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The Most Frustrating Game You've Ever Played


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3skulls
Title: Skinned Alive to Death
Joined: Mar 11 2010
Location: San Digital, Ca.
PostPosted: Jun 07 2010 10:50 pm Reply with quote Back to top

Just Got a PS3 and a friend lent me The Force Unleashed.. I thought it was pretty good. A bit glitchy at times but as a Star Wars fan I over looked it. Enjoyed leveling up my force powers and seeing the middle story to the saga unravel.

Until...****Spoiler Alert****.. The part where you have to take down the star destroyer from the sky while endless waves of Tie Fighters descend upon you. Now this is epic in theory but due to the poor game mechanics and aforementioned glitchyness. (i.e. force grip targeting and jumping) this became probably the most frustrating ( not the most difficult) level of any game I've played...It kinda ruined the whole experience for me..It was needlessly hard like Ninja Gaiden it was just a poorly designed level in a game chock full of sketchy mechanics and glitches.

Got me thinking..Whats the most needlessly frustrating level or part of any game you've played? Battletoads jet bike level? The last few levels of Batman Returns?

Testify!

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3skulls means you die.


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Douche McCallister
Moderator
Title: DOO-SHAY
Joined: Jan 26 2007
Location: Private Areas
PostPosted: Jun 07 2010 11:50 pm Reply with quote Back to top

If your not playing the game on Sith Lord difficulty you know nothing about difficulty.


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BlazingGlory
Title: KANE LIVES IN DEATH!
Joined: Aug 10 2009
PostPosted: Jun 07 2010 11:54 pm Reply with quote Back to top

Im gonna have to say it was either Legend of Zelda Link's awakening (aka the LoZ we would like to forget) and Call of Duty's multiplayer.

Link's awakening is probably one of the more mediocre games in the series. WIth a fairly lame story, boring boss design, and some of the lamer items in the history of Zelda games (... a feather? really?) this game was meh to begin with. But there were two dungeons in the game that made me cry out in frustration.

The first is the second dungeon. There is a room in this little hell hole that you have to kill the enemies in a specific way to get the goddamn key (not even the boss key!). That doen't sound too bad, right? Well, there is no indication to this and when I finally figured it out, it turns out you have to kill the strongest enemy first and avoid killing the bat.

The second is the 8th dungeon. To complete this dungeon you have to find a crystal ball that changes the height of colored blocks somewhere in the dungeon to get an important item (I can;t remeber what). Well, the only way to get at this crystal ball is to SHOOT A BOMB ARROW AT A RANDOM SECTION OF WALL SURROUNDED BY LAVA! Needless to say, I was only 8 when I tried ot play this game, and I could not beat it until I was 10 (and had internet access).

Call of Duty Modern Warfare 2's multiplayer has pissed me off more than any other game ever. Terrible lag, awful hit detection, snipers not worth crap, tiny maps, and the fact that the knife is the best weapon in the game made me trade this piece of crap in to help me get Bad company 2 (which I enjoy much more). It also didn't help that the game was horribly buggy and modders soon took over the game.
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Jun 07 2010 11:58 pm Reply with quote Back to top

Hydlide.
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Blackout
Title: Captain Oblivious
Joined: Sep 01 2007
Location: That Rainy State
PostPosted: Jun 08 2010 12:11 am Reply with quote Back to top

Bubble bath babes one handed. This Is A Joke



 
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Grover
Joined: Mar 01 2010
PostPosted: Jun 08 2010 12:29 am Reply with quote Back to top

3skulls wrote:
Battletoads jet bike level?


I found the Snake level way more frustrating than the jet bikes.

Right now I'm playing Modnation Racers and I think it's pushing my frustration to all new levels, what with the AI cheating and gang raping going on in it. And also the challenges require you to finish in first place, but the AI gets way more aggressive when you have completed the challenge requirements.
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eatpork
Joined: May 24 2010
Location: Detroit, Michigan
PostPosted: Jun 08 2010 01:09 am Reply with quote Back to top

Empire Strikes Back. And Diddy Kong's Quest just because it's really not fucking hard at all, yet I have a hell of a time beating some of the levels.


