Anyone play these growing up? I use to play the hell out of them. I can't remember all the names of them so hopefully you guys can spark some up. But with the little I could remember and the power of Google I came up with...
Full Throttle
Freddy Pharkas: Frontier Pharmacist
The Kings Quest Series
I use to love these games as a kid, but other than Leisure Suit Larry (which all the new ones are garbage IMO anyway) they really fell off.
Syd Lexia
Site Admin
Title: Pop Culture Junkie
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Location: Wakefield, MA
Posts: 24886
Posted:
Nov 04 2010 12:23 pm
I'm a big fan of KQ1-7, LSL1-6, the LucasArts stuff, Phantasmagoria, and Hero's Quest. I don't like Quest For Glory though. I don't know why. And I have never played Police Quest or Space Quest.
Like Syd, I absolutely love Kings Quest 1-7, almost every LucasArts game as well as some of the cheesier old ones like Hugo's House of Horrors Trilogy. I really never get tired of these games, even when some of the games that may be older feel stale. These don't.
Quest For Glory, the first three, were remakes of the Hero's Quest games, renamed due to trademark concerns. But they're not straight remakes. They changed a lot of stuff, and it irritated me.
You can snag compliations for PQ and SQ that run on windows with built in dosbox pretty cheap!
Holy crap I just found a Leisure Suit Larry Compilation while looking for that amazon link!
When it comes to Police Quest 1 skip the box set VGA remake, it's unplayable due to the shitty driving, I recommend this version
JoshWoodzy
Joined: May 22 2008
Location: Goshen, VA
Posts: 6544
Posted:
Nov 04 2010 12:45 pm
Gotcha. I never got into them either.
Also, some I didn't mention were as follows:
Phantasmagoria - Kinda laughable now to those who never played it originally but to those who experienced it when it was new know how awesome it was.
Sanitarium - Probably the only adventure game that came out after 1996 that I give a shit about. It is utterly terrifying and will definitely let you waste a few hours wandering a creepy sanitarium as a guy with amnesia. Watch out for clowns.
Hitchhikers Guide to the Galaxy - A pure text driven game that throws some people off but those who love a good adventure will give it a whirl, and it's fucking hilarious. Not to mention co-written by Douglas Adams himself. If you liked Zork, you'll absolutely love this.
Sam and Max Hit the Road - Great fun, silly voice acting and a goofy MIDI score make this one a must play for anyone interested in the genre.
I didn't touch on some of the most popular ones like Maniac Mansion, Monkey Island, etc. because I don't really need to. You all know 'em.
Atma
Title: Dragoon
Joined: Apr 29 2010
Location: Cincinnati, OH
Posts: 2450
Posted:
Nov 04 2010 01:29 pm
That reminds me now of Myst and 7th Guest.
I couldn't help but feel that something was going to jump out and kill me while playing Myst.
That island was fucking eerie.
Police Quest was a lot of fun, I don't remember which one I played, but I remember pulling people over and giving them traffic tickets. One guy in a coat kept fumbling in his pockets so I wasted his ass. Turns out he was reaching for his badge. Also remember about dealing with some crazy guy in his underwear too. But thats about all I can remember.
Slayer1
Title: ,,!,, for you know who
Joined: Sep 23 2008
Posts: 4274
Posted:
Nov 04 2010 01:38 pm
Space Quest was the first adventure games I ever played. They had good humor and were a ball to play. I never got around to King's Quest, and it was only recently that I did get Phantasmagoria. Lately, I've been trying to settle down and play Beneath a Steel Sky and Lure of the Temptress.
Of all the adventure games, I will always hold the Monkey Island games as my favorite and closest to my heart!
Atma
Title: Dragoon
Joined: Apr 29 2010
Location: Cincinnati, OH
Posts: 2450
Posted:
Nov 04 2010 01:45 pm
Slayer1 wrote:
Of all the adventure games, I will always hold the Monkey Island games as my favorite and closest to my heart!
Played that for the first time late last year. Had a lot of fun with it.
FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
Posts: 12294
Posted:
Nov 04 2010 02:07 pm
Hugos house of horror
Doddsino
Joined: Oct 01 2009
Posts: 5316
Posted:
Nov 04 2010 02:38 pm
Day of the Tentacle
SNESGuy
Title: El Duderino
Joined: Jul 31 2010
Location: Da D.C
Posts: 1831
Posted:
Nov 04 2010 02:48 pm
Does Grim Fangango fall into this category?
Thorton02
Joined: Mar 13 2009
Location: Arlington
Posts: 467
Posted:
Nov 04 2010 03:50 pm
I thought Space Quest I had one of the best story lines. You could sometimes get instant replays and commentary from the creators if you ended up dying in bizarre ways. ZZ Top, the Blues Brothers and Madonna knock-offs were featured on the stage in the cantina in the Ulence Flats bar, but ZZ Top sued the makers so I think now it's just a generic alien playing music.
Did anyone play the Adventures of Willy Beamish?
No, I don't think I will fuck Stummies.
UsaSatsui
Title: The White Rabbit
Joined: May 25 2008
Location: Hiding
Posts: 7565
Posted:
Nov 04 2010 07:09 pm
Thorton02 wrote:
Did anyone play the Adventures of Willy Beamish?
Yep, it's on my list of games to walkthrough.
I still think anyone who "enjoys" an old King's Quest is looking through nostaliga-covered glasses. Those things were incredibly fucking frustrating. Particularly when you found out you missed an item you can't go back for, with no hint at all, and need to start over. After you paid 10 bucks for the hint book and found this out.
My favorites are the LucasArts ones...Maniac Mansion, Monkey Island, and Grim Fandango in particular.
I still think anyone who "enjoys" an old King's Quest is looking through nostaliga-covered glasses. Those things were incredibly fucking frustrating. Particularly when you found out you missed an item you can't go back for, with no hint at all, and need to start over. After you paid 10 bucks for the hint book and found this out.
That made winning more fulfilling though. Modern games like Trace Memory and Hotel Dusk are divided into chapters, and you can't advance until you've done everything you're supposed to do. They're still fun, but not as fun, because there's not really any way to lose.
Agreed. Games where you "can't lose" always have a very limited shelf life in my house.
InvaderDim
Title: Dispondent Adolescent
Joined: May 19 2010
Location: Denver, CO
Posts: 309
Posted:
Nov 05 2010 12:19 am
I played the hell out of LucasArts games as a youngling, however I was never very good at figuring out all the puzzles and such.
It's not illegal, it might give you some cavities
Blackout
Title: Captain Oblivious
Joined: Sep 01 2007
Location: That Rainy State
Posts: 10376
Posted:
Nov 05 2010 04:51 am
Just popping back in to say I loved Sam & Max, even though I've never heard the voice overs or soundtrack because the copy I had hated my computer back in the day.
Pandajuice
Title: The Power of Grayskull
Joined: Oct 30 2008
Location: US and UK
Posts: 2649
Posted:
Nov 05 2010 07:49 am
I grew up with and loved all the games listed already, but one of my favorite adventure games series hasn't been mentioned yet: Legend of Kyrandia. They were beautiful games that each had a lot of personality and were tons of fun to play through.
Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
Posts: 7287
Posted:
Nov 05 2010 07:52 am
Would the Ace Attorney games, or at least Edgeworth's also count?
"Life is a waste of time. Time is a waste of life. Get wasted all the time, and you'll have the time of your life!"
UsaSatsui
Title: The White Rabbit
Joined: May 25 2008
Location: Hiding
Posts: 7565
Posted:
Nov 05 2010 09:44 am
Quote:
That made winning more fulfilling though. Modern games like Trace Memory and Hotel Dusk are divided into chapters, and you can't advance until you've done everything you're supposed to do. They're still fun, but not as fun, because there's not really any way to lose.
Yeah. This right here was worth having to restart the game because you forgot the iron bar on the beach or the near-invisible shell on the island.
And don't get me started on that fucking cheese puzzle.
