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#sydlexia D&D Discussion Thread


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Lottel
Title: of the Eternal BWOG
Joined: Sep 02 2008
PostPosted: Mar 26 2009 06:16 pm Reply with quote Back to top

WELL, my grandma is not in a good mood so she decides that unplugging the internet constantly and leaving it off is a good way to make herself happy.
Now I don't know when I will and when I won't have internet. So if I randomly log off without saying anything and don't get back on within half an hour... she did it.
And on top of that, tomorrow night poses a problem. If I am not on by 11:05 I will probably not be getting on. :/ But if I have to leave my house and find a god damn corn field with internet access to play, bet your sweet _____ I will.
I am not gonna let you down, brothas!


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Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
PostPosted: Apr 25 2009 02:32 am Reply with quote Back to top

So usa's had to drop out. Who all is still involved in this thing? I've also been talking with Fernin and he thinks the newer comers to 3.5 edition could use a short lesson on some of the finer points of the game and when a certain skill hould be called for,

And please, no sneak attacking with siege weaponry.


"Life is a waste of time. Time is a waste of life. Get wasted all the time, and you'll have the time of your life!"
 
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Neutral-Bob
Title: Zarkin Frood
Joined: Aug 17 2006
Location: Casa Del Guapo
PostPosted: Apr 25 2009 02:40 am Reply with quote Back to top

It was times like this I wish I knew something about D&D. I never had any friends who played so I never got to learn. I've always wanted to though.


"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C.S Lewis
 
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Slayer1
Title: ,,!,, for you know who
Joined: Sep 23 2008
PostPosted: Apr 25 2009 04:51 pm Reply with quote Back to top

I probably won't be on the second week of may but once I get AOL reinstalled I'd be able to use mIRC again, but I'm not sure about gametable, we'll have to wait and see.
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Lottel
Title: of the Eternal BWOG
Joined: Sep 02 2008
PostPosted: Apr 26 2009 07:05 pm Reply with quote Back to top

ALRIGHT.
I am back! FOR GOOD. April is a busy month for me, Friday-wise. But from now on, my Fridays are free for the foreseeable future.
I just need to chat with Mr. DM about Falash and for a nice summary of what I missed. In the mean time, I will check the logs and read those.


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Lottel
Title: of the Eternal BWOG
Joined: Sep 02 2008
PostPosted: Apr 29 2009 07:50 pm Reply with quote Back to top

http://www.wizards.com/default.asp?x=dnd/4news/20090428
Character Creator
DnD QuickStart 4.0
Sample Dungeon
ALL OFFICIAL, ALL FREE

That Creator is pretty damn neat.


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Fernin
Title: Comic Author
Joined: Dec 12 2008
PostPosted: Apr 29 2009 08:18 pm Reply with quote Back to top

Question... does the Character Creator let you create 3.5 edition characters, or just 4E ones?



 
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Lottel
Title: of the Eternal BWOG
Joined: Sep 02 2008
PostPosted: Apr 29 2009 11:01 pm Reply with quote Back to top

3.0, 3.5, and 4.0. I think.


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Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
PostPosted: May 17 2009 02:52 am Reply with quote Back to top

Just a few things to add since some of us have reached level 2.

* Synergy Bonuses: If you have at least 5 ranks in one skill, it may grant a +2 synergy bonus to a few other related skills. This table can be found here: http://www.d20srd.org/srd/skills/usingSkills.htm#skillSynergy

* Skill Tricks. These are inbetween a skill and a feat in terms of capacity. Right now, a 2nd level character can only know one skill trick and they must meet any and all of that trick's requirements. Learning a skill trick costs 2 skill points. Using them is usually a rule of once per encounter or once every ten minutes, although some specific tricks may have different rules. Please consult either Complete Scoundrel or here http://www.angelfire.com/wy/eventry/DD/Tricks.html (sorry about any pop-ups) for specific info on each trick.

