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Worst gameplay mechanics ever


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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Nov 13 2008 07:59 am Reply with quote Back to top

I nominated Final Fantasy: Crystal Chronicles for THAT STUPID FUCKING POT.
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Ermac
Title: Thread Killer
Joined: Aug 04 2008
Location: Outworld
PostPosted: Nov 13 2008 08:02 am Reply with quote Back to top

you wake up early Syd, its like 7AM your time.

I would add more but I havent played this game yet, do elaborate


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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Nov 13 2008 08:44 am Reply with quote Back to top

I get up early because I have to be to work early; I'm there right now.

In FFCC, the world is covered in poison gas and you carry around a pot that projects an aura that protects you from in it. Its range is limited and you have to put it down to fight. It makes the game completely unplayable with a single player and nearly unplayable with less than four.
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Nekkoru
Title: Polish Pickle Wench
Joined: Jan 25 2008
Location: Warsaw, Poland
PostPosted: Nov 13 2008 08:47 am Reply with quote Back to top

I'd nominate the Dawn Of Souls version of FF2. You literally can't beat that game without a shitload of luck. Most monsters later in the game have one-hit-KO moves that are unblockable (stone, for example) and they always get to you first. Also, monsters appear in the same spots over and over again.

It had good music, though.


You should totally check out the IRC channel.
While you're at it, go check out my band, Her Majesty's Heroines.
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Mr. Bomberman
2009 Forum Champion
Title: (still) token black.
Joined: Jan 27 2006
Location: Home of the lost towers
PostPosted: Nov 13 2008 01:19 pm Reply with quote Back to top

I hated Spelunker (NES)'s "fall down a 1/100th of an inch and you're dead" nonsense.


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Xbox Live: HazNobody, pronounced "HAz". | Haven't went to IRC yet? Go! #sydlexia @ DALnet. | Y'all should play some Super Robot Wars J (hey that rhymes!) | yeah I'm back who gives a shit
 
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Probable Muppet
Joined: Aug 05 2008
Location: CA
PostPosted: Nov 13 2008 01:50 pm Reply with quote Back to top

Not sure if it counts but I'd nominate any eighties era arcade game that featured a track ball. I have been pinched too many times.
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Nov 13 2008 10:37 pm Reply with quote Back to top

The arcade vetsion of Sonic Blast Man

Win, or break your hand trying!
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hot2trotzki
Title: pants sultan
Joined: Nov 08 2008
Location: Nü England
PostPosted: Nov 13 2008 10:40 pm Reply with quote Back to top

to beat the dead horse of deservedly obscure NES games:

-the hit detection in Defenders of Dynatron City (some enemies are basically immune to some characters attacks because of it. The others you just have to shoot at about 5 times to get 1 Official, Registered, The-Only-One-With-Ed-McMahon's-Picture-On-It hit).

-Skull and Crossbones (a goofy black Tengen cart). You have to kill 16 enemies to go fight the boss. You get a limited number of weapons. You have to use all your weapons before you can use your unlimited-use fists. Therefore, you will often have to use all your weapons before you can go fight the boss.


post apocalypse...PRE-WACKINESS!
 
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Ba'al
Title: Zerg Zergling
Joined: Mar 02 2008
Location: Uranus
PostPosted: Nov 13 2008 10:44 pm Reply with quote Back to top

Bart Vs. The Space Mutants's use of putting run and jump on the same button.


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hot2trotzki
Title: pants sultan
Joined: Nov 08 2008
Location: Nü England
PostPosted: Nov 13 2008 10:47 pm Reply with quote Back to top

oh, that reminds me--the NES's NARC did that too: jump and crouch = A... bullets and missiles = B. RECIPE FOR SUCCESS.

Especially if "success" = "accidentally blowing a footsoldier into a rain of limbs and bodyparts with one of your few missiles, instead of shooting him with the single bullet that would have been enough"


post apocalypse...PRE-WACKINESS!
 
