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lavalarva
2011 SNES Champ
Joined: Dec 04 2006
Posts: 1929
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| Doddsino wrote: |
| 3 Day challenge is hard, you can basically forget trying to get the gilded sword and such, by the time you get to Zora's Domain, it's usually the third day...at least the two times I tried the challenge. |
Because of the Gerudo Fortress probably?
Also, some guy did the 1 Day challenge using owl statues saves (copy to the other file to avoid losing your data), a bunch of glitches and sequence breaking.
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Doddsino
Joined: Oct 01 2009
Posts: 5316
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Yeah, I don't like exploiting glitches because it usually does more damage than good.
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JoshWoodzy
Joined: May 22 2008
Location: Goshen, VA
Posts: 6544
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Agreed. I also never understood the using of guides on the first play through. If you bought a game and plan on owning it for a while, why not beat it on your own and then cheat to get all the extras? It's like anti-gaming when people jump right to the guide the first time they boot up a game.
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Doddsino
Joined: Oct 01 2009
Posts: 5316
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I only turn to guides when I'm really really stuck. Like the first time I played through Silent Hill way back in the day, I didn't know what the fuck to do once I was in the School, it was far too cryptic for 13 year old me to decipher.
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seinfeld
Joined: Jul 13 2009
Location: Baltimore, MD
Posts: 25
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Time travel would be nice to have back, we haven't seen time travel in a zelda game since the Oracle games.
As cool as it would be to have a "sequel" to Majora's Mask, I'd like to see them branch out a little bit more.
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JRA
Joined: Sep 17 2007
Location: The Opium Trail
Posts: 3475
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| Syd Lexia wrote: |
| I would be up for this. Majora's Mask is one of the most well designed games ever. |
This comment warms my heart.
As much as I love Majora's Mask, I'm undecided whether or not I want a "sequel" to it. I think it's much better off as stand alone game.
My advice to Nintendo would be to integrate the Bomber's Notebook much, much, more since the Bomber's Notebook and repairing people's lives kinda was the game.
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 There are a lot of what if's in life Donny. What if I hit you really hard in the face, knocked yo shit to the back of yo skull? What if I....had you girl gargle my nuts? The fact remains, you are a fuckin mutant. |
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Slayer1
Title: ,,!,, for you know who
Joined: Sep 23 2008
Posts: 4274
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I could never do the lovers quest and in the end I gave up after I completed the Gorgon Domain.
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jprime
Title: Ex-GameWinners
Joined: Jan 27 2008
Location: Southern Ontario
Posts: 7135
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| Slayer1 wrote: |
| I could never do the lovers quest and in the end I gave up after I completed the Goron Domain. |
Fixed.
Also, the lovers quest is only possible towards the end of the game.
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Doddsino
Joined: Oct 01 2009
Posts: 5316
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Yeah, you need access to the Canyon in order to do it, so you can reach Sakon's Hideout.
I remember I fucked up like 3 times on it, once because I forgot to equip my Stone Mask in order to pass by Sakon on the way to the hideout (since you're only given an hour to do so), once again because I didn't hide properly enough and the last time was because I didn't know what the fuck I was doing inside the hideout and I lost the sun mask.
It's a real pain in the ass to get through, especially since you need to do it twice to get the bottle and the Mailman's Hat.
We never see Kafei grow up, so are we to assume he stays in child form? This has pedo written all over it!
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sidewaydriver
2010 SLF Tag Champ
Title: ( ͡� 
Joined: May 11 2008
Posts: 6160
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While I wouldn't complain at a MM sequel, I'd prefer something more along the lines of a spiritual successor.
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 Shake it, Quake it, Space Kaboom. |
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Blackout
Title: Captain Oblivious
Joined: Sep 01 2007
Location: That Rainy State
Posts: 10376
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Posting here because I didn't feel like making a whole new thread.
What's the deal with Wind Waker's difficulty curve? Don't get me wrong I love the game, but it seems to hand out rupees and bombs and arrows as soon as I trip over grass or slap a baddie. I have like over 1500 rupees and am maxed out on bombs arrows etc. What's the point of having a wallet that can hold 5000 rupees? I haven't even had to buy anything even close to that expensive. Or really buy anything besides bait and pears, which I almost never use anyway.
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Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
Posts: 7287
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| Blackout wrote: |
| What's the deal with Wind Waker's difficulty curve? Don't get me wrong I love the game, but it seems to hand out rupees and bombs and arrows as soon as I trip over grass or slap a baddie. I have like over 1500 rupees and am maxed out on bombs arrows etc. What's the point of having a wallet that can hold 5000 rupees? |
In case younger kids need mommy or daddy to help them by bombing around with the Tingle Tuner.
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 "Life is a waste of time. Time is a waste of life. Get wasted all the time, and you'll have the time of your life!" |
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Blackout
Title: Captain Oblivious
Joined: Sep 01 2007
Location: That Rainy State
Posts: 10376
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That's another thing, I don't need the Tingle Tuner to complete the game do I? I know he pranced around and talked about how I need it, but that's just in game marketing bullshit right?
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24887
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| lordsathien wrote: |
| Blackout wrote: |
| What's the deal with Wind Waker's difficulty curve? Don't get me wrong I love the game, but it seems to hand out rupees and bombs and arrows as soon as I trip over grass or slap a baddie. I have like over 1500 rupees and am maxed out on bombs arrows etc. What's the point of having a wallet that can hold 5000 rupees? |
In case younger kids need mommy or daddy to help them by bombing around with the Tingle Tuner. |
Those kids would never get past the stealth shit in the fortress.
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Doddsino
Joined: Oct 01 2009
Posts: 5316
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I played about 10 minutes of Windwaker before I said "fuck this".
It's probably the only time I've ever been turned off by Zelda...and I've played the CGI games.
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sidewaydriver
2010 SLF Tag Champ
Title: ( ͡� 
Joined: May 11 2008
Posts: 6160
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You missed out.
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 Shake it, Quake it, Space Kaboom. |
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Doddsino
Joined: Oct 01 2009
Posts: 5316
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How can I miss out on something I'm not missing?
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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
Posts: 16136
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wind waker was actually a fun game. i thought the combat was more challenging than OoT & MM.
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| Klimbatize wrote: |
| I'll eat a turkey sandwich while blowing my load |
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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
Posts: 16136
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| Klimbatize wrote: |
| I'll eat a turkey sandwich while blowing my load |
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24887
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| Doddsino wrote: |
| and I've played the CGI games. |
You're thinking of Final Fantasy.
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Doddsino
Joined: Oct 01 2009
Posts: 5316
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Doddsino
Joined: Oct 01 2009
Posts: 5316
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JoshWoodzy
Joined: May 22 2008
Location: Goshen, VA
Posts: 6544
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I can't for the life of me understand why someone wouldn't like Wind Waker. That game was fucking fabulous and way more enjoyable than OoT and Twilight Princess, as well as harder, better combat and more rewarding in general. You playing the game for 10 minutes means you literally didn't even start the game yet, and that's ignorance.
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PJX
Joined: Jun 20 2008
Location: United Kingdom
Posts: 408
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Wind Waker's great but it's nowhere near the game OoT is. And as for it being harder and more rewarding in general...are you fucking kidding me?
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JoshWoodzy
Joined: May 22 2008
Location: Goshen, VA
Posts: 6544
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Once you beat OoT you basically don't want to play it again for 5 years. And when you do go back and play the game it's easy as fucking balls and completely lacks replay value.
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