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Spoony, Zelda, and Fallout


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Grover
Joined: Mar 01 2010
PostPosted: Jun 21 2010 01:49 pm Reply with quote Back to top

It's pretty much like 99% of same-platform sequels. The basic style of the game is retained but a few new mechanics are added.
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Pandajuice
Title: The Power of Grayskull
Joined: Oct 30 2008
Location: US and UK
PostPosted: Jun 21 2010 02:14 pm Reply with quote Back to top

Yeah, it's basically the same game, but with some added features. The engine is exactly the same, so they do look and feel very similar, but as with all sequels, Fallout 2 was expanded and refined. It's like the difference between Final Fantasy IV and V. On that note, Spoony saying all the Zelda games are the same is like saying all the FF games are the same, which of course, is totally retarded.

You know, you can answer your own question far more easily than we can just by using Wikipedia and reading about each game yourself.
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Grover
Joined: Mar 01 2010
PostPosted: Jun 21 2010 02:56 pm Reply with quote Back to top

When it comes to Zelda, the first three all felt completely different from each other. But the Gameboy ones kept the same look and feel as LTTP. I thought Ocarina and Majora's Mask felt pretty much the same. Wind Waker and Twilight Princess were their own games.

I got bored of the SNES/Gameboy era Zelda games eventually. I did feel that I was just playing the same game over and over.
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Jun 21 2010 02:58 pm Reply with quote Back to top

Mask has the same graphic style as Ocarina, but it's a completely different game. The dungeons almost feel like an afterthought in Mask, it's got its own unique mechanic and the focus is more on sidequests than the main quest.
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Zephyr_Arsland
Title: Wild Honey Pie
Joined: Nov 12 2009
Location: Argentina
PostPosted: Jun 21 2010 03:03 pm Reply with quote Back to top

I'll add my 2 cents:

Engine and mechanics-wise Fallout and its sequel are identical. There are a few odds and ends added for convenience, such as the ability to move more than 999 items of the same kind at once (useful with money), and a neat system for controlling your teammates' behaviour, as in "when should they run away" or the probability that they would shoot a gun in full auto mode.

The world was expanded both in scale and the sheer volume of quests and content. There are more weapons, armors and items this time around, and the world is bigger and more populated. Your stomping grounds are exactly north of where you treaded on the first game, so there are are few locales that you can revisit.
Also, there's a neat variety of NPCs that can join your party, more than in Fallout, and the selection includes Robots, Mutants, Wastelanders and a sentient bipedal reptile, among others. The NPCs in Fallout 1 were few and far between, and except for the dog, pretty generic in looks and aptitude.

I have no gripes about this game. I think it's fantastic, adding so much to the experience. But I can see how a lot of the fanbase considers Fallout (one) to be better at the end. The first game provided a tighter experience, with your character being on an important errand, leaving his/her underground home for the first time. It had this sense of shared exploration, where everything was new for you and your character. There was also this timer of sorts that kept ticking down to the annihilation of your people, if you wasted too much time running around they would die of thirst and that was it. The second half of the game removed the timer, but kept one focused goal that felt quite epic and daunting. When you finally faced the mastermind behind many of the storyline's bad deeds, you were going to be surprised. To me, the Master is still one of the bests villains I 've ever encountered in a video game. And you could beat him without shooting a single round, which made you feel that if you specialized your character in something that wasn't absolute slaughter, the game also had a spot for you. The game world was... I think "atmospheric" would be one word to describe it... you felt really immersed.

Fallout 2, on the other hand, was a bit more loose at the beginning. No deadlines and a massive map to explore at your leisure meant that you could and probably will get sidetracked from your quest. The locale was new, but many graphics and sprites returned from Fallout, and if you played the first you're not going to be surprised at the the depiction of life in the wastes. It felt familiar. Once and again you would see some cutscenes that would remind you of your quest, but it really didn't feel so pressing as the first time around. The game's pace sped up at the end, though, and for the better. Fallout 2's conclusion is really satisfying, including one hell of a boss battle that, sadly, couldn't be avoided like the one in Fallout.

I hope you find my opinion worthwhile. I apologize for the wall of text.