I see your point, though. Honestly, I think the LucasArts games were still pretty fun despite having "no way to lose". But really, some of the shit the King's Quest games was blatantly unfair and/or just designed to make you buy the walkthrough. And really, isn't a puzzle where you die the same as a puzzle where you can't progress, just with less "reloading"?
I don't think death or no-death matters in graphic-adventure, it's how well the game is designed.
I don't think death or no-death matters in graphic-adventure, it's how well the game is designed.
Agreed. I could care less either way, as long as the game is good. I don't like where you can miss an item, then have to restart the whole game. Thats down right infuriating.
I remember as a kid, one of the King's Quests, you had to drop a bag of peas or something like that to make this blue monster that was coming after you slip and fall.
That music freaked me out.
Also, NES's Univited, I still to this day refuse to play it since it tramatized me as a child. The part with the lady and in blue dress, and if you click on her or do anything to her, GIANT FUCKING SKULL OF DEATH. At 6 or 7 I dropped the remote, ran into my room, hid under my bed wielding a plastic ninja sword for defense. When My mother came under there to grab me, I smacked her with it.
To make matters worse, my Dad thought it would be funny to use a Grim Reaper Skull Mask to kick my door open and come in screaming "I'm going to eat you" later that night.
I can't even listen to the Univited music now.
Thanks Dad.
aika
Title: Narcissist
Joined: Apr 25 2008
Location: On the table.
Posts: 2041
Posted:
Nov 05 2010 10:25 am
Lol oh wow man I feel bad for you Atma ;D Also your dad is awesome.
I'm with Pandajuice on this one: the Legend of Kyrandia games had a ton of personality and were great fun to fiddle around with. As a kid I liked the second one best, but I'm sure you can probably guess why.
Uninvited gave me nightmares and I could never play it alone as a kid. I loved Shadowgate but I would always get lost about halfway through, heh. Deja Vu kinda sucked.
天上天下唯我独尊
UsaSatsui
Title: The White Rabbit
Joined: May 25 2008
Location: Hiding
Posts: 7565
Posted:
Nov 05 2010 10:28 am
Atma wrote:
I remember as a kid, one of the King's Quests, you had to drop a bag of peas or something like that to make this blue monster that was coming after you slip and fall.
That would be 5. I already did my Youtube Whoring for this thread, but you can see that in part 7 if you want to find it.
If not, let me explain this whole puzzle, and why it is universally hated. In the final castle, you could have 3 things randomly happen: The evil wizard shows up (you die, no save), the cat shows up (if he sees you he runs off to tell the evil wizard, but you can take him out with a fish and an empty sack, see below), and the blue monster can show up (he takes you to the dungeon).
Now, you -need- to have the blue monster take you to the dungeon once, since you need an item in the dungeon, the cheese. To get it, you need a fish hook, something tiny you only have one chance to get and you can't go back for it. If you miss it here, you've borked your game, since you can only be rescued from the dungeon one time. So if the blue monster gets you twice, you're stuck in the dungeon forever.
To defeat the blue monster, you throw a sack of peas at it. It trips, breaks it's neck, and dies. However, if you do this the first time you see him, you lose the game...he never comes back, and you need the cheese to win. And to get that sack to tie up the cat, you need to beat the blue monster first.
So, this part of the game is: Wander around, hope to fuck the wizard or cat doesn't show up before the monster, when the monster shows up DON'T kill it, get the cheese with the fish hook, get rescued, wander around, hope to fuck the wizard or cat doesn't show up before the monster again, kill the monster, bag up the cat, then all you need to do is hope to fuck the wizard doesn't show up. One stroke of bad luck, and it's restore time. Screw it up, and you're going back at least a half hour of gameplay, which includes at least one maze.
Who the fuck remembers shit like this fondly?
In all honesty, most of King's Quest V plays it fair (maybe 80%, the other KQ game I've played through wasn't nearly as intuitive and also had random death in the end), and it's still a pretty fun game so long as you know what not to forget at the points of no return. Still.
Thats the King's quest I remember playing the most, and I remember hating that blue fucking monster. But hell that was forever ago. Anywhere you can Emulate these games now a days?