I've done as much research as I can and it pretty much looks like if this passes, I (and other LPers) are kinda effed in the a. Can someone with a more level head (or who's better at parsing this stuff) give it a look see and explain just how worried (or not) I should be?
William Shakespeare wrote:
Love all, trust a few, do wrong to none.
UsaSatsui
Title: The White Rabbit
Joined: May 25 2008
Location: Hiding
Posts: 7565
Posted:
Jul 03 2011 04:06 pm
As far as I know, video games are the output of computer code, which is not subject to copyright (the code itself is, but not what the code produces).
Most LPers who have been hit with copyright claims so far have either been nailed because of issues with the music, or from malicious and fraudulent claims.
Yes, this could be an issue for people who like to upload videos of themselves singing, but this was already an issue.
I don't think this bill is a good thing, but I don't think it affects LPs, at least LPs of older games.
As far as I know, video games are the output of computer code, which is not subject to copyright (the code itself is, but not what the code produces).
That doesn't make much sense to me. That's like saying I can make the same game as someone else, using different code, say a different langauge. Then I could sell it.
I would think the style of code is somewhat standardized in the gamining community. I wouldn't be surprised in say the Spider-man games, Spiderman's webshot swing, and Link's Hook Shot, may have similar code determing how they move, and collide with objects. I'm not a programmer, but I would think output would be very important. I wouldn't want someone to be able to make the same game as me in a different langauge, or with a different style and sell it.
Greg the White
Joined: Apr 09 2008
Location: Pennsylvania
Posts: 3112
Posted:
Jul 03 2011 06:56 pm
Natsu wrote:
Quote:
As far as I know, video games are the output of computer code, which is not subject to copyright (the code itself is, but not what the code produces).
That doesn't make much sense to me. That's like saying I can make the same game as someone else, using different code, say a different langauge. Then I could sell it.
I would think the style of code is somewhat standardized in the gamining community. I wouldn't be surprised in say the Spider-man games, Spiderman's webshot swing, and Link's Hook Shot, may have similar code determing how they move, and collide with objects. I'm not a programmer, but I would think output would be very important. I wouldn't want someone to be able to make the same game as me in a different langauge, or with a different style and sell it.
In that case, you're stealing the code and copyrighted characters for your own profit etc. It's more comparable to say, reading a book out loud to a classroom.
So here's to you Mrs. Robinson. People love you more- oh, nevermind.
Douche McCallister
Moderator
Title: DOO-SHAY
Joined: Jan 26 2007
Location: Private Areas
Posts: 5672
Posted:
Jul 03 2011 07:03 pm
^ I hope that gets brought up as an argument. What is their argument against LP's?
UsaSatsui
Title: The White Rabbit
Joined: May 25 2008
Location: Hiding
Posts: 7565
Posted:
Jul 03 2011 07:22 pm
Natsu wrote:
Quote:
As far as I know, video games are the output of computer code, which is not subject to copyright (the code itself is, but not what the code produces).
That doesn't make much sense to me. That's like saying I can make the same game as someone else, using different code, say a different langauge. Then I could sell it.
You can. And it's been done. However, you can't copy the code, you need to design your own code from scratch, reverse-engineering it. Even just having access to the original code can get you in legal trouble.
And as Greg mentioned, you will still run into serious trouble by using trademarked (not copyrighted, trademarked) characters such as Mario, Link, and Spiderman. Also, I'm not sure where level designs fall under the law, but I'm certain that if there are protections available, they're filed.
So, yes, you won't run into any copyright issues recreating Super Mario Bros. in Flash. But you've probably got some other legal issues.
Quote:
I hope that gets brought up as an argument. What is their argument against LP's?
I haven't seen one, except that it's "streaming video". It's mostly just people trying to scare up support by interpreting the law as broadly as possible, and operating under the assumption that game footage is copyrighted.
I think the more realistic view of this is that large game makers have more important things to do than hunt down people posting game footage.
Blackout
Title: Captain Oblivious
Joined: Sep 01 2007
Location: That Rainy State
Posts: 10376
Posted:
Jul 03 2011 08:10 pm
I guess they could angle it as slander if someone does a particularly negative LP...
UsaSatsui
Title: The White Rabbit
Joined: May 25 2008
Location: Hiding
Posts: 7565
Posted:
Jul 03 2011 09:02 pm
Blackout wrote:
I guess they could angle it as slander if someone does a particularly negative LP...
