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Mega Man Universe


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LordHuffnPuff
Title: Mahna Mahna
Joined: Jan 12 2009
Location: Fairyland
PostPosted: Jul 18 2010 11:05 am Reply with quote Back to top

jprime wrote:
Meanwhile, they've cancelled the western release of Mega Man Battle Network: Operation Shooting Star. I was really looking forward to the possibility of finally fighting revamped versions of Crashman and Crystalman.


Nothing was revamped. It was identical to the original Battle Network but it had a single extra scenario. This is why it sold poorly: people bought it when it came out on GBA and didn't feel like re-buying the exact same game.

As for the MMO, there's "Mega Man Online" coming to Korea, so this might be the international version of that.


More information may be found here.
 
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sidewaydriver
2010 SLF Tag Champ
Title: ( ͡� &#8
Joined: May 11 2008
PostPosted: Jul 19 2010 05:12 pm Reply with quote Back to top

I think the evolution of Mega Man got it right. They give us a ton of sequels of the same thing because we love it. If they want to change something about it, they start a whole new series.


Shake it, Quake it, Space Kaboom.
 
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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
PostPosted: Jul 20 2010 07:53 pm Reply with quote Back to top

Yeah? Tell that to any megaman x game after x4


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jprime
Title: Ex-GameWinners
Joined: Jan 27 2008
Location: Southern Ontario
PostPosted: Jul 20 2010 08:20 pm Reply with quote Back to top

They were still good.
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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Jul 20 2010 11:55 pm Reply with quote Back to top

AnotherFill wrote:
I think the evolution on Mega Man is not going good like warcraft gold since the avid player of this epic game already grown up they expecting more advanced evolution not a reboot Mega-Man, IMHO.


Wtf? I think I may have an understanding of what your talking about, but I can't be sure.


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3DS is very good, and Wii U!

 
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
PostPosted: Jul 20 2010 11:57 pm Reply with quote Back to top

AnotherFill wrote:
I think the evolution on Mega Man is not going good like warcraft gold since the avid player of this epic game already grown up they expecting more advanced evolution not a reboot Mega-Man, IMHO.

You're RegalSin, aren't you?
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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Jul 21 2010 12:14 am Reply with quote Back to top

Syd Lexia wrote:
AnotherFill wrote:
I think the evolution on Mega Man is not going good like warcraft gold since the avid player of this epic game already grown up they expecting more advanced evolution not a reboot Mega-Man, IMHO.

You're RegalSin, aren't you?

Haha, I tried so hard to interpret his words, but it made my head hurt. I got ice cream instead...


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3DS is very good, and Wii U!

 
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Jaguar
Title: Armed to the teeth
Joined: Mar 06 2007
PostPosted: Jul 21 2010 12:15 am Reply with quote Back to top

Huh, this should be interesting. Pushing Mega Man in a new direction?


I'll keep an eye on this. Granted, their recent games have been awesome, but it'll be fun to see just what they plan to make out of this.
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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Sep 02 2010 04:05 pm Reply with quote Back to top

Gameplay. More or less what people were expecting. The physics look perfectly in-sync with the NES games.



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sidewaydriver
2010 SLF Tag Champ
Title: ( ͡� &#8
Joined: May 11 2008
PostPosted: Sep 02 2010 05:22 pm Reply with quote Back to top

I was expecting something more mind blowing. Looks like a bad fan game.


Shake it, Quake it, Space Kaboom.
 
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Valdronius
Moderator
Title: SydLexia COO
Joined: Aug 22 2005
Location: The Great White North
PostPosted: Sep 02 2010 07:22 pm Reply with quote Back to top

Inafune doesn't look old enough to have created Mega Man 20 years ago.


Klimbatize wrote:
A Hispanic dude living in Arizona knows a lot of Latinas? That's fucking odd.

 
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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
PostPosted: Sep 02 2010 08:22 pm Reply with quote Back to top

inafune didn't create megaman. I don't know why he keeps saying that. He signed on to do art halfway through the creation process of the first game. he didn't even get a developmental job until the second game.

megaman x6 sucked, and x4 and x5 weren't very good either.

aside from the horrendous character sprite, I'm not sure how this looks like a BAD fan game. A fan game maybe, but not a bad one. it looks like lots of fun. I must admit it's not quite what i was expecting, though.


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jprime
Title: Ex-GameWinners
Joined: Jan 27 2008
Location: Southern Ontario
PostPosted: Sep 02 2010 09:25 pm Reply with quote Back to top

FNJ, you know perfectly well how I feel when Mega Man is badmouthed in any way.
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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
PostPosted: Sep 02 2010 11:20 pm Reply with quote Back to top

Master Rahl guide us. Master Rahl protect us. In your light we thrive. In your mercy we are humbled.