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Slayer1
Title: ,,!,, for you know who
Joined: Sep 23 2008
PostPosted: Nov 13 2008 11:02 pm Reply with quote Back to top

hot2trotzki wrote:
oh, that reminds me--the NES's NARC did that too: jump and crouch = A... bullets and missiles = B. RECIPE FOR SUCCESS.

Especially if "success" = "accidentally blowing a footsoldier into a rain of limbs and bodyparts with one of your few missiles, instead of shooting him with the single bullet that would have been enough"


heh, even though Narc was my first NES game I gotta say the point to go and arrest the drug dealers and Hobos was kind of pointless. I know want to play a game where I can shoot people, but instead I'd rather arrest them! Go being Politically Correct! But then again you can't arrest the Clown's, Trashmen and the Hippies that go around trying to blow your brains out ( which is kinda hypocritical).

Then you could say leading dogs onto mines is wrong... lol
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Cameron
Title: :O � O:
Joined: Feb 01 2008
Location: St. Louis, MO
PostPosted: Nov 13 2008 11:34 pm Reply with quote Back to top

Fighting Masters for Sega Genesis. Who honestly thought it was a good idea to create a fighting game with ONE attack button?


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Knyte
2010 SLF Tag Champ*
Title: Curator Of The VGM
Joined: Nov 01 2006
Location: Here I am.
PostPosted: Nov 14 2008 12:18 am Reply with quote Back to top

Resident Evil 4 on PC.

It's on the PC now, but you can't use the keyboard and mouse to play it!
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Kubo
Joined: Aug 24 2005
Location: Mount Holly, NJ
PostPosted: Nov 14 2008 12:56 am Reply with quote Back to top

Drakken (I think it was called) for SNES.
Walk around a weirdly colored polygon-based world. When you run into enemies, you CAN'T CONTROL YOUR PARTY.

What the fuck is up with that "game"?


Thou, because I am wroth, be not dismayed, for I shall win the strife, whoever circle round within for the defence. This their insolence is not new, for of old they used it at a less secret gate, which still is found without a bolt. Above it thou didst see the dead inscription; and already on this side of it
descends the steep, passing without escort through the circles,
One such that by him the city shall be opened to us.
 
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ReeperTheSeeker
Joined: Aug 26 2007
PostPosted: Nov 14 2008 01:00 am Reply with quote Back to top

Comeback AI in racing Games.

"How the hell did Toad get in front of me! He was in 8th five seconds ago!!!!"


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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
PostPosted: Nov 14 2008 01:02 am Reply with quote Back to top

pretty much everything about dark sector. when a company manages to cram so many terrible ideas into the same game that it inspires me to get a GED so I can go to school and learn how to make games, you know it's bad.


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Slayer1
Title: ,,!,, for you know who
Joined: Sep 23 2008
PostPosted: Nov 14 2008 01:06 am Reply with quote Back to top

I remember Drakken... You only control one at a time and the rest of your party has the intelligence lower then anything... I'm glad I got it preowned for fifty cents at Gamestop.... that could be why I had no clue what I was doing with out the instruction manual.
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TheRoboSleuth
Title: Sleuth Mark IV
Joined: Aug 08 2006
Location: The Gritty Future
PostPosted: Nov 14 2008 03:38 am Reply with quote Back to top

Eternal Champions had a meter for your standard specials. Ideally, it got rid of projectile fests, but that combined with the lack of combos meant you took a character with really good basic attacks and mashed away. Also, if you had the standard 3 button, you had to press start to switch between kicks and punches.


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nihilisticglee
Joined: Oct 12 2007
PostPosted: Nov 14 2008 04:20 am Reply with quote Back to top

Syd Lexia wrote:
I get up early because I have to be to work early; I'm there right now.

In FFCC, the world is covered in poison gas and you carry around a pot that projects an aura that protects you from in it. Its range is limited and you have to put it down to fight. It makes the game completely unplayable with a single player and nearly unplayable with less than four.


just making sure you know you can press X (or maybe it is y, I haven't played in awhile) to have the Mog carry it. It slows down single player a little, but it wasn't so bad.