* Advanced Combat. This is just a quick reminder of the thing you can do in combat besides swing a weapon. Further and full details are in the phb or d20srd.org
-- Coup de Grace: A full-round action that provokes AoOs, you use a melee weapon (or bow or crossbow, provided you're adjacent to the victim) to autocrit a helpless opponent. Helpless in this sense means the victim is bound, sleeping, paralyzed, unconscious, or otherwise at your mercy. The attack automatically hits and is considered a critical strike (plus any sneak attack dice). If the victim still manages to survive they must survive a Fortitude save (DC 10 + damage dealt). Undead are immune to being coup de graced.
-- Total Defense: As a standard action, you get a +4 dodge bonus to your AC for 1 round. Your AC improves at the start of this action. You can’t combine total defense with fighting defensively or with the benefit of the Combat Expertise feat (since both of those require you to declare an attack or full attack). You can’t make attacks of opportunity while using total defense.
-- Fighting Defensively: If you do so, you take a -4 penalty on all attacks in a round to gain a +2 dodge bonus to AC for the same round. You have to actually announce you're going to attack to declare you're fighting defensively, whether it's a single attack or a full-attack action (where you make every attack attack you're allowed).
-- Aid Another: An attack roll against AC 10 can either increase an ally's attack rolls or AC for the rest of the round.
-- Bull Rush: You move into an opponent's space and make an opposed Strength check. Success lets you shove the opponent back 5 feet, with an additional 5 feet for every 5 points you exceeded the check.
-- Charge: Use up your whole turn to move anywhere from at least 10 feet to up to double your normal movement and make a single attack action with a +2 bonus (and a -2 penalty to your AC until the start of your next turn).
-- Disarm: You make an opposed attack roll, which benefits from being bigger and/or using a 2-handed weapon, and if successful either knock the opponent's weapon to their feet (or snatch it into your hand if you used an unarmed strike).
-- Grapple: You wrestle with your opponent. This is pretty involved stuff so read up on it. It's a damn good tactic against spellcasters though.
-- Mounted Combat: Only certain horses can do this without provoking Ride checks every round. Since we're not all using mounts in combat I will say that several feats help it along and fighting opponents that are on foot while you're mounted is considered attacking from high ground (you gain +1 to attack rolls against them).
-- Overrun: As a standard action during your movement, you try to move through and over an opponent no bigger than one size category than yours. It's a bit complicated as well, but the good outcome it the opponent is knocked prone and you can continue your movement.
--Sunder: Similar to disarming, but instead of knocking their weapon away or snatching it into your hand, you simply try to break it. Furthermore, you may also sunder shields (and other carried/worn objects, though these use slightly different rules).
--Throw Splash Weapon: Certain weapons like flasks of acid and holy water can be aimed at a specific grid intersection instead of at an opponent. This is a ranged attack against AC 5. A miss indicates the weapon veers off course from the intended space, either right back at you or off in one of the 7 other main directions.
--Trip: You make an unarmed melee touch attack (which means it ignores shield, armor, and natural armor bonuses to AC) and if it hits, you then make a Strength check opposed by the opponent's Strength or Dexterity (whichever is higher). If you beat the check, the opponet is now prone. You can't trip someone more than one size category bigger than you.
--Turn/Rebuke Undead: Only relevant to clerics and paladins.
-- Two-Weapon Fighting: I'll simply list the modifiers to your attack rolls here. The modifier before the slash is your primary attack, the one after is the off-hand or secondary attack.
Without the Two-Weapon Fighting feat and off-hand weapon isn't light: -6/-10
Without TWF and off-hand weapon is light: -4/-8
TWF and off-hand weapon isn't light: -4/-4
TWF and light off-hand weapon: -2/-2


"Life is a waste of time. Time is a waste of life. Get wasted all the time, and you'll have the time of your life!"
 
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Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
PostPosted: May 19 2009 09:24 pm Reply with quote Back to top

How do you guys feel about pooling our wealth for something like a wand of cure light wounds? They go for 750 gp and I know at least one of you guys has like 900. Just think, an investment of 750 gp buys 50 doses of healing 1d8+1 HP. Granted, only a divine spellcaster or a bard could activate it without a Use Magic Device check.


"Life is a waste of time. Time is a waste of life. Get wasted all the time, and you'll have the time of your life!"
 
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Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
PostPosted: Jun 28 2009 12:34 am Reply with quote Back to top

Okay, so while I was waiting out a lull at work, I came up with about five, count 'em, FIVE potential plans with varying chances of success:

1.) I bullshit and claim the forest as a grove I'm to establish via imminent druidic domain.
2.) Try and see if the orc chief will allow Jox and Terramos to go along with the carpenters as he's never really been around them
3.) Disguise ourselves as apprentice carpenters, adjoining the actual carpenters, bribing them to go along with it if need be (Derickt can cast mage armor on Suntoer and Terramos when the time comes for combat since the armor they wear would clash witht he disguise).
4.) I go as one of the carpenters and not in the capacity of a squad member. Probably wouldn't be successful if combined with plan #3.
5.) Conditionally, we kill all the orcs if it's somewhat possible and make it look like they died of a plague.

What do you guys think?


"Life is a waste of time. Time is a waste of life. Get wasted all the time, and you'll have the time of your life!"
 
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LowEndLem
Title: Not Gay
Joined: Mar 19 2009
Location: Illinois
PostPosted: Jun 28 2009 02:15 am Reply with quote Back to top

I don't think 5 works, because stab wounds don't look like plague deaths.


<docinsano>i beat off using save states

<Tako> But, brontosaurs ate plants. It wouldn't be a threat to Jesus.

Why? Fuck you, that's why.
 
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Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
PostPosted: Jun 29 2009 01:49 am Reply with quote Back to top

LowEndLem wrote:
I don't think 5 works, because stab wounds don't look like plague deaths.

Anyone else have any thoughts either way? Buehler, Buehler?


"Life is a waste of time. Time is a waste of life. Get wasted all the time, and you'll have the time of your life!"
 