I love Megaman to death, but let's be serious here. You can't, in good nature, tell me that X6 wasn't an awful rush job that was nearly unplayable. I'm all for loving something, but completely overlooking it's downfalls is no better than a woman who falls in love with a guy, only to find out he's an abusive drunk, but stays with him anyway because she loved him at one point.


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jprime
Title: Ex-GameWinners
Joined: Jan 27 2008
Location: Southern Ontario
PostPosted: Sep 03 2010 12:41 am Reply with quote Back to top

I'll admit that X6 was difficult to work with at first, but I found a way and I've enjoyed it like just about everything else in the franchise ever since.
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LordHuffnPuff
Title: Mahna Mahna
Joined: Jan 12 2009
Location: Fairyland
PostPosted: Sep 03 2010 08:15 am Reply with quote Back to top

FNJ wrote:
inafune didn't create megaman. I don't know why he keeps saying that. He signed on to do art halfway through the creation process of the first game. he didn't even get a developmental job until the second game.


Because he did all of the character designs and art both in-game and on paper. Somebody said "Hey make a robot named Rockman" and he drew one. It's a perfectly reasonable claim.


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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
PostPosted: Sep 03 2010 09:30 am Reply with quote Back to top

jprime wrote:
I'll admit that X6 was difficult to work with at first, but I found a way and I've enjoyed it like just about everything else in the franchise ever since.


There were jumps that were literally impossible to make with certain characters and armors. There were upgrades that you needed, but if you didn't get them fast enough, they'd disappear for the rest of the game. There were random weather effects that made levels insanely unplayable that occurred without rhyme or reason. That's just bad design.


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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
PostPosted: Sep 03 2010 09:46 am Reply with quote Back to top

This video sums it up better than I ever could:

http://www.youtube.com/watch?v=Xa-Qz-n6320&feature=youtube_gdata_player


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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
PostPosted: Sep 03 2010 09:48 am Reply with quote Back to top

LordHuffnPuff wrote:
FNJ wrote:
inafune didn't create megaman. I don't know why he keeps saying that. He signed on to do art halfway through the creation process of the first game. he didn't even get a developmental job until the second game.


Because he did all of the character designs and art both in-game and on paper. Somebody said "Hey make a robot named Rockman" and he drew one. It's a perfectly reasonable claim.


I won't claim to be a know it all, but I was pretty sure the "art of megaman" book that udon released has him quoted as saying that he only designed three or four of the original robot masters, and that he had trouble doing the pixel art and had to get other people to do alot of that work.


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jprime
Title: Ex-GameWinners
Joined: Jan 27 2008
Location: Southern Ontario
PostPosted: Sep 03 2010 11:56 am Reply with quote Back to top

I always make sure to get everything in Mega Man X6. If I lose a Reploid, I just hit Reset. There is no reason in the game to ever play as unarmored X. If there's a random weather effect, I just power on through it. Sure, I lose lives like crazy, but that just motivates me more to finish it. AS BOTH CHARACTERS.
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Andrew Man
Title: Is a Funklord
Joined: Jan 30 2007
Location: Annandale, VA
PostPosted: Sep 03 2010 12:29 pm Reply with quote Back to top

I am mildly interested to see the full breadth of characters that you will be able to use.


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FNJ
2010 SLF Tag Champ
Joined: Jun 07 2006
PostPosted: Sep 03 2010 11:05 pm Reply with quote Back to top

jprime wrote:
I always make sure to get everything in Mega Man X6. If I lose a Reploid, I just hit Reset. There is no reason in the game to ever play as unarmored X. If there's a random weather effect, I just power on through it. Sure, I lose lives like crazy, but that just motivates me more to finish it. AS BOTH CHARACTERS.


Okay, whatever. Enjoy your trainwreck of a rush job. I don't really see a reason to continue this discussion. Chuck Norris is the only person that I know of that can defeat a brick wall in tennis.


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awsgames
Joined: May 29 2010
PostPosted: Sep 04 2010 01:25 am Reply with quote Back to top

You know, I feel bad for the guy who drew the Megaman 1 boxart.
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JRA
Joined: Sep 17 2007
Location: The Opium Trail
PostPosted: Sep 04 2010 10:34 am Reply with quote Back to top

jprime wrote:
They were still good.


No they weren't.


There are a lot of what if's in life Donny. What if I hit you really hard in the face, knocked yo shit to the back of yo skull? What if I....had you girl gargle my nuts? The fact remains, you are a fuckin mutant.
 
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jprime
Title: Ex-GameWinners
Joined: Jan 27 2008
Location: Southern Ontario
PostPosted: Sep 04 2010 10:38 am Reply with quote Back to top

Here we go again...
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