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Megaman Anniversary Collection


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Dii Infer
Title: Boobie Engineer
Joined: Jun 01 2007
Location: Texas
PostPosted: Jul 11 2008 12:41 am Reply with quote Back to top

I got this for my GameCube a couple days ago. I'm almost done with Megaman 1 but I got killed by that darn Robot Copy boss and I got pissed. I threw my TV remote and the range is screwed (I have to get like within a foot and a half in order to use it at all, which defeats the purpose of having a remote if you have to get closer to it). I dunno why I did that though, I normally handle my anger much better than that. I need to spend some cash on a new universal remote sometime.

But anyway yeah, this game is great. Who else has it? Megaman


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DarknessDeku
Title: Deku Scrub
Joined: Dec 08 2007
Location: The Forest
PostPosted: Jul 11 2008 12:44 am Reply with quote Back to top

I used to have it, but it replaced it with the X Collection.


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Dii Infer
Title: Boobie Engineer
Joined: Jun 01 2007
Location: Texas
PostPosted: Jul 11 2008 12:47 am Reply with quote Back to top

DarknessDeku wrote:
I used to have it, but it replaced it with the X Collection.


I'd like to get that sometime if I ever stumble upon it at a GameStop or anywhere else. I still have my SNES and I even prefer playing old-school games the original way (for the controllers, mainly), but Megaman X 2 and 3 are a bitch to find.


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UsaSatsui
Title: The White Rabbit
Joined: May 25 2008
Location: Hiding
PostPosted: Jul 11 2008 01:11 am Reply with quote Back to top

Use the electric beam on the clone. It does the most damage, it's easier for you to dodge it when he throws it back at you, and you can use the pause trick.
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Dii Infer
Title: Boobie Engineer
Joined: Jun 01 2007
Location: Texas
PostPosted: Jul 11 2008 12:29 pm Reply with quote Back to top

The pause trick is a cheap glitch. I'M NO CHEATER!!! (Actually, I used it a lot during Yellow Devil and Dr. Wily, so I'm lying.)


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Mitch
Joined: Jun 04 2008
Location: Alabama
PostPosted: Jul 11 2008 12:47 pm Reply with quote Back to top

I want anniversary collection and already have X collection. Might go to gamestop to look into it this weekend.Or order from amazon or ebay.

Dii Infer: You can get both X2 and X3 on amazon and probably ebay, but they're expensive.
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Dii Infer
Title: Boobie Engineer
Joined: Jun 01 2007
Location: Texas
PostPosted: Jul 11 2008 01:30 pm Reply with quote Back to top

Mitch wrote:
Dii Infer: You can get both X2 and X3 on amazon and probably ebay, but they're expensive.


That's another reason why I'd rather buy the collection.


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DarknessDeku
Title: Deku Scrub
Joined: Dec 08 2007
Location: The Forest
PostPosted: Jul 11 2008 01:32 pm Reply with quote Back to top

Dii Infer wrote:
The pause trick is a cheap glitch. I'M NO CHEATER!!! (Actually, I used it a lot during Yellow Devil and Dr. Wily, so I'm lying.)


I can beat Yellow Devil with just the mega buster.


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Wolfman Jake
Joined: Nov 29 2006
Location: Minnesota
PostPosted: Jul 11 2008 02:21 pm Reply with quote Back to top

Dii Infer wrote:
I got this for my GameCube a couple days ago.


You aren't at all annoyed that the positions of the "jump" and "fire" buttons are reversed with the GCN version of Megaman Anniversary Collection? Classically, "fire" is left of "jump" in Megaman games, but for whatever reason, Atomic Planet got it reversed for the GCN port. In contrast, the PS2 version of the game maintains that classic control set-up, and the Xbox version even lets you configure the control layout to your liking. By the way, does the GCN version have the remixed music when you play with "Navi Mode" enabled? I've heard conflicting reports on whether or not the remixed tracks were absent in the GCN version.
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scamrock
Title: Space Bastard
Joined: Jan 26 2008
Location: Planet Druidia
PostPosted: Jul 11 2008 02:39 pm Reply with quote Back to top

Wolfman Jake wrote:
Dii Infer wrote:
I got this for my GameCube a couple days ago.


