I almost didn't make a thread for this, but I want to see your reactions to this individually.
Yeah.
I'm not a bad enough dude, but I am an edgy little shit. I'll do what I can.
sidewaydriver
2010 SLF Tag Champ
Title: ( ͡� 
Joined: May 11 2008
Posts: 6160
Posted:
Dec 21 2011 01:39 am
This game needs more Hitler.
Shake it, Quake it, Space Kaboom.
username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
Posts: 16135
Posted:
Dec 21 2011 01:50 am
it looks pretty, but playing that on a touch screen would drive me nuts
and you can buy everything from the get go? thats weak
Klimbatize wrote:
I'll eat a turkey sandwich while blowing my load
jprime
Title: Ex-GameWinners
Joined: Jan 27 2008
Location: Southern Ontario
Posts: 6962
Posted:
Dec 21 2011 02:01 am
I preferred the original version's opening story, the icons are harassing, the transitions look forced, the challenges are unnecessary, the airship is missing and they should've given Vile that extra line when the game first came out for the SNES. Oh, and I don't like the Mavericks' new designs.
Arlock41
Title: Naunie
Joined: Dec 07 2008
Posts: 1026
Posted:
Dec 21 2011 02:04 am
...the fuck is this shit?
Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
Posts: 7287
Posted:
Dec 21 2011 04:17 am
Arlock41 wrote:
...the fuck is this shit?
Seconded. Egoraptor will lose his shit when he sees this.
Murdar Machene
New Member
Title: bimmy
Joined: Nov 06 2005
Location: the black warriors turf
Posts: 3207
Posted:
Dec 21 2011 04:45 am
This looks incredible. The upscaled sprites look far superior to anything the SNES could have produced.
The story is much more civilized and fluent here, and they've removed the boring mandatory sections that do nothing for the game...thank god.
Overall this looks like a vast improvement over the original, and I'm glad to finally see a good megaman game on superior-than-gamepad touch controls.
taterfyrings
Joined: Sep 25 2009
Location: Bergen, Norway
Posts: 395
Posted:
Dec 21 2011 09:03 am
Lol, I stick to my snes-version thank you.
Mr. Satire
Joined: Jun 08 2010
Location: Termina Field
Posts: 1541
Posted:
Dec 21 2011 10:46 am
If I were a Mega Man fan, I would get this for my iPhone. Sounds neat.
Signature by Hacker (RIP)
The Opponent
Title: Forum Battle WINNER
Joined: Feb 24 2010
Location: The Danger Zone
Posts: 3495
Posted:
Dec 21 2011 12:14 pm
Murdar Machene wrote:
This looks incredible. The upscaled sprites look far superior to anything the SNES could have produced.
The story is much more civilized and fluent here, and they've removed the boring mandatory sections that do nothing for the game...thank god.
Overall this looks like a vast improvement over the original, and I'm glad to finally see a good megaman game on superior-than-gamepad touch controls.
They still don't fix the fact that much of the game's challenge can go away by throwing money at it. Normally I'm not against that idea, but for a game as relatively small as this, that should not be allowed at all.
I'm not a bad enough dude, but I am an edgy little shit. I'll do what I can.
Greg the White
Joined: Apr 09 2008
Location: Pennsylvania
Posts: 3112
Posted:
Dec 21 2011 01:58 pm
Superior in every way.
So here's to you Mrs. Robinson. People love you more- oh, nevermind.
Preng
Title: All right, that's cool!
Joined: Jan 11 2010
Location: Accounting Dept.
Posts: 1690
Posted:
Dec 21 2011 02:05 pm
Although I think achievements in video games can be cool, their inclusion in this game is a bit depressing. Rapid pop-ups like the ones in the video are a surefire way to disrupt any immersion the player has with the game.