I have to nominate the POW from SC:DB. They are just terrible implemented (I.E. slow, sluggish, a lot of needless muscle memory, completely unplayible on the move), and since they are the only moves you will be using, they were kind of a big deal.
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hot2trotzki
Title: pants sultan
Joined: Nov 08 2008
Location: Nü England
PostPosted: Nov 14 2008 10:33 am Reply with quote Back to top

How about Little Nemo, the Dream Master? Whose brilliant idea was it to give him a slow, almost-no-range, upward-arching, very-short-term-stun attack?

Nemo's basic candy-throwing attack makes Chef Peter Pepper from Burgertime look like Arnold Friggen Shwartzenegger.


post apocalypse...PRE-WACKINESS!
 
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Kojjiro!
Joined: Feb 16 2008
PostPosted: Nov 14 2008 03:04 pm Reply with quote Back to top

Syd Lexia wrote:
I get up early because I have to be to work early; I'm there right now.

In FFCC, the world is covered in poison gas and you carry around a pot that projects an aura that protects you from in it. Its range is limited and you have to put it down to fight. It makes the game completely unplayable with a single player and nearly unplayable with less than four.



y-you k-k-know in single player you can get a m-moogle to carry it right?


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GPFontaine
Joined: Dec 06 2007
Location: Connecticut
PostPosted: Nov 14 2008 04:09 pm Reply with quote Back to top

Syd Lexia wrote:
I get up early because I have to be to work early; I'm there right now.

In FFCC, the world is covered in poison gas and you carry around a pot that projects an aura that protects you from in it. Its range is limited and you have to put it down to fight. It makes the game completely unplayable with a single player and nearly unplayable with less than four.


The game has no fucking ending. I kept playing, and playing, and playing, and nothing ever happened. Ever. This game sucks balls.



 
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nihilisticglee
Joined: Oct 12 2007
PostPosted: Nov 14 2008 05:17 pm Reply with quote Back to top

GPFontaine wrote:
Syd Lexia wrote:
I get up early because I have to be to work early; I'm there right now.

In FFCC, the world is covered in poison gas and you carry around a pot that projects an aura that protects you from in it. Its range is limited and you have to put it down to fight. It makes the game completely unplayable with a single player and nearly unplayable with less than four.


The game has no fucking ending. I kept playing, and playing, and playing, and nothing ever happened. Ever. This game sucks balls.


There is an ending, it is just hard to get to. It involves getting the unkown element, which will let you cross into the Abyss, where you fight the guy that made all the poison gas, and then a giant bird thing, and then all your memories. Also, there were a bunch of side stories going on.

Yeah, I liked FF:CC, not the best game ever, but it was fun
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GPFontaine
Joined: Dec 06 2007
Location: Connecticut
PostPosted: Nov 14 2008 05:33 pm Reply with quote Back to top

nihilisticglee wrote:
GPFontaine wrote:
Syd Lexia wrote:
I get up early because I have to be to work early; I'm there right now.

In FFCC, the world is covered in poison gas and you carry around a pot that projects an aura that protects you from in it. Its range is limited and you have to put it down to fight. It makes the game completely unplayable with a single player and nearly unplayable with less than four.


The game has no fucking ending. I kept playing, and playing, and playing, and nothing ever happened. Ever. This game sucks balls.


There is an ending, it is just hard to get to. It involves getting the unkown element, which will let you cross into the Abyss, where you fight the guy that made all the poison gas, and then a giant bird thing, and then all your memories. Also, there were a bunch of side stories going on.

Yeah, I liked FF:CC, not the best game ever, but it was fun


Really?

How many times do you have to beat the same levels over and over to get to it?



 
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hot2trotzki
Title: pants sultan
Joined: Nov 08 2008
Location: Nü England
PostPosted: Nov 15 2008 11:53 am Reply with quote Back to top

You know, the puny stun-candy main attack in Little Nemo pissed me off so much I've tried to wring an entire article on crappy NES stun weapons out of it..

with limited success.


post apocalypse...PRE-WACKINESS!
 
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