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LowEndLem
Title: Not Gay
Joined: Mar 19 2009
Location: Illinois
PostPosted: Jun 29 2009 01:40 pm Reply with quote Back to top

I think #3 would work the best, but if we get found out on the way, bad things would happen.


<docinsano>i beat off using save states

<Tako> But, brontosaurs ate plants. It wouldn't be a threat to Jesus.

Why? Fuck you, that's why.
 
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Valdronius
Moderator
Title: SydLexia COO
Joined: Aug 22 2005
Location: The Great White North
PostPosted: Jun 29 2009 03:00 pm Reply with quote Back to top

Yes, #3


Klimbatize wrote:
A Hispanic dude living in Arizona knows a lot of Latinas? That's fucking odd.

 
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Neutral-Bob
Title: Zarkin Frood
Joined: Aug 17 2006
Location: Casa Del Guapo
PostPosted: Jun 29 2009 03:44 pm Reply with quote Back to top

This all seems really interesting. Does this require past D&D experience?


"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C.S Lewis
 
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Ghandi
Title: Alexz Aficionado
Joined: May 21 2008
PostPosted: Jun 29 2009 04:58 pm Reply with quote Back to top

Neutral-Bob wrote:
This all seems really interesting. Does this require past D&D experience?


No, we've had a few new players. You will need to create a character sheet and give it to our DM, Fernin, though.


RIP Hacker

Alexz Johnson

 
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Neutral-Bob
Title: Zarkin Frood
Joined: Aug 17 2006
Location: Casa Del Guapo
PostPosted: Jun 29 2009 06:25 pm Reply with quote Back to top

Ah, thank you. Smile What days do you usually play?


"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C.S Lewis
 
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Fernin
Title: Comic Author
Joined: Dec 12 2008
PostPosted: Jun 29 2009 07:01 pm Reply with quote Back to top

We play every Friday at midnight, EST. If you can come into the #sydlexia chatroom, I can fill you in on all the details. Very Happy



 
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Ghandi
Title: Alexz Aficionado
Joined: May 21 2008
PostPosted: Jun 29 2009 07:01 pm Reply with quote Back to top

Neutral-Bob wrote:
Ah, thank you. Smile What days do you usually play?


Friday, midnight, Eastern Time.

Stop by the IRC Chat, there Fernin gives the IP address for something called Game Table. Check the NWO forum for all this D&D stuff. Game Table makes rolls with modifiers really easy to do.


RIP Hacker

Alexz Johnson

 
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Neutral-Bob
Title: Zarkin Frood
Joined: Aug 17 2006
Location: Casa Del Guapo
PostPosted: Jun 29 2009 08:02 pm Reply with quote Back to top

I'm not allowed in the NWO, but I'll look into it if I get the chance. Thank you for explaining it to me, I really appreciate it. Smile


"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C.S Lewis
 
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Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
PostPosted: Aug 02 2009 02:16 am Reply with quote Back to top

Okay, due to everyone's personal realities colliding with the game's schedule, and the fact the roster of players has shifted (frequently) away from the initial group, how would everyone feel about meeting another day/time than Friday at midnight?

Go ahead and post your schedule as you know it will be for at least the next few weeks (or as far as you can tell if that's too far ahead or going to change in such time).

I work Friday through Monday so gaming would have to be done around the hours we've been doing before.
Tues-Thurs I'm off but can't use the computer between say 8:30 and 11:30-midnight.


"Life is a waste of time. Time is a waste of life. Get wasted all the time, and you'll have the time of your life!"
 
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LowEndLem
Title: Not Gay
Joined: Mar 19 2009
Location: Illinois
PostPosted: Aug 02 2009 04:15 am Reply with quote Back to top

My work has decided that I should start at 11PM now, which is when the game starts, my time. I only work friday and saturday though. When i work days, I usually get off right when it starts, so i can rush home and be a bit late.


<docinsano>i beat off using save states

<Tako> But, brontosaurs ate plants. It wouldn't be a threat to Jesus.

Why? Fuck you, that's why.
 
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Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
PostPosted: Aug 02 2009 04:22 am Reply with quote Back to top

LowEndLem wrote:
My work has decided that I should start at 11PM now, which is when the game starts, my time. I only work friday and saturday though. When i work days, I usually get off right when it starts, so i can rush home and be a bit late.

Long story short, Friday is no longer viable nor is Saturday, for you?


"Life is a waste of time. Time is a waste of life. Get wasted all the time, and you'll have the time of your life!"
 
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Valdronius
Moderator
Title: SydLexia COO
Joined: Aug 22 2005
Location: The Great White North
PostPosted: Aug 02 2009 06:13 pm Reply with quote Back to top

I'm all for taking a summer hiatus. I'm stuck on a farm with dial up for the next few weeks anyway.


Klimbatize wrote:
A Hispanic dude living in Arizona knows a lot of Latinas? That's fucking odd.

 
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