Fair criticism is not slander. Opinion is not slander.
The biggest claims a company could make against an LP is misappropriation of trademark (VERY unlikely to pass muster unless the person doing it does something really blatant with a trademark like try and pass Mario off as their own) or through the music (The performance of a piece of music is copyrighted, and likely what the law is trying to stop. It's pretty clear 8-bit music isn't a "performance", but what about Guitar Hero songs, or the song a major artist agreed to record for a video game? This would be one for a court to decide, honestly.)
^That's certainly possible, though unlikely. And I think that's what this article and video are about. Making something illegal that isn't.
But realistically, Congress is a bit busy dealing with shit that matters to concern themselves over this. And even if it passes, it'll be essentially impossible to pull down every video on youtube that, for example, streams unauthorized music in any way. Enforcement will be way to difficult for it to be effective.
So it probably won't pass, and even if it does, it probably won't be enforced unless some publisher gets a hardon about it. You can already see that in action with movies and TV clips.
UsaSatsui
Title: The White Rabbit
Joined: May 25 2008
Location: Hiding
Posts: 7565
Posted:
Jul 03 2011 10:15 pm
Fighter_McWarrior wrote:
But realistically, Congress is a bit busy dealing with shit that matters to concern themselves over this.
This is not something insignificant, you know. Digital piracy is a real concern and a serious threat to copyright laws. This is several milti-billion dollar industries being undermined. That is a very large chunk of this nation's economy. It certainly needs to be addressed.
We all hate how certain groups are extremely overzealous in protecting their IP rights, and how they try and go places they probably shouldn't have the right to go. We all believe that as end users, we have certain rights that these groups are trying to chip away at. But I hope we can all agree at least that artists should have some right to control distribution of their work.
well there goes my lp of darkwing duck on nes with me singing the theme song over and over.
Zim: "I put the fires out!"
Tallest: "You made them worse!"
Zim: "Worse or better?"
Douche McCallister
Moderator
Title: DOO-SHAY
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Posts: 5672
Posted:
Jul 03 2011 10:54 pm
Better hurry up and post it!
Fighter_McWarrior
Title: Gun of Brixton
Joined: Jun 05 2011
Location: Down by the River
Posts: 1087
Posted:
Jul 03 2011 11:10 pm
UsaSatsui wrote:
Fighter_McWarrior wrote:
But realistically, Congress is a bit busy dealing with shit that matters to concern themselves over this.
This is not something insignificant, you know. Digital piracy is a real concern and a serious threat to copyright laws. This is several milti-billion dollar industries being undermined. That is a very large chunk of this nation's economy. It certainly needs to be addressed.
Obviously copyright protection is a real concern, but the copyright of a game is not under threat because someone posts a Youtube video about how to play it.
Hacker
Banned
Joined: Sep 13 2008
Posts: 3129
Posted:
Jul 04 2011 01:29 am
Can someone explain to me how LP's cost companies money?
At least with newer games that are for consoles that still exist...
Furthermore, how is some kid playing through castlevania on an LP making money that the company is not?
Mr. Satire
Joined: Jun 08 2010
Location: Termina Field
Posts: 1541
Posted:
Jul 04 2011 01:39 am
Notch, the developer of Minecraft is against this law being passed:
I’ve received a few emails about Bill S.978, a new bill proposed in the USA, which would make it illegal under certain circumstances to share videos of copyrighted materials over the internet. The problem is that it appears to also make it illegal to upload videos of games, such as let’s plays and speed runs. And I love watching let’s plays and speed runs.
If the bill passes, I suspect many game companies (including us) will add a special clause to the TOS specifically to allow posting videos of their games. A huge part of why Minecraft has grown so fast is the YouTube community.
Signature by Hacker (RIP)
Hacker
Banned
Joined: Sep 13 2008
Posts: 3129
Posted:
Jul 04 2011 01:43 am
Go Notch.
Although, if he doesn't file any claims or tells youtube minecraft videos are okay then I don't see a problem with that
UsaSatsui
Title: The White Rabbit
Joined: May 25 2008
Location: Hiding
Posts: 7565
Posted:
Jul 04 2011 02:15 am
Hacker wrote:
Can someone explain to me how LP's cost companies money?
