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The DS is region-free, right?


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Syd Lexia
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Title: Pop Culture Junkie
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PostPosted: Apr 10 2010 09:12 pm Reply with quote Back to top

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The Opponent
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Joined: Feb 24 2010
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PostPosted: Apr 10 2010 09:14 pm Reply with quote Back to top

It's region-free. Go for it.


I'm not a bad enough dude, but I am an edgy little shit. I'll do what I can.
 
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sidewaydriver
2010 SLF Tag Champ
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PostPosted: Apr 10 2010 09:26 pm Reply with quote Back to top

Ha, I was actually watching youtube videos of that game last week.


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Vaenamoenen
Joined: Mar 18 2010
Location: Tuonela
PostPosted: Apr 11 2010 09:47 am Reply with quote Back to top

Played the shit out of GS on Amiga. Don't remember that big button with a rubber on it though.. but looks ok, might check it out.
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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Apr 11 2010 01:47 pm Reply with quote Back to top

Is this already out?


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3DS is very good, and Wii U!

 
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Syd Lexia
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Location: Wakefield, MA
PostPosted: Apr 11 2010 02:31 pm Reply with quote Back to top

Yeah. Came out last April, Europe only.
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Godofhardcore
Joined: Feb 22 2010
PostPosted: Apr 11 2010 04:29 pm Reply with quote Back to top

DS, DS Light Region Free

DSI and DSI XXL and probably 3DS- Dick movingly not region free (and another reason I hate Nintendo)
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UsaSatsui
Title: The White Rabbit
Joined: May 25 2008
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PostPosted: Apr 11 2010 04:31 pm Reply with quote Back to top

Godofhardcore wrote:
(and another reason I hate Nintendo)

Becuase Sony has a history of creating region-free products, right? And Sega? Honestly...
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lavalarva
2011 SNES Champ
Joined: Dec 04 2006
PostPosted: Apr 11 2010 04:50 pm Reply with quote Back to top

You have the right to hate Nintendo all you want. But if your reasons are stupid, keep them for yourself.

I myself have an irrationnal hatred for the XBox. As I'm not exactly sure why, I don't go around telling everybody the system is shit.
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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
PostPosted: Apr 11 2010 04:52 pm Reply with quote Back to top

actually, the DSi et al are region free. the DSi exclusive games themselves are not.


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scamrock
Title: Space Bastard
Joined: Jan 26 2008
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PostPosted: Apr 11 2010 04:57 pm Reply with quote Back to top

lavalarva wrote:
You have the right to hate Nintendo all you want. But if your reasons are stupid, keep them for yourself.

I myself have an irrationnal hatred for the XBox. As I'm not exactly sure why, I don't go around telling everybody the system is shit.

Well, I can understand his point of view. On the one hand, the fact that they even had a region free system is pretty solid. But on the other hand, I can completely see why somebody would consider having a region free system, then making it better, but making that version not region free, to be a dick move.

username wrote:
actually, the DSi et al are region free. the DSi exclusive games themselves are not.

Well that's kind of a tease.


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Syd Lexia
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Title: Pop Culture Junkie
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Location: Wakefield, MA
PostPosted: Apr 11 2010 06:26 pm Reply with quote Back to top

Quote:
username wrote:
actually, the DSi et al are region free. the DSi exclusive games themselves are not.

Well that's kind of a tease.

Well that means it can still play DS games from any region.
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Godofhardcore
Joined: Feb 22 2010
PostPosted: Apr 11 2010 07:39 pm Reply with quote Back to top

No some recent DS games won't work on the DSI Idolmaster for example
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PJX
Joined: Jun 20 2008
Location: United Kingdom
PostPosted: Apr 11 2010 09:37 pm Reply with quote Back to top

Very Kool! you should definitely get this. I wish there had been a Sonic clone called Dashing Weasel.
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scamrock
Title: Space Bastard
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PostPosted: Apr 11 2010 10:52 pm Reply with quote Back to top

Syd Lexia wrote:
Quote:
username wrote:
actually, the DSi et al are region free. the DSi exclusive games themselves are not.

