Shadowman's level had too much lava. I figured japanese themed or maybe forest at night or something.
Topman's level was gay, and had evil giant cats for some reason.
In fact, Megaman 3 in general started to fall apart, in both boss/level association and boss weakness logic.
BTW, I don't ever remember boss weaknesses, so whenever I start a megaman game I never know if the ice boss is going to be weak to the fire boss, or have the one weapon strong against the fire boss.
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