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Digital Rights Management - DRM


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GPFontaine
Joined: Dec 06 2007
Location: Connecticut
PostPosted: Feb 24 2010 02:35 pm Reply with quote Back to top

For those playing PC games, DRM is a given on most titles. In most cases it involves a license key or CD in the drive to prove that the game has been purchased and is not pirated.

Steam has an alternative to these methods. They offer direct sales and use a file keyed method to confirm game ownership. They distribute temporary authorization that is updated each time you login to their server for 30 days. For most people, Steam's offering is a good balance between the pain of DRM and benefits of legal game ownership.

Unfortunately some publishing companies have begun to get their own new ideas about how games should be protected. Ubisoft's new Assassin's Creed 2 game requires a constant internet connection with the threat of progress loss for those who become disconnected. This eliminates any form of game play while traveling and for those not on broadband (while far and few between) expect a rocky experience. This protection is in addition to any other security they may use. I am not sure if they have disk based protection on their CD/DVD media, but the Steam version includes this protection on top of the Steam DRM model.

Wings of Prey is another game that has a ridiculous DRM scheme. They offer an activation based distribution. You can install the game 3 times after which you must call them and will be given up to a total of 13 activations. While the game isn't good enough to warrant a single installation, it doesn't change the fact that this DRM is also on top of Steam's and seems like a painful solution to deal with customers who buy their software legally.

I understand that game makers want to prevent piracy, but it should be at the pirate's expense, and not the legal buyers of the games. I am a huge fan of Steam's model and hope that game makers around the world will begin to recognize that DRM should only penalize the people who are breaking the rules.



 
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Knyte
2010 SLF Tag Champ*
Title: Curator Of The VGM
Joined: Nov 01 2006
Location: Here I am.
PostPosted: Feb 24 2010 02:49 pm Reply with quote Back to top

It's all stupid and pointless.

It doesn't matter what they do, it will be cracked. Sometimes it takes months, (GTA IV), sometimes the Pirated version is available before the retail version (Batman:AA).

Look at "Sins Of A Solar Empire". They decided no to use ANY DRM OF ANY KIND. How did it do?

As of September 2008, Stardock's CEO, Brad Wardell, has stated that the game has sold over 500,000 units, with 100,000 of those being digital download sales, on a budget of less than $1,000,000. It sold 200,000 copies in the first month after release alone.

Pretty good for an independant game that no major advertising other than great reviews and word of mouth.

DRM hurts honest people far more than pirates. A legal user has to deal with the DRM for as long as they own and play the game. (Sometimes years.) A pirate only has to deal with DRM until he copies the cracked EXE over the install files. (About 1 minute.)
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Mr. Bomberman
2009 Forum Champion
Title: (still) token black.
Joined: Jan 27 2006
Location: Home of the lost towers
PostPosted: Feb 24 2010 03:35 pm Reply with quote Back to top

It's completely unnecessary.

Something to think about: Many years down the line when these games aren't supported anymore, how the hell are you gonna legally play these games?


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Knyte
2010 SLF Tag Champ*
Title: Curator Of The VGM
Joined: Nov 01 2006
Location: Here I am.
PostPosted: Feb 24 2010 03:36 pm Reply with quote Back to top

Mr. Bomberman wrote:
It's completely unnecessary.

Something to think about: Many years down the line when these games aren't supported anymore, how the hell are you gonna legally play these games?

By downloading the cracks.

Irony
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GPFontaine
Joined: Dec 06 2007
Location: Connecticut
PostPosted: Feb 24 2010 03:38 pm Reply with quote Back to top

Knyte wrote:
Mr. Bomberman wrote:
It's completely unnecessary.

Something to think about: Many years down the line when these games aren't supported anymore, how the hell are you gonna legally play these games?

By downloading the cracks.

Irony

Steam claims that if they ever go offline they will allow you to download the games and they will provide patches that unbind the games to their system.

Other games each have individual rules and regulations about their products. I tend to think that Knyte is correct though. Cracks will be the only way to play those games.



 
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Knyte
2010 SLF Tag Champ*
Title: Curator Of The VGM
Joined: Nov 01 2006
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PostPosted: Feb 24 2010 03:59 pm Reply with quote Back to top

I've had to download keygens in the past for game I legally own, because I couldn't find the instruction manuals.
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TARDISman
Title: Time Traveller
Joined: May 18 2009
Location: The End of Time
PostPosted: Feb 24 2010 08:34 pm Reply with quote Back to top

My friends just started playing Sins, off of one person's copy, silly Windows 7 not needing the cd for some reason


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Pandajuice
Title: The Power of Grayskull
Joined: Oct 30 2008
Location: US and UK
PostPosted: Feb 25 2010 07:41 am Reply with quote Back to top

It is all pointless. The best one that I've seen was GTAIV for the PC where if it was cracked, the player would have to deal with a drunken camera swaying all over the place and cars that couldn't stop accelerating after a few minutes. It's so simple, yet makes the game unplayable to illegal downloaders and doesn't hurt legal buyers at all.

It took hackers months to crack it, and even now they still haven't fully gotten it to work right.

Seems like a pretty sophisticated and effective system to me. I think if game companies cannot create copy protection that doesn't effect a legal buyer at all, then they shouldn't even bother.
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Blackout
Title: Captain Oblivious
Joined: Sep 01 2007
Location: That Rainy State
PostPosted: Feb 25 2010 10:06 am Reply with quote Back to top

Due to a lack of funds I'm still living in the stone age, so none of this effects me, except for when I borrow an old game and the installation requires the key off the back of the case.