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Drew Linky
Wizard
Joined: Jun 12 2009
PostPosted: Jun 08 2010 01:13 am Reply with quote Back to top

I'd have to agree with eatpork on this one--Diddy's Kong Quest had some tough levels, but one in particular stands out in my mind: the second jungle level in the Secret World. The one with all of the barrels.


https://discord.gg/homestuck is where you can find me literally 99% of the time. Stop on by if you feel like it, we're a nice crowd.
 
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Unykle Broh
Title: Idiotique
Joined: Jul 24 2009
Location: Lake Stevens, WA
PostPosted: Jun 08 2010 01:19 am Reply with quote Back to top

Grover wrote:
3skulls wrote:
Battletoads jet bike level?

I found the Snake level way more frustrating than the jet bikes.

And the Unicycle level is even more frustrating than the snakes.
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eatpork
Joined: May 24 2010
Location: Detroit, Michigan
PostPosted: Jun 08 2010 01:25 am Reply with quote Back to top

Drew Linky wrote:
I'd have to agree with eatpork on this one--Diddy's Kong Quest had some tough levels, but one in particular stands out in my mind: the second jungle level in the Secret World. The one with all of the barrels.


I still haven't got passed the first level, can't get past the parrot part.


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Drew Linky
Wizard
Joined: Jun 12 2009
PostPosted: Jun 08 2010 01:38 am Reply with quote Back to top

It just takes a shit load of time. It took me weeks to get past that level I mentioned...


https://discord.gg/homestuck is where you can find me literally 99% of the time. Stop on by if you feel like it, we're a nice crowd.
 
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Doddsino
Joined: Oct 01 2009
PostPosted: Jun 08 2010 01:57 am Reply with quote Back to top

DKC2 was definately a step up in difficulty, however by this point I was too good due to the first game having the level "Snow Barrel Blast". Seriously, that level pissed me off so much as a kid, as soon as the snow started getting bad and the bees got more ballistic, I would lose it. Luckily there is a port hidden at the bottom, but it doesn't matter since it was pretty hard to hit straight on. Oh and the kicker was if you get through the barrel part kick enough, they give you a 3 life balloon. Fuck you!

Battletoads was pretty tough, but Snake Rattle n' Roll was also super fucking frustrating. Battletoads was cheap whereas SRnR was just difficult to judge on what to do because of how the screen was set, also it didn't help it was timed and you could very very easily lose your footing. Battletoads has a few difficult stages, but SRnR seemed to just want to fuck with you the father you got. I only got to the 4th level before I turned it off, at least Battletoads was fun albeit difficult.

Catching the Hylian Loach in Zelda TP damn near broke my fucking arm.

Trying to be GTA: San Andreas without using any tricks. I'm not talking about using cheat codes, I'm talking about hiding, using vastly superior weapons in cases where you aren't supposed to use them or driving cars you're not supposed to. Now I know this game doesn't have some sort of linear gameplay and you're given chances to pretty much do what you want, but something like gangwars, no one is fucking stupid to just go into it and just start kicking ass, because you'll get fucked up...big time. Most of the time, you'll be looking for places to hide in a way to have some sort of advantage such as being on top of a building and moltoving the approaching gang with fire. Sure, it's not really cheating, but I doubt the game developers wanted you to do things like this, but NOT doing it might result in you getting destroyed in seconds. As far as using superior weapons when you shouldn't? There's a mission where you have to chase down a fleeing helicopter, get out of your car then shoot the thing down with a rocket launcher. Sure, it's not impossible, however the mission is quite long, and it's very easy to fuck up. So as soon as I need to start to chase down the heli, I stop by the airport and grab the heat seeking rocket launcher, which automatically locks on the asshole so it will hit no matter what. And driving a car you're not supposed to? There's a race you have to do very early in the game in the 2nd city. You can choose any car you want, however the terrain is shitty and it's very very easy to lose control and lose. The best car for the job is literally the Power Wheels ripoff 4 wheeler. You'll get your ass kicked as far as driving, but you can turn much easier and go over areas the other people can't. There are other cars to use here, but fuck that...I hate shitty races that spontaniously can fuck you up depending on what spawns in front of you. There's also about a dozen or so missions in the game that are flat out frustrating to the point you'll want to rip your hair out.
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Drew Linky
Wizard
Joined: Jun 12 2009
PostPosted: Jun 08 2010 01:59 am Reply with quote Back to top

It's gotten to the point where I don't try for the loach anymore. I gave up on that premise forever ago.


https://discord.gg/homestuck is where you can find me literally 99% of the time. Stop on by if you feel like it, we're a nice crowd.
 
