pm Reply with quote Back to top

Syd Lexia wrote:

I think there were third party converters that let you do such things. The SNES was originally supposed to be backwards compatible. There was definitely a third party NES for SNES converter.


That seems akin to playing Genesis games with an Atari joystick. Cool if that's all you got, but you're not using the game to its full potential.


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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Mar 09 2011 10:52 pm Reply with quote Back to top

You're not making sense. How is playing older games on a newer system like playing "Genesis on Atari"?
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Douche McCallister
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Title: DOO-SHAY
Joined: Jan 26 2007
Location: Private Areas
PostPosted: Mar 09 2011 10:56 pm Reply with quote Back to top

I think he said Playing Genesis Games with an Atari Joystick in response to a nes to snes converter.


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Jack Slater
Title: Friendly Felon
Joined: May 17 2009
Location: Phoenix, AZ
PostPosted: Mar 09 2011 11:10 pm Reply with quote Back to top

Syd Lexia wrote:
You're not making sense. How is playing older games on a newer system like playing "Genesis on Atari"?


Unless I misread it, you were talking about a converter that would let you use an NES controller on a SNES. If that's the case, then it does seem akin to playing Genesis games with an Atari joystick(which you can do.) You're short four buttons by using the NES controller.


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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Mar 09 2011 11:41 pm Reply with quote Back to top

I was talking about a converter that would let you play NES games on a SNES, because Blackout was talking about backwards compatibility. That other thing would just be silly.

Haven't you folks ever heard of context clues? Didn't you folks ever have to take reading comprehension tests? You must have not been so very good at them!
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Jack Slater
Title: Friendly Felon
Joined: May 17 2009
Location: Phoenix, AZ
PostPosted: Mar 09 2011 11:45 pm Reply with quote Back to top

Bah, you quoted a post that was talking about controllers... kinda. That's ok, at least I don't think you're a nutjob now for saying that there were people wanting to play SNES games with an NES controller.


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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
PostPosted: Mar 10 2011 01:30 am Reply with quote Back to top

Andrew Man wrote:
Wow, a lot of crying about Mario 64 and the N64 controller.

First off, how are the controls slippery in Mario 64? Mario is so maneuverable and controls quite tightly IMO.

As for the controller, I am with Syd. The controller felt sooo comfortable in my hands, playing games like Mario Kart just felt so fucking excellent on it.

Super Mario 64 is absolutely playable, I have beaten the shit of it on every possible platform (N64, DS, Wii) and I enjoy it every-time.


the controls are slippery because Mario doesn't always go where you tell him to go. He also doesn't stop when you tell him to stop. It's also hard to control his speed because the N64 joystick fucking sucks. This is an even bigger complaint on the DS version where they somehow expect you to replicate a joystick with a touch screen stylus.

The camera is fucking terrible because instead of giving you free rotation, it gave you preset choices to fuck with. sometimes those choices weren't always useful. Instead of pressing a C button and having the camera move a certain amount, how about letting me hold the C button to manually move the camera? Sometimes the camera even moves, then moves back to where it started for no reason. Lastly, the camera gets stuck on things and refuses to move until you move Mario. Makes those clock levels lots of fun, right?

The controller is fucking horrible. The joystick is too loose, the D-Pad and L button were completely pointless due to being in a stupid spot, and some games were severely handicapped by the fact that there were only two action buttons, forcing the use of The C buttons which were uncomfortable. The controller was too light without a rumble pack, and way too heavy with one, and you had to take the memory card out to use one to begin with. Whoever designed the damn thing CLEARLY didn't think about anything past Mario 64.

Sure, the game is TECHNICALLY playable, but only in the frustrating "I want to have fun. I really do." sense. You shouldn't have to overlook tons of very frustrating flaws to enjoy a game like Mario, especially considering it was supposed to be the big hurrah of the N64. Seriously. Take off the nostalgia goggles for a minute.


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Mr. Satire
Joined: Jun 08 2010
Location: Termina Field
PostPosted: Mar 10 2011 01:42 am Reply with quote Back to top

Syd Lexia wrote:
As for the controller, the N64 controller remains my favorite controller ever.

This. Mario 64 and both the N64 Zeldas are well controllable. Can't say much for Mario Kart 64, which controlled like a slippery piece of shit.

For the record, I have two N64 controllers. One has an excellent joystick, and is the one I usually play games with myself. I also have one with the loose joystick issue; it's a bit irritating to use (not that I use it myself, I give it to the second player in Mario Kart races) but it still works good.


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Blackout
Title: Captain Oblivious
Joined: Sep 01 2007
Location: That Rainy State
PostPosted: Mar 10 2011 02:22 am Reply with quote Back to top

I think you guys have rose colored glasses, I played Mario 64 on the Wii a few weeks ago and it was pretty dated. Yeah it still plays, but I wouldn't call it fun. Maybe it hasn't been long enough for it to have that retro appeal...



 
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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Mar 10 2011 04:06 am Reply with quote Back to top

FNJ wrote:
Andrew Man wrote:
Wow, a lot of crying about Mario 64 and the N64 controller.

First off, how are the controls slippery in Mario 64? Mario is so maneuverable and controls quite tightly IMO.

As for the controller, I am with Syd. The controller felt sooo comfortable in my hands, playing games like Mario Kart just felt so fucking excellent on it.

Super Mario 64 is absolutely playable, I have beaten the shit of it on every possible platform (N64, DS, Wii) and I enjoy it every-time.


the controls are slippery because Mario doesn't always go where you tell him to go. He also doesn't stop when you tell him to stop. It's also hard to control his speed because the N64 joystick fucking sucks. This is an even bigger complaint on the DS version where they somehow expect you to replicate a joystick with a touch screen stylus.