It's too late now because you haven't been PAYING ATTENTION.
http://zephyrarsland.deviantart.com
 
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JRA
Joined: Sep 17 2007
Location: The Opium Trail
PostPosted: Jun 21 2010 05:18 pm Reply with quote Back to top

Pandajuice wrote:
You know, you can answer your own question far more easily than we can just by using Wikipedia and reading about each game yourself.

Enh, that's like saying it's easier to write a research paper by looking up the wikipedia article.


There are a lot of what if's in life Donny. What if I hit you really hard in the face, knocked yo shit to the back of yo skull? What if I....had you girl gargle my nuts? The fact remains, you are a fuckin mutant.
 
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Jun 21 2010 05:27 pm Reply with quote Back to top

Zephyr_Arsland offered a fantastically detailed answer.
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JRA
Joined: Sep 17 2007
Location: The Opium Trail
PostPosted: Jun 21 2010 05:32 pm Reply with quote Back to top

Agreed. That was precisely (though not concisely) what I was looking for.


There are a lot of what if's in life Donny. What if I hit you really hard in the face, knocked yo shit to the back of yo skull? What if I....had you girl gargle my nuts? The fact remains, you are a fuckin mutant.
 
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Ghostface
Title: Awesome
Joined: Mar 28 2010
Location: Behind you!
PostPosted: Jun 21 2010 07:54 pm Reply with quote Back to top

Fallout was better than Fallout 2 in some ways, buy Fallout 2 was better in my opinion. i liked the Enclave more than the Master. And Fallout 3 is still my favorite game. And Nintendo is getting a bit stale.


Lets put this behind us for science.

you MURDERER.
 
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Jun 21 2010 10:20 pm Reply with quote Back to top

Optimist With Doubts wrote:
The fact that he can actually make a living on his videos should say how many people watch his videos. So he likely gets TONS of emails a day, as in if you were to print them out on paper it would weigh several tons. At one point you have to just ignore them.

As someone who only averages 20-40 fan e-mails a week, I have to say that replying to fanmail is a pain in the ass. I am very much grateful that people read the site, but replying to fanmail can be a time-consuming process. Either you give them the long, proper reply they deserve, or you give a short thank you which is, at best, courteous and at worst, going to be taken as somewhat of an insult because of the time and effort they put into their multiple paragraph letter. And that's almost worse than not replying. You don't reply, they just assume you're busy.
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Optimist With Doubts
Title: Titlating
Joined: Dec 17 2007
PostPosted: Jun 21 2010 10:59 pm Reply with quote Back to top

JRA wrote:
Pandajuice wrote:
You know, you can answer your own question far more easily than we can just by using Wikipedia and reading about each game yourself.

Enh, that's like saying it's easier to write a research paper by looking up the wikipedia article.

I think it's more akin to saying it's easier to get a question answered by visiting a site specifically designed to inform people as opposed to asking people who may know as much or less than you.
Do you ask people to do your research papers for you?


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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Jun 21 2010 11:08 pm Reply with quote Back to top

I did! It only cost me $50 per page.
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Pandajuice
Title: The Power of Grayskull
Joined: Oct 30 2008
Location: US and UK
PostPosted: Jun 22 2010 07:10 am Reply with quote Back to top

JRA wrote:
Pandajuice wrote:
You know, you can answer your own question far more easily than we can just by using Wikipedia and reading about each game yourself.

Enh, that's like saying it's easier to write a research paper by looking up the wikipedia article.

No, it's like saying it's easier to write a research paper by doing the research yourself rather than waiting 3 days to get slivers of information from a bunch of strangers on an internet message board.
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MellowMeek
Joined: Feb 16 2010
Location: Texas
PostPosted: Jun 22 2010 11:13 am Reply with quote Back to top

It's not like he said the Zelda games blow ass. In a way he complimented them.

Also, "Donkey Kong Country 2 was significantly different from the first game, expanded and improved in every way. Anyone who disagrees is a Nazi."


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Doddsino
Joined: Oct 01 2009
PostPosted: Jun 22 2010 02:57 pm Reply with quote Back to top

MellowMeek wrote:
Also, "Donkey Kong Country 2 was significantly different from the first game, expanded and improved in every way. Anyone who disagrees is a Nazi."

Well, they did make the Bonus Levels a lot more fun to play, added a secret world, changed the level design dramatically, had all new music, a different character to play as who performed differently, as well as new buddies and all new enemies except Zingers.

Most Mario games can't even say that.
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