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slapolakinkaido
Title: Illegitimate Son of God
Joined: Jul 14 2009
PostPosted: Jun 08 2010 02:18 am Reply with quote Back to top

Unykle Broh wrote:
Grover wrote:
3skulls wrote:
Battletoads jet bike level?

I found the Snake level way more frustrating than the jet bikes.

And the Unicycle level is even more frustrating than the snakes.

Battlemaniacs... level five, the track level. Fuck that level! I never beat it. I couldn't ever figure out a way to go fast enough so I wouldn't get sawed in half by that motherfucker behind me. Seriously, did anyone ever beat that level?
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Valdronius
Moderator
Title: SydLexia COO
Joined: Aug 22 2005
Location: The Great White North
PostPosted: Jun 08 2010 02:27 am Reply with quote Back to top

Doddsino wrote:
There's a mission where you have to chase down a fleeing helicopter

When I got to that part, I just used the jetpack to fly up behind the guy with the briefcase and killed him before he ever got near the helicopter.


Klimbatize wrote:
A Hispanic dude living in Arizona knows a lot of Latinas? That's fucking odd.

 
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Doddsino
Joined: Oct 01 2009
PostPosted: Jun 08 2010 02:51 am Reply with quote Back to top

Valdronius wrote:
Doddsino wrote:
There's a mission where you have to chase down a fleeing helicopter

When I got to that part, I just used the jetpack to fly up behind the guy with the briefcase and killed him before he ever got near the helicopter.

That's actually a much later mission. I'm refering to the mission where Mike Toreno is fleeing. I'm very glad Toreno lives, he was definately the coolest character in the game.

Drew Linky wrote:
It's gotten to the point where I don't try for the loach anymore. I gave up on that premise forever ago.

If I didn't have to use the motion controls, I wouldn't be as pissed about it. The sinking lure definately works best.

Also I did this twice, because I triggered a glitch in the Twilight Temple that doesn't allow me to go any further. And Nintendo FAILS to acknowledge despite that I explained it to them.
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Grover
Joined: Mar 01 2010
PostPosted: Jun 08 2010 03:07 am Reply with quote Back to top

slapolakinkaido wrote:
Unykle Broh wrote:
Grover wrote:
3skulls wrote:
Battletoads jet bike level?

I found the Snake level way more frustrating than the jet bikes.

And the Unicycle level is even more frustrating than the snakes.

Battlemaniacs... level five, the track level. Fuck that level! I never beat it. I couldn't ever figure out a way to go fast enough so I wouldn't get sawed in half by that motherfucker behind me. Seriously, did anyone ever beat that level?

Yeah, you have to press the direction you're turning as close to perfect timing as possible. It's not that tough once you get used to the timing. The better your timing is, the further ahead of him you can get. After maybe 30-40 seconds of perfect turns, he basically disappears off the screen and if you keep making it close enough to perfect, you'll never see him again.

It pretty much works like a DDR game, only instead of having the arrows dropping from the top of the screen, you drive across the rails. Due to the fact that the level is built from tiles that are all the same size, the rhythm stays constant the entire way through.
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3skulls
Title: Skinned Alive to Death
Joined: Mar 11 2010
Location: San Digital, Ca.
PostPosted: Jun 08 2010 09:40 am Reply with quote Back to top

Syd Lexia wrote:
Hydlide.


Yeah I remember this game with no fondness. Endlessly frustrating and just not very fun in the first place.
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3skulls means you die.


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SteelBallRun
Title: Kenka Bancho
Joined: May 05 2010
PostPosted: Jun 08 2010 12:34 pm Reply with quote Back to top

Trojan for the NES. It's a shitty arcade port of a side scroller with some of the worst hit detection I've ever experienced.

Faria is also really frustrating due to it's poor hit detection.
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SteelBallRun
Title: Kenka Bancho
Joined: May 05 2010
PostPosted: Jun 08 2010 12:37 pm Reply with quote Back to top

Quote:
Battletoads was pretty tough, but Snake Rattle n' Roll was also super fucking frustrating.