Well that's kind of a tease.

Well that means it can still play DS games from any region.

I get that. But its sort of like if they announced a new Xbox 360 with some sweet new add on that was region free, only to find out that the new 360 games wouldn't be.

Either way, its still sweet that they are region free at all.


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Thunderhorse
Title: This is DELICIOUS!
Joined: Dec 29 2009
Location: Colorado Springs, CO
PostPosted: Apr 12 2010 03:46 am Reply with quote Back to top

Isn't region coding done by the publishers or developers or whatnot? I remember Mushihime-sama Futari, a Japanese hell shooter, was released on the 360 a few months ago and was region free, and the publishers/developers said that if sales were good enough they'd start making more of their new games region free.

EDIT: Anybody interested in the game, here's the final boss (Nothing is spoiled, unless you speak japanese)
http://www.youtube.com/watch?v=nscP9QpXoFM
This game makes Ikaruga look like Megaman 10's easy mode.


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Syd Lexia
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Title: Pop Culture Junkie
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PostPosted: Apr 12 2010 05:22 am Reply with quote Back to top

Thunderhorse wrote:
Isn't region coding done by the publishers or developers or whatnot? I remember Mushihime-sama Futari, a Japanese hell shooter, was released on the 360 a few months ago and was region free, and the publishers/developers said that if sales were good enough they'd start making more of their new games region free.

EDIT: Anybody interested in the game, here's the final boss (Nothing is spoiled, unless you speak japanese)

Does the game have an option for English menus or English subtitles?

Also, is the DLC available in North America?
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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Apr 12 2010 11:48 am Reply with quote Back to top

Thunderhorse wrote:
Isn't region coding done by the publishers or developers or whatnot? I remember Mushihime-sama Futari, a Japanese hell shooter, was released on the 360 a few months ago and was region free, and the publishers/developers said that if sales were good enough they'd start making more of their new games region free.

EDIT: Anybody interested in the game, here's the final boss (Nothing is spoiled, unless you speak japanese)
http://www.youtube.com/watch?v=nscP9QpXoFM
This game makes Ikaruga look like Megaman 10's easy mode.


Jesus, that boss is insane.


My Muzaks! CHECK IT OUT!!!
http://www.facebook.com/hellodharmaband

3DS is very good, and Wii U!

 
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lavalarva
2011 SNES Champ
Joined: Dec 04 2006
PostPosted: Apr 12 2010 12:40 pm Reply with quote Back to top

"Let's make all the bullets purple so all the bullets overlap and blend with each other and the patterns become impossible to read!"

There's a way to make a very difficult game that's actually fun to play. Stupid bullshit like this is certainly not the way to go.
Or maybe the video quality just sucked and you can actually see what the hell you're doing in the game, but whatever.
The first version of this game even had an undodgeable attack, as the gaps were smaller than your hitbox. Talk about shitty game design.

Without the fake difficulty added in, the first half of the boss is medium-hard at best. The second half seems to have nice patterns, but I could barely see shit so I don't really know.
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The Opponent
Title: Forum Battle WINNER
Joined: Feb 24 2010
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PostPosted: Apr 12 2010 02:52 pm Reply with quote Back to top

Syd Lexia wrote:
Thunderhorse wrote:
Isn't region coding done by the publishers or developers or whatnot? I remember Mushihime-sama Futari, a Japanese hell shooter, was released on the 360 a few months ago and was region free, and the publishers/developers said that if sales were good enough they'd start making more of their new games region free.

EDIT: Anybody interested in the game, here's the final boss (Nothing is spoiled, unless you speak japanese)

Does the game have an option for English menus or English subtitles?

Also, is the DLC available in North America?

There aren't any English subtitles, but you won't need them. The menu functions are in English and self-explanatory.

As for the DLC, the only thing out is the Black Label mode. It costs 1200 points.


I'm not a bad enough dude, but I am an edgy little shit. I'll do what I can.
 
