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Most frustrating moments


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SoldierHawk
Moderator
Title: Warrior-Poet
Joined: Jan 15 2009
Location: San Diego, CA
PostPosted: Nov 09 2009 04:09 pm Reply with quote Back to top

The minigames to achieve the sigils for ultimate weapons in FFX. Lets just run down them, shall we?

Lightning dodger. If I ever, EVER meet the person who decided it was fun to stand on the fucking Thunder Planes and press X *200 fucking times*, and then have to start over again if you mess up even once, I will kick his ever-loving ass.

Butterfly hunt: Yes, lets make the player capture butterflies they can barely see, fight enemies twice as hard as the normal onces, and then start all over again if they fuck up even once. And for good measure, lets make them do it TWICE!

Cactaur red light, green light: okay this one isn't hard, but its fucking time consuming. The riddles and the games aren't difficult, it just takes for fucking ever to run to all the places the stupid cactaurs are hiding, even when you know exactly where they are. If you don't have No Encounters equipped, prepare to spend a good day or two on this one.

Chocobo race: there are no words for how much I loathe this. I understand being forced to beat the trainer. That's reasonable. But a perfect time of 0:00? Especially with the way the balloon and bird patters change all the time, and are fucking DESIGNED to screw you over? No. Just no.


All that, and FFX is still one of my favorite games of all time lol.


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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
PostPosted: Nov 09 2009 04:37 pm Reply with quote Back to top

Ice2SeeYou wrote:
The stupid lisence tests in Gran Turismo. I already bought the damn game, why do I have to be lisenced to play half of it? That's annoying, not fun.

oh god yes. the super license is the most frustrating one. i got the super license in GT2, but not in GT3.


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Ice2SeeYou
Title: Sexual Tyrannosaurus
Joined: Sep 28 2008
Location: South of Heaven
PostPosted: Nov 09 2009 05:48 pm Reply with quote Back to top

username wrote:
Ice2SeeYou wrote:
The stupid lisence tests in Gran Turismo. I already bought the damn game, why do I have to be lisenced to play half of it? That's annoying, not fun.

oh god yes. the super license is the most frustrating one. i got the super license in GT2, but not in GT3.


I only had GT1, but I remember needing about 500 tries to get the best lisence. When I finally did it, I didn't have any sense of accomplishment. My only thought was "thank fucking god I never have to do that again."


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JRA
Joined: Sep 17 2007
Location: The Opium Trail
PostPosted: Nov 09 2009 08:28 pm Reply with quote Back to top

Doddsino wrote:

Supply Lines in San Andreas....you have to take out these fucking vans with a toy plane, and you have a timer, gas, and their destination points to worry about. Not to mention, they shoot back and your plane sucks at taking damage. Fuck this mission.


I smashed my GTA disc into pieces because of that fucking mission.


There are a lot of what if's in life Donny. What if I hit you really hard in the face, knocked yo shit to the back of yo skull? What if I....had you girl gargle my nuts? The fact remains, you are a fuckin mutant.
 
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Sedix19
Title: ~Baffling Artist~
Joined: Oct 01 2009
Location: U.S.A.
PostPosted: Nov 09 2009 09:09 pm Reply with quote Back to top

Soul Calibur III's unpredictable A.I.
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The M Blaze
Title: Emo Git
Joined: Feb 15 2009
Location: Finland
PostPosted: Nov 09 2009 09:24 pm Reply with quote Back to top

I swear they made Supply Lines easier in the PC version of San Andreas. On the PS2 it took me hours to complete the mission, whereas on the PC I finished it on my first or second attempt without any trouble despite still sucking and failing at controlling the damn plane. Thankfully GTA IV did away with everything related to RC planes.

Shenmue II had this one really annoying portion where all you did was cross narrow planks using QTEs (with the D-pad, no less... I was playing on the Xbox, which made it even harder.), and if you missed one input you were dead. This went on for ten floors or so. Now, you can save whenever you want in Shenmue II (including between the aforementioned planks), but take a wild guess if I happened to know that when playing the game for the first time. So yeah, I ended up having to attempt that part at least twenty or thirty times, each time starting from the bottom floor. This, of course, included several tries where I fucked up at the top floor and the very last goddamn plank. Naturally, when you finally reach the end of the plank crossing bullshit, you get a cutscene where Ren greets you and informs you that he used the elevator to get up to the top floor. I guess that's supposed to be funny, but somehow I wasn't amused. Anyway, how come there was no elevator when I looked around the building earlier?

Yes, the main reason I found this so frustrating was the fact that I was a moron and didn't notice the save icon in the menu beforehand, but the whole part is just so incredibly tedious and difficult anyway that it's easily my least favorite moment between both of the Shenmue games.


It's amazing how many of life's problems are solved by indiscriminate cannon fire.
 
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