 
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Feb 25 2010 11:12 am Reply with quote Back to top

Steam is highly flawed, too. I seem to recall SoldierHawk complaining that she couldn't play any of her Steam downloads when her net was down because they require server authentication to load.
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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
PostPosted: Feb 25 2010 11:47 am Reply with quote Back to top

i wouldnt say that is HIGHLY flawed. more of an inconvenience than anything, but easily circumvented w/high speed or even dialup.


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GPFontaine
Joined: Dec 06 2007
Location: Connecticut
PostPosted: Feb 25 2010 11:51 am Reply with quote Back to top

Syd Lexia wrote:
Steam is highly flawed, too. I seem to recall SoldierHawk complaining that she couldn't play any of her Steam downloads when her net was down because they require server authentication to load.

Steam offers Offline Mode for its games. It is important to read their documentation before using this feature or it may not appear to work.

It is important to recognize the difference between games that simply distribute and play through Steam and those that use Steamworks. Titles that include Steamworks features generally demand online connections because they use features such as cloud based saving, downloadable content, and online communities. Steam lists the Steamworks features individually in their store for each title.



 
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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
PostPosted: Feb 25 2010 12:19 pm Reply with quote Back to top

wasn't her situtation something that her internetotrons cut out before she could get online to make the games work in offline mode?

that seems kinda wack.


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JoshWoodzy
Joined: May 22 2008
Location: Goshen, VA
PostPosted: Feb 25 2010 12:42 pm Reply with quote Back to top

Pretty much. If you can't get online on the computer and you haven't activated Offline Mode you are fucked. So yes, Steam is highly flawed in that respect. It's a dumb feature, plain and simple.


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SoldierHawk
Moderator
Title: Warrior-Poet
Joined: Jan 15 2009
Location: San Diego, CA
PostPosted: Feb 25 2010 12:43 pm Reply with quote Back to top

^ Well, here's how it went: I honestly didn't realize that you have to configure a Steam game ONLINE before you can play it OFFLINE. So when my 'net connection was blitzed out of nowhere, it wasn't configured to run them without the net connection. So, it wasn't really their fault. (Which reminds me...need to configure that this weekend so I'll be prepared if it ever happens again.)


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JoshWoodzy
Joined: May 22 2008
Location: Goshen, VA
PostPosted: Feb 25 2010 12:45 pm Reply with quote Back to top

It is their fault for having a fucking stupid feature like that. It's 2010 goddammit.


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Knyte
2010 SLF Tag Champ*
Title: Curator Of The VGM
Joined: Nov 01 2006
Location: Here I am.
PostPosted: Feb 25 2010 12:59 pm Reply with quote Back to top

joshwoodzy wrote:
It is their fault for having a fucking stupid feature like that. It's 2010 goddammit.

If they didn't have that feature, then somewhere there would be a 1TB+ torrent that contained Steam's entire library, with an offline Log-On and Password account that every pirate in the world would have.

You could basically just copy your "X:\Program Files\Steam" folder, slap it on someone else's PC, and they could log in offline mode, and play all the games you have.
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JoshWoodzy
Joined: May 22 2008
Location: Goshen, VA
PostPosted: Feb 25 2010 01:05 pm Reply with quote Back to top

There are few games on Steam that can't be obtained through some random torrent anyways. It's fucking dumb.


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SoldierHawk
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Title: Warrior-Poet
Joined: Jan 15 2009
Location: San Diego, CA
PostPosted: Feb 25 2010 01:35 pm Reply with quote Back to top

I'm actually with Knyte on this one. I don't mind them confirming that I'm a legit Steam customer before allowing me to play offline. Its neither difficult nor intrusive, and makes decent business sense for them. And anyway, its better than that Games for Windows service. I hate that so, SO fucking much.


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William Shakespeare wrote:
Love all, trust a few, do wrong to none.

 
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JoshWoodzy
Joined: May 22 2008
Location: Goshen, VA
PostPosted: Feb 25 2010 01:44 pm Reply with quote Back to top

It's still a silly thing to do when any single one of those games is available on hundreds of torrent sites with nosteam cracks.


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GPFontaine
Joined: Dec 06 2007
Location: Connecticut
PostPosted: Feb 25 2010 01:59 pm Reply with quote Back to top

joshwoodzy wrote:
It's still a silly thing to do when any single one of those games is available on hundreds of torrent sites with nosteam cracks.

For those who are interested in buying the games I feel that Steam is a reasonable compromise. For pirates, who gives a fuck? If you steal the game then you get what you get. I am only interested in how much of a pain I have to deal with as a customer, and currently Steam offers minimal amounts of it.



 
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Feb 25 2010 02:24 pm Reply with quote Back to top

Look, I just want a DRM that will rape me, then make me feel like it was my fault. Where can I get that?
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JoshWoodzy
Joined: May 22 2008
Location: Goshen, VA
PostPosted: Feb 25 2010 02:29 pm Reply with quote Back to top

Hahaha, win.


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Knyte
2010 SLF Tag Champ*
Title: Curator Of The VGM
Joined: Nov 01 2006
Location: Here I am.
PostPosted: Feb 25 2010 02:44 pm Reply with quote Back to top

Syd Lexia wrote:
Look, I just want a DRM that will rape me, then make me feel like it was my fault. Where can I get that?

It's called StarForce.

http://en.wikipedia.org/wiki/StarForce
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lavalarva
2011 SNES Champ
Joined: Dec 04 2006
PostPosted: Feb 25 2010 03:14 pm Reply with quote Back to top

StarForce? Is that the one making your computer very vulnerable to viruses because they could use StarForce to bypass Window's firewall?
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