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Syd Lexia
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Title: Pop Culture Junkie
Joined: Jul 30 2005
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PostPosted: Apr 12 2010 03:15 pm Reply with quote Back to top

Well, how the hell am I supposed to understand the plot? TH posted the final boss battles and said it was a nonspoile if you don't speak Japanese, which highly insinuates the game's plot can be experienced in English. If it's completely fucking impossible for the plot to be spoiled for me as a non-Japanese-speaking individual, why fucking label it as a non-spoiler in the first place? That really pisses me off.
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The Opponent
Title: Forum Battle WINNER
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PostPosted: Apr 12 2010 04:04 pm Reply with quote Back to top

You're right, that doesn't make sense. I can only assume that they didn't bother translating any of the plot because they believe that the only people outside of Japan who care either know Japanese or just look it up on the internet. After all, the common excuse of "Who plays shmups for plot anyway?" is still in effect here.

Still, I too appreciate that there is a plot in the first place, but I think asking Cave to translate it for a non-American release is asking too much.


I'm not a bad enough dude, but I am an edgy little shit. I'll do what I can.
 
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Thunderhorse
Title: This is DELICIOUS!
Joined: Dec 29 2009
Location: Colorado Springs, CO
PostPosted: Apr 12 2010 04:45 pm Reply with quote Back to top

Syd Lexia wrote:
Well, how the hell am I supposed to understand the plot? TH posted the final boss battles and said it was a nonspoile if you don't speak Japanese, which highly insinuates the game's plot can be experienced in English. If it's completely fucking impossible for the plot to be spoiled for me as a non-Japanese-speaking individual, why fucking label it as a non-spoiler in the first place? That really pisses me off.

I guess I didn't think of the fact that the game is mostly Japanese. My bad.

The-Excel wrote:
You're right, that doesn't make sense. I can only assume that they didn't bother translating any of the plot because they believe that the only people outside of Japan who care either know Japanese or just look it up on the internet. After all, the common excuse of "Who plays shmups for plot anyway?" is still in effect here. Still, I too appreciate that there is a plot in the first place, but I think asking Cave to translate it for a non-American release is asking too much.

The story doesn't make too much sense to begin with (Something about one of the playable characters mother going on a rampage for some reason), so your not missing much.


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Syd Lexia
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Title: Pop Culture Junkie
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PostPosted: Apr 12 2010 04:55 pm Reply with quote Back to top

The-Excel wrote:
Still, I too appreciate that there is a plot in the first place, but I think asking Cave to translate it for a non-American release is asking too much.

Well, it's not entirely uncommon. The Japanese love English, and games the Street Fighter use some spoken English. Then there's the case of Sin & Punishment which was a Japan-Only N64 game until the advent of the Wii Virtual Console. The entire game script was recorded in English and then subtitled in Japanese.

I guess the truly important question would be this: how much actual plot is there? Some shmups have a lot, others don't. Castle of Shikigami III is an example of a plot-intensive shmup. The plot is largely indecipherable, but characters have lengthy and occasionally hilarious conversations with the bosses before fighting them. If the game hadn't been localized for North America, it really wouldn't be anywhere as fun to play. So does Mushihime-sama Futari lose anything significant in its lack of translation, or is it mostly the same experience?
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Thunderhorse
Title: This is DELICIOUS!
Joined: Dec 29 2009
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PostPosted: Apr 12 2010 05:20 pm Reply with quote Back to top

Syd Lexia wrote:
I guess the truly important question would be this: how much actual plot is there? Some shmups have a lot, others don't. Castle of Shikigami III is an example of a plot-intensive shmup. The plot is largely indecipherable, but characters have lengthy and occasionally hilarious conversations with the bosses before fighting them. If the game hadn't been localized for North America, it really wouldn't be anywhere as fun to play. So does Mushihime-sama Futari lose anything significant in its lack of translation, or is it mostly the same experience?

If I'm not mistaken, the only in-game plot is a small amount of spoken dialog between you and the final boss. It was originally an arcade game, so I don't think it's going to be plot heavy.


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