The camera is fucking terrible because instead of giving you free rotation, it gave you preset choices to fuck with. sometimes those choices weren't always useful. Instead of pressing a C button and having the camera move a certain amount, how about letting me hold the C button to manually move the camera? Sometimes the camera even moves, then moves back to where it started for no reason. Lastly, the camera gets stuck on things and refuses to move until you move Mario. Makes those clock levels lots of fun, right?

The controller is fucking horrible. The joystick is too loose, the D-Pad and L button were completely pointless due to being in a stupid spot, and some games were severely handicapped by the fact that there were only two action buttons, forcing the use of The C buttons which were uncomfortable. The controller was too light without a rumble pack, and way too heavy with one, and you had to take the memory card out to use one to begin with. Whoever designed the damn thing CLEARLY didn't think about anything past Mario 64.

Sure, the game is TECHNICALLY playable, but only in the frustrating "I want to have fun. I really do." sense. You shouldn't have to overlook tons of very frustrating flaws to enjoy a game like Mario, especially considering it was supposed to be the big hurrah of the N64. Seriously. Take off the nostalgia goggles for a minute.


Honestly Jew, sure the camera sucks but I really don't have a lot of those issues with Mario that you have. I got so good at controlling Mario that I would try and get different stars while on another star path simply by exploiting well timed aerials, wall jumps, long jumps and shit like that. I love the engine the game runs on and I certainly don't need to wear nostalgia glasses and force myself to play the game, I just enjoy it because it's fun.

But yea, as usual, I guess this is just my opinion. Yes, the DS version is uncomfortable to play and my last pick for platform of choice in which to play the game.

I will agree the controller works best with first party games (Mario 64, Mario Kart, Smash Bros, etc..), but it still felt comfortable in my hands. It may be /slightly/ on the light side, but it's honestly a non-issue. The Z-button mostly made up for L being awkward to access, and honestly hitting L just requires an extra long finger stretch on the rare occasion you may need to use it. Sure other controllers have come since that have improved upon it's design, but it still holds up IMO and gets the job done.


My Muzaks! CHECK IT OUT!!!
http://www.facebook.com/hellodharmaband

3DS is very good, and Wii U!

 
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Thunderhorse
Title: This is DELICIOUS!
Joined: Dec 29 2009
Location: Colorado Springs, CO
PostPosted: Mar 10 2011 04:17 am Reply with quote Back to top

Am I alone in thinking the Gamecube had the best Nintendo controllers?


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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Mar 10 2011 04:19 am Reply with quote Back to top

Thunderhorse wrote:
Am I alone in thinking the Gamecube had the best Nintendo controllers?


No, they pretty much are. Although I really love the Wiimote and Nunchuck combo on shit like Mario Galaxy.


My Muzaks! CHECK IT OUT!!!
http://www.facebook.com/hellodharmaband

3DS is very good, and Wii U!

 
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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
PostPosted: Mar 10 2011 04:33 am Reply with quote Back to top

You shouldn't HAVE to employ long finger stretches. Look at the SNES controller. Everything was perfectly laid out. You could press any button on that controller immediately. That's how you design a controller. The N64 controller was just loaded ip with gimmicky bullshit that made it impractical for any game that wasn't specifically built for the console from the ground up, and even most of those are hardly functional. Did you enjoy playing MK4 or Duke Nuken on that controller? I sure didn't. Did you think it made sense to have to use camera buttons for things like climbing the ropes and running in a wrestling game? Did it feel right having to stretch your thumb over from the pad to the stick to taunt and do special moves? How sensible was it to have to use the camera buttons to jump in smash bros? If the controller holds up and gets the job done so well, why has it's design never been emulated again, even by nintendo themselves?

Yeah, with practice you can get good at Mario 64. With enough practice you can get good at ANYTHING. That doesn't mean it's a good game. If you suck enough dicks youll develop a great technique, but when all is said and done, you're still taking shots in the mouth when you'd rather be eating pussy. The minute I picked up Mario 3 or super Mario world, the game felt comfortable. Same thing with crash bandicoot. The challenge was in getting good enough to avoid all the obstacles and enemies and complete the levels. When you pick up Mario 64 there is an adjustment period that is quite frankly more frustrating than rewarding. The challenge of the game now becomes trying to maneuver Mario so that you don't get him killed by not controlling him properly.

You can try and defend the game all you want. You enjoyed it as a kid and all that shit and are therefore incapable of admitting it's obvious and glaring flaws. Everyone eats it up because they love nintendo like i love capcom, and will buy and play anything that theyre told to, but I played, got good at, and beat Mario 64 when it first came out, bit as a serious gamer, I will never play it again for anythingore than nostalgia. It's really not that good, and other games have done better and made this clunk fear obsolete.


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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
PostPosted: Mar 10 2011 04:40 am Reply with quote Back to top

Thunderhorse wrote:
Am I alone in thinking the Gamecube had the best Nintendo controllers?


The SNES had the best nintendo controllers. The gamecube controller is just as bad as the n64 controller. It has an equally loose and terrible joystick, I comedically tiny d pad, button placement that might be worse than the n64's, and what the fuck is up with that c stick? Why they even bothered to port and games like Capcom Vs snk 2 or 007: agent under fire is beyond me. Soul caliber 2 also required me to put the controller on my knee, reconfigure a bunch of buttons, hold the left hand in such a way that I could touch the d pad with my thumbnail, and press the buttons with my right hand like I was using a joystick.

Come to think of it, the classic controller and the nunchick on the Wii also have that shitty loose joystick, bit it's okay now, because you'll be too bust waving your dildo around with the Wii motion plus attachment to notice.


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