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Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
Posts: 7287
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From kotaku:
At the 2009 E3 gaming expo in Los Angeles, Nintendo revealed the Wii Vitality Sensor for the first time. The peripheral was M.I.A. at the following E3. And at a recent investors meeting, Nintendo president Satoru Iwata didn't explicitly provide an update.
During a Q&A session, Iwata was asked if Nintendo is still making big titles for the Wii and noted that there hasn't been any recent news about the Wii Vitality Sensor. Iwata replied that Nintendo is working on big Wii titles, but was mum on the Wii Vitality Sensor specifics.
"Of course, we want to release original titles, but in order to release new games, we must continue developing them," the Nintendo president said. Iwata went on to point out the time is necessary to ensure a game's quality. The hurdles for original games, Iwata noted, are quite high. Nintendo must thread a needle between "interesting" and "easy to understand".
While Iwata did not specifically address the Wii Vitality Sensor, Nintendo, it seems, is continuing to move forward with its development. Wii Relax was trademarked in the US and Europe, while a patent application hints at games for the Vitality Sensor.
According to Nintendo, the peripheral will sense a user's pulse and "a number of other signals being transmitted by their bodies, and will then provide information to the users about the body's inner world."
Really, how many games (Wii Fit is software) could they think of for this thing? Maybe some horror games, but given the weakness of needing a peripheral, I imagine most third parties wouldn't be interested. Leaving Big N to do it themselves.
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 "Life is a waste of time. Time is a waste of life. Get wasted all the time, and you'll have the time of your life!" |
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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
Posts: 5603
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sidewaydriver
2010 SLF Tag Champ
Title: ( ͡� 
Joined: May 11 2008
Posts: 6160
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If I had a Vitality Sensor, It'd be flatlining due to my lack of excitement for a Vitality Sensor.
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 Shake it, Quake it, Space Kaboom. |
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Pandajuice
Title: The Power of Grayskull
Joined: Oct 30 2008
Location: US and UK
Posts: 2649
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Yeah I think Nintendo is finally coming down from whatever uppers they've been on and realized that they can't run a company on gimmicks. They have enough gimmicky game controllers; it's time to focus on some games and potentially a next gen console.
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24886
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To be fair, they have been focusing on games, lately. 2009 had almost nothing in the way of first party titles, 2010 has seen Nintendo return to publishing/producing Wii games in a big way.
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GPFontaine
Joined: Dec 06 2007
Location: Connecticut
Posts: 11244
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The real question is, if a big name peripheral is launched near a system's end of life, will that peripheral be usable with the next generation console?
Who the fuck wants a vitality sensor that works with one or two games and then doesn't function in one year. It would be like R.O.B. only without the potential for nostalgia.
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SteelBallRun
Title: Kenka Bancho
Joined: May 05 2010
Posts: 227
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Or the microphone attachment for Hey You Pikachu and Odama.
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JoshWoodzy
Joined: May 22 2008
Location: Goshen, VA
Posts: 6544
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Pandajuice wrote: |
Yeah I think Nintendo is finally coming down from blah blah blah gimmicks gimmicks gimmicks blah blah blah. |
Fixed.
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The Opponent
Title: Forum Battle WINNER
Joined: Feb 24 2010
Location: The Danger Zone
Posts: 3495
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Andrew Man wrote: |
No one cared about the Vitality Sensor. |
Because they're too busy building 3DS shrines.
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 I'm not a bad enough dude, but I am an edgy little shit. I'll do what I can. |
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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
Posts: 5603
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The-Excel wrote: |
Andrew Man wrote: |
No one cared about the Vitality Sensor. |
Because they're too busy building 3DS shrines. |
I know I am.
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 My Muzaks! CHECK IT OUT!!!
http://www.facebook.com/hellodharmaband
3DS is very good, and Wii U!
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