You aren't at all annoyed that the positions of the "jump" and "fire" buttons are reversed with the GCN version of Megaman Anniversary Collection? Classically, "fire" is left of "jump" in Megaman games, but for whatever reason, Atomic Planet got it reversed for the GCN port. In contrast, the PS2 version of the game maintains that classic control set-up, and the Xbox version even lets you configure the control layout to your liking. By the way, does the GCN version have the remixed music when you play with "Navi Mode" enabled? I've heard conflicting reports on whether or not the remixed tracks were absent in the GCN version.


That pissed me off too. In retrospect, I wish I would have got the PS2 version. But for whatever reason, I was thinking that since they were orignally released on a Nintendo console, I would get it for a Nintendo Console. Big mistake. I have the hardest time with it just because of this.


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Dii Infer
Title: Boobie Engineer
Joined: Jun 01 2007
Location: Texas
PostPosted: Jul 11 2008 04:30 pm Reply with quote Back to top

scamrock wrote:
Wolfman Jake wrote:
Dii Infer wrote:
I got this for my GameCube a couple days ago.


You aren't at all annoyed that the positions of the "jump" and "fire" buttons are reversed with the GCN version of Megaman Anniversary Collection? Classically, "fire" is left of "jump" in Megaman games, but for whatever reason, Atomic Planet got it reversed for the GCN port. In contrast, the PS2 version of the game maintains that classic control set-up, and the Xbox version even lets you configure the control layout to your liking. By the way, does the GCN version have the remixed music when you play with "Navi Mode" enabled? I've heard conflicting reports on whether or not the remixed tracks were absent in the GCN version.


That pissed me off too. In retrospect, I wish I would have got the PS2 version. But for whatever reason, I was thinking that since they were orignally released on a Nintendo console, I would get it for a Nintendo Console. Big mistake. I have the hardest time with it just because of this.


I've gotten used to the controls, honestly. At first it was annoying but I eventually got used to them.

I dunno for sure about Navi Mode and the remixed tracks, though. I never use that feature.


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Douche McCallister
Moderator
Title: DOO-SHAY
Joined: Jan 26 2007
Location: Private Areas
PostPosted: Jul 11 2008 04:31 pm Reply with quote Back to top

Remixed tracks are pretty sweet, not a fan of Navi Mode though.


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ShadowViperX
Title: Underhanded ninja
Joined: May 25 2008
Location: One of the fifty states
PostPosted: Jul 11 2008 05:37 pm Reply with quote Back to top

Never used the pause glitch in my life(I don't remember doing so, anyway).

I had it for the Xbox and beat every single game on it. T'was an awshum collection.

I never owned the X Collection, but an old college roommate of mine had it. I beat the first four games.

Now that I compare it to the present, it suddenly seems very sad that Megaman 9 may never be connected with the other games in a unified CD assortment. Ah, well, whatever.

Oh, and DOO-SHAY(honestly, why is that your title?), whats with that new mission in life? You trying to beat a megaman game or invent a hookshot?


I want you all to repeat after me:

I AM
SOFA KING
WE TODD ED

Now, your turn.*SNICKER*

This Is A Joke
 
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Douche McCallister
Moderator
Title: DOO-SHAY
Joined: Jan 26 2007
Location: Private Areas
PostPosted: Jul 11 2008 05:43 pm Reply with quote Back to top

It happened when Val made the similarity to Touche and Douche, it would seem that Douche would sound like Doo-Shay. And that is M3GA MAN...er, I mean Megaman getting whipped.


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UsaSatsui
Title: The White Rabbit
Joined: May 25 2008
Location: Hiding
PostPosted: Jul 11 2008 06:00 pm Reply with quote Back to top

People who say they never used the pause glitch either have never beat Megaman or are lying.