At least with newer games that are for consoles that still exist...
Furthermore, how is some kid playing through castlevania on an LP making money that the company is not?
It's not about money. If you hold copyright, you hold the rights to distribute your work how you see fit. That means not allowing it to be distributed at all, if you so choose.
Listen I understand it but I think it's shitty of them.
For example, look at Harmony Gold, they haven't done much with Robotech lately as far as I can tell, But they fucking will not let Battletech's license holders use some images they all have in common due to a third part licensing misunderstanding, period, point blank never gonna happen in a million years. Even if The Macross copyright owners didn't give two shits and okayed Battletech to use images of the Tomakhawk and the Officer Pod Harmony Gold can STILL say no and shut it down, because they own the rights to the images and their distribution in the USA lock stock and barrel. It's a giant copyright mess that no one really benefits from, and probably permanently vaporwared Mechwarrior 5's development for PC / Xbox 360.
Pandajuice
Title: The Power of Grayskull
Joined: Oct 30 2008
Location: US and UK
Posts: 2649
Posted:
Jul 04 2011 06:33 am
Hacker wrote:
Can someone explain to me how LP's cost companies money?
At least with newer games that are for consoles that still exist...
Furthermore, how is some kid playing through castlevania on an LP making money that the company is not?
Well Let's Players basically show every minute of the game so one could conceivably watch a LP instead of buying and playing the game themselves. Or they could watch an LP and say, "wow, that game looks kind of crappy and boring. I was going to buy it but now that I've seen it, I don't want to." A savvy lawyer could argue revenue loss there.
It's like releasing a demo of a game that includes the full game. Why would you ever pay for the full version then if you can see the entire game?
I know playing and watching are two different experiences, but that's the only arguement for this law that makes a little bit of sense to me.
JoshWoodzy
Joined: May 22 2008
Location: Goshen, VA
Posts: 6544
Posted:
Jul 04 2011 02:40 pm
Pandajuice wrote:
Well Let's Players basically show every minute of the game so one could conceivably watch a LP instead of buying and playing the game themselves. Or they could watch an LP and say, "wow, that game looks kind of crappy and boring. I was going to buy it but now that I've seen it, I don't want to." A savvy lawyer could argue revenue loss there.
It's like releasing a demo of a game that includes the full game. Why would you ever pay for the full version then if you can see the entire game?
I know playing and watching are two different experiences, but that's the only arguement for this law that makes a little bit of sense to me.
Yeah, I can understand that. I know too many people who literally say "I was gonna play "such and such" but I watched a bunch of drunk guys play it and make fun of it and now I don't wanna buy it anymore, teehee!"
Greg the White
Joined: Apr 09 2008
Location: Pennsylvania
Posts: 3112
Posted:
Jul 04 2011 03:23 pm
Then on the other side, LP's have made me actually go out and buy games (Metro 2033 and a few Castlevania games most recently), so I guess that could be an argue in favor, but I doubt it could hold water. With very little evidence in terms of LP's affecting game sales, I think any court decisions will come down to how business-friendly any of the judges are.
That's kind of why I like Something Awful's three month rule. It keeps people from just running to Gamestop, firing up their capture card, and doing a straight run of the game on day one.
So here's to you Mrs. Robinson. People love you more- oh, nevermind.
Douche McCallister
Moderator
Title: DOO-SHAY
Joined: Jan 26 2007
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Posted:
Jul 04 2011 04:14 pm
G4 is still going to review games, and there reviews are not always good. What's the difference between seeing a bad game, followed by bad numbers and watching a LP of game you were interested in and seeing how bad it is.
Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
Posts: 7287
Posted:
Jul 04 2011 07:03 pm
Douche McCallister wrote:
G4 is still going to review games, and there reviews are not always good. What's the difference between seeing a bad game, followed by bad numbers and watching a LP of game you were interested in and seeing how bad it is.
You have to pay the cable company to watch G4, whereas internet can be piggybacked/shared.
While I think LPs and such will be fine. I'm pretty sure this kills things like AMVs, one of the few things actually on my channel ( http://www.youtube.com/user/lordsathien#p/u not a big fan of forcing auto-play).
"Life is a waste of time. Time is a waste of life. Get wasted all the time, and you'll have the time of your life!"