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Antarion
Joined: Nov 28 2010
Location: Europe
Posts: 2
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Hi guys,
happened to stumble on this site at random and got stuck in nostalgia here
I'll take this opportunity to ask a question that bugged me for quiet some time now (well since the mid-nineties when i got my hands on SMB 3 one of the best game i've ever played on the NES if not the single best one).
It's just a little detail, but when looking at the packaging of this game on the back, you can see some screenshots from the game. But those where eihter alterations or not found in the game at all.
One is a Sky level with flying bugs (different than the one in the game) and one is a screenshot of the "Grassland" map with a little different shape than the one in the game.
So my small question: Are those screenshots taken before the game was finalized and didn't make it into the game/got changed? Or whats up with that? Anyone knows more about that? Thanks
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sidewaydriver
2010 SLF Tag Champ
Title: ( ͡� 
Joined: May 11 2008
Posts: 6160
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I remember as a kid when my brother bought the game, I too noticed the same thing. It's haunted me for years.
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 Shake it, Quake it, Space Kaboom. |
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24887
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| Antarion wrote: |
| So my small question: Are those screenshots taken before the game was finalized and didn't make it into the game/got changed? |
Yes.
Some other examples:
1. Both GoldenEye 64 and TimeSplitters 2 show guns that aren't in the game. (Or rather, prototypes of actual in-game guns.)
2. The Twilight Princess box shows a magic meter, though none exists in-game.
3. The Ocarina of Time box uses beta screenshots too.
Supposedly the level shown on the back of the SMB3 box was later released for Super Mario Bros. Advance 4 (aka Super Mario Bros. 3) via the GBA e-Reader. I can't prove it though.
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Mr. Satire
Joined: Jun 08 2010
Location: Termina Field
Posts: 1541
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| Syd Lexia wrote: |
| 3. The Ocarina of Time box uses beta screenshots too. |
Can you find me a decent resolution picture.
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Signature by Hacker (RIP) |
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Methid Man
Title: Spawn of Billy Mays
Joined: Nov 23 2010
Location: Hackensack, NJ
Posts: 544
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| Antarion wrote: |
| One is a Sky level with flying bugs (different than the one in the game) and one is a screenshot of the "Grassland" map with a little different shape than the one in the game. |
Are you talking about the middle screenshot? http://image.com.com/gamespot/images/bigboxshots/5/525245_28422_back.jpg
Yes, I remember that and used to always wonder why I never saw a grassy level with those flying red beetles while playing the game. It's not all that uncommon for publishers to throw in screenshots taken before a game's completion.
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Antarion
Joined: Nov 28 2010
Location: Europe
Posts: 2
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Thanks alot guys. That's what I thought but it confused the heck out of me as a kid back in the days
| Methid Man wrote: |
| Antarion wrote: |
| One is a Sky level with flying bugs (different than the one in the game) and one is a screenshot of the "Grassland" map with a little different shape than the one in the game. |
Are you talking about the middle screenshot? http://image.com.com/gamespot/images/bigboxshots/5/525245_28422_back.jpg
Yes, I remember that and used to always wonder why I never saw a grassy level with those flying red beetles while playing the game. It's not all that uncommon for publishers to throw in screenshots taken before a game's completion. |
Yeah I was talking about the middle screenshot. Thanks for the pic
Also notice how the 2nd toad house is missing on the first screenshot..
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Methid Man
Title: Spawn of Billy Mays
Joined: Nov 23 2010
Location: Hackensack, NJ
Posts: 544
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While we're talking about pre-release screenshots, anyone remember Cookie Crisp cereal's Sonic 2 promotion giveaway? I remember the back of the box showing the beta title screen which I thought looked awesome, but when I finally got the game I was disappointed to see the final title screen looking less cool. Tails looks like he's about to punch Sonic in the nose while Sonic's thumbs-up looks more like a "The bathroom is that way" gesture.
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 RIP Hacker |
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24887
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JRA
Joined: Sep 17 2007
Location: The Opium Trail
Posts: 3475
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| Syd Lexia wrote: |
Some other examples:
1. Both GoldenEye 64 and TimeSplitters 2 show guns that aren't in the game. (Or rather, prototypes of actual in-game guns.) |
Wow, I don't remember that at all.
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 There are a lot of what if's in life Donny. What if I hit you really hard in the face, knocked yo shit to the back of yo skull? What if I....had you girl gargle my nuts? The fact remains, you are a fuckin mutant. |
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24887
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| JRA wrote: |
| Syd Lexia wrote: |
Some other examples:
1. Both GoldenEye 64 and TimeSplitters 2 show guns that aren't in the game. (Or rather, prototypes of actual in-game guns.) |
Wow, I don't remember that at all.  |
Here's the KF7 Soviet as it appears in-game:
Now, look at the bottom two screenshots on the left:
http://www.mobygames.com/game/n64/goldeneye-007/cover-art/gameCoverId,6128/
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Slayer1
Title: ,,!,, for you know who
Joined: Sep 23 2008
Posts: 4274
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Yeah I noticed that too... it's like they merged the Klobb with the Soviet...
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Blackout
Title: Captain Oblivious
Joined: Sep 01 2007
Location: That Rainy State
Posts: 10376
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Aren't those missing SMB3 levels present in the rom? I heard you could get to them with a hex editor / emulator.
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24887
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| Blackout wrote: |
| Aren't those missing SMB3 levels present in the rom? I heard you could get to them with a hex editor / emulator. |
No.
You can see the incomplete/inaccessible levels hidden in the game here: http://themushroomkingdom.net/smb3_lost.shtml
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