The demon is beatable, but the clone is damn near impossible without it.
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Valdronius
Moderator
Title: SydLexia COO
Joined: Aug 22 2005
Location: The Great White North
PostPosted: Jul 11 2008 06:02 pm Reply with quote Back to top

I've done it on cartridge and emulator. The sad thing is, it was probably a good 5 years or more after I first played it that I finally beat MM3 without using the zombie cheat.


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A Hispanic dude living in Arizona knows a lot of Latinas? That's fucking odd.

 
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Douche McCallister
Moderator
Title: DOO-SHAY
Joined: Jan 26 2007
Location: Private Areas
PostPosted: Jul 11 2008 06:43 pm Reply with quote Back to top

I've beaten all the Megamans 1-8, In all honesty what is the pause glitch?


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DarknessDeku
Title: Deku Scrub
Joined: Dec 08 2007
Location: The Forest
PostPosted: Jul 11 2008 06:52 pm Reply with quote Back to top

Douche McCallister wrote:
I've beaten all the Megamans 1-8, In all honesty what is the pause glitch?


It only works on Mega Man 1. It helps if you use Elecman's weapon. Shoot at somebody and pause the game, that's one hit. Then quickly unpause and pause again and it counts as another hit. Keep doing it until the boss is dead or the lighting has passed the boss.


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DarknessDeku is already assimilated by the bots.
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Douche McCallister
Moderator
Title: DOO-SHAY
Joined: Jan 26 2007
Location: Private Areas
PostPosted: Jul 11 2008 06:59 pm Reply with quote Back to top

Well that definitly would have made things a little easier. Probably still won't use it.


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M3GA MAN
Title: The Big A
Joined: Jun 19 2008
Location: Nowhere.
PostPosted: Jul 11 2008 11:16 pm Reply with quote Back to top

I only used it on that bastard Yellow Devil, Im going to TRY to replay the game without pause trick. Also Douche dont forget my statement, I WILL MEET YOU IN HELL AND I WILL DO SOMETHING OF EPICLY EVIL PROPORTIONS.
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UsaSatsui
Title: The White Rabbit
Joined: May 25 2008
Location: Hiding
PostPosted: Jul 12 2008 02:32 am Reply with quote Back to top

You're all liars.

(and you can do the pause glitch with some success with fireman's weapon too. It helps on Wily, but it's not needed)
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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
PostPosted: Jul 12 2008 02:55 am Reply with quote Back to top

I thought the pause trick was removed from the anniversary collection.


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Dii Infer
Title: Boobie Engineer
Joined: Jun 01 2007
Location: Texas
PostPosted: Jul 12 2008 03:01 am Reply with quote Back to top

UsaSatsui wrote:
The demon is beatable, but the clone is damn near impossible without it.


Actually, I'm the complete opposite. I depend on the pause trick to kill Yellow Devil but I managed to finish off the clone with the buster alone.


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Chrisby
Joined: Mar 31 2006
Location: Where my computer is.
PostPosted: Jul 12 2008 12:10 pm Reply with quote Back to top

Pause trick is still in the Anniversary collection.

Also Yellow Devil is a douche bag in that game.
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JRA
Joined: Sep 17 2007
Location: The Opium Trail
PostPosted: Jul 12 2008 12:31 pm Reply with quote Back to top

Ah, the Anniversary collection. My NES system had broekn down some 15-17 years ago, I was never able to play a single NES Mega Man game until the summer of 2004. I have very fond memories of nostalgia and such upon getting that collection. Honestly the "Jump" and "fire" switch didn't bother me so much cos it had been years since I had played the games anyway. Ever since I bought that collection, I have proceeded to beat each of the classic games a thousand times (well not 7 or 8 cos they kinda suck) and playing them has still not gotten old.


There are a lot of what if's in life Donny. What if I hit you really hard in the face, knocked yo shit to the back of yo skull? What if I....had you girl gargle my nuts? The fact remains, you are a fuckin mutant.
 
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