Snake Rattle and Roll > Battletoads, well at least for me that is.
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lavalarva
2011 SNES Champ
Joined: Dec 04 2006
PostPosted: Jun 08 2010 01:12 pm Reply with quote Back to top

Roguelike games. I never manage to get far because the game refuses to give me anything worth a damn. Or monsters will turn my weapons into food or some other shit.
Or when monsters kill each other. Monster levels up, and instead of dealing 5 damage every hit it deals 50.
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Ice2SeeYou
Title: Sexual Tyrannosaurus
Joined: Sep 28 2008
Location: South of Heaven
PostPosted: Jun 08 2010 01:36 pm Reply with quote Back to top

Ninja Gaiden

Zelda II: Adventure of Link (to this day I've never gotten the fucking hammer without cheat codes/Game Genie)


Sydlexia.com - Where miserable bastards meet to call each other retards.
 
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Jun 08 2010 01:49 pm Reply with quote Back to top

The hammer is really not that bad. Worst case scenario, you can always powergrind and keep leveling your attack and life.
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Ba'al
Title: Zerg Zergling
Joined: Mar 02 2008
Location: Uranus
PostPosted: Jun 08 2010 07:30 pm Reply with quote Back to top

Frustratings spots:

Clinger Winger, Battletoads

Racing Canary Mary the second time in Banjo-Tooie, that cheating bitch would make the CPU in MKWii look like well-upstanding innocent civilians. It took me years to find out I had to let her lead for a while and then overtake her near the end.

Finding the last dragon in Haunted Towers on Spyro 1, if you played this game as much as I have you'll know what I'm talking about. Ten fucking years of not knowing what to do with the supercharge to find that asshole and some gems, I've only gotten it on my PSP version of the game, I have never gotten around to getting him on my physical copy. Special mention goes to the lone tree in Tree Tops that took a long time and lives to figure out how to supercharge your way there. Spyro 1 is literally the only game I know of that can be uber easy and be so impossible to figure out at times.

Escorting the Alchemist and those Boom dudes in Spyro 2 and 3 respectively. The Boom guys aren't so bad, as you have a better character for that kind of mission and the obstacles aren't giant fucking rock monsters with huge pickaxes.

The character select music in MvC2, fuck the executive who thought that music style was appropriate.

SNK bosses in general, the most notorious probably being Omega Rugal in 2002 with his insta-Kaiser Waves and completely invincible multi-purpose Genocide Cutter spamming. Igniz gets alot of heat, but at least his difficulty is random. Rugal's always a prick who can't be beat without sweeping him to death, using the service to make his health be at 1/4, or fighting fire with fire and using another Rugal if you're on the console version.

Any stage that involves scattering ice/bubbles in the Gradius series.

The fourth stage in Super R-Type with the enemies that lay down obstacles constantly.

Advance Campaign in Advance Wars 1. I dare you to beat Rivals! without infantry/mech spamming.

Endless World of Yoshis, you think Yoshi's Island is a pushover game? Lul.

That fucking water level in Earthworm Jim with the glass submarine things that love to bounce off of walls a shitload of times making one mistake seem like a gigantic catastrophe.

Egg Viper and Bio Lizard in Sonic Adventure 1 and 2 respectively.

Primagen in Turok 2 without knowing how to cancel his regeneration.

Any post-Tag Tournament Tekken game, as it constantly disappoints me into thinking it could be as good as 2 or 3, but continues to suck dick with it's shitty juggle physics. I still can't believe they opted to make it even worse in Tekken 6 and advertise it like it was a good thing.

The Grand Prix chapter in F-Zero GX's Story Mode, god it's hard enough on normal for Christ's sakes.

Sweet Tooth's cheesiness in Twisted Metal 4. Dark Tooth was always cooler in both 2 and Head-On, assclown.

Neo X in Streets of Rage 3, that asshole was hard enough to hit let alone beat in a time limit for the good ending.

Off the top of my head.


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Drew Linky
Wizard
Joined: Jun 12 2009
PostPosted: Jun 08 2010 08:23 pm Reply with quote Back to top

Doddsino wrote:
Also I did this twice, because I triggered a glitch in the Twilight Temple that doesn't allow me to go any further. And Nintendo FAILS to acknowledge despite that I explained it to them.

Yeah, that's a game killer. I remember you complaining about it last year, and I did some research; no solution to it exists as of now. So you got fucked by the bear (or twilight beast) on that one.


https://discord.gg/homestuck is where you can find me literally 99% of the time. Stop on by if you feel like it, we're a nice crowd.
 
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