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Dorkus
Joined: Jul 19 2009
Location: England
Posts: 91
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I've only purchased 2 games this year (Persona 4 for the PS2 and Dragon Quest V for the DS), and both have been awesome.
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Ermac
Title: Thread Killer
Joined: Aug 04 2008
Location: Outworld
Posts: 1512
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| Syd Lexia wrote: |
| Ermac wrote: |
| Leisure Suit Larry,King's Quest and Space Quest were all PC games that were geared towards the typical PC audience of the late 80's and early 90's but dont work today. That format died with the advent of games like Half-Life and other FPS that changed the face of PC gaming. |
There's about a million things wrong with that statement, but I'm headed off to work so I can't currently address them. But I will. |
please explain
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24887
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| Ermac wrote: |
| Syd Lexia wrote: |
| Ermac wrote: |
| Leisure Suit Larry,King's Quest and Space Quest were all PC games that were geared towards the typical PC audience of the late 80's and early 90's but dont work today. That format died with the advent of games like Half-Life and other FPS that changed the face of PC gaming. |
There's about a million things wrong with that statement, but I'm headed off to work so I can't currently address them. But I will. |
please explain |
First off, King's Quest, Leisure Suit Larry, and Space Quest weren't geared towards the "typical" PC audience because there was no "typical audience".
PC games are rarely advertised outside of trade magazines and the internet today, and it was like that back then too, minus the internet. Because neither the PC programming languages nor the PC media formats are proprietary, virtually any one with even minor talent could make a PC game. And thus, the PC market of the late 80s and early 90s was much like Atari 2600 market of the early 80's. There were a lot of games being produced, and there were very few outlets reviewing any of them. What this meant was that there was no quality control, and no easy way for the average consumer to tell what games were good and which ones were trash. Games became successful one of two ways, either by word of mouth, or by releasing shareware demos that were also spread by word of mouth. The Sierra games didn't capitalize on an existing market, they created a market that competitors such as Interplay and LucasArts would eventually try and weasel in on.
Secondly, King's Quest/Space Quest/Leisure Suit Larry were all geared towards different audiences. Space Quest was geared mostly towards Trekkies and other such science fiction fans, primarily young boys. Leisure Suit Larry was much more risque than most Sierra games and was geared towards adult males. There was no ESRB when the first LSL games came out, but the boxes clearly warned that the games were not for kids. And then there's King's Quest. King's Quest was far and away Sierra's most popular franchise, for two reasons. First off, it was the series that Roberta Williams was most directly involved in, and she did her best to make the games as clever and beautiful as possible, with King's Quest 5-7 being crowning achievements in this regard. Secondly, they had the most universal appeal. These were games filled with puzzles and literary/mythological references that kids and adults alike could appreciate. They were simply great games.
Thirdly, Half-Life did NOT kill point-and-click adventuring, and why you would choose to cite that instead of Doom, Wolfenstein, or Duke Nukem, which are the holy trinity of the FPS boom, is beyond me. And while the rise of the FPS did hurt Sierra, so did the oversaturation of the point-and-click market. The genre was working, and everyone jumped onboard and ran the genre into the ground. The same thing has happened to the FPS market. I am sick of FPS games. Unless they offer some interesting twist like Metroid Prime, XIII, Thief, or Timesplitters 2, I'm not interested. For all I know, Doom 3 could be the best FPS ever. But I've played so many Doom rip-offs since the original Doom came out that I just can't muster up enough interest in Doom 3 to even watch SOMEONE ELSE play it.
Fourthly, the FPS did not change the face of PC gaming. The business model remains the same: wait for someone else to strike gold, then shamelessly copy them. If you're the one who initially struck gold, then keep cranking out expansions and sequels until no one buys them anymore. One could argue that Blizzard has been so successful because they don't do this. The notoriously long waits they make their fans endure between sequels usually pay off for them in a big way. June 2010 will mark the 10th anniversary of Diablo 2, and there's still no release date for Diablo 3. When it finally does drop, it'll sell like gangbusters.
Okay, so that's four points, not a million. Sue me.
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ReeperTheSeeker
Joined: Aug 26 2007
Posts: 2752
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Superman 64, that game had potential man . . . .
oh, there it is:
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BlazingGlory
Title: KANE LIVES IN DEATH!
Joined: Aug 10 2009
Posts: 562
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Well, I have an extensive list on this one, but I'll keep it short.
1. Fable/ Fable 2: For everything that Mr. Molyneux said this game would be, I expected Jesus to pop out of the box and serve me refreshments as I did nothing for the rst of my life but play these games, but it was not so. They were fun, but they didn't deliver on their promises too well.
2. Prototype: This game is very fun, excectp for the combat. The combat if overly frantic and devloves into button mashing in a matter of seconds. Also, half of the powers are totally worthless.
3. Crackdown: A fun game, but a few minor problems did exist, like the ENEMIES RESPAWN 10 SECONDS AFTER KILLING THEM! I died more times because of that.
4. Bioshock: Fun, but not as macgyver esque as I had hoped.
5. Spore: Do I really have to explain that one?
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Aqua Hedgehog
Joined: Nov 02 2008
Posts: 725
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| Syd Lexia wrote: |
Thirdly, Half-Life did NOT kill point-and-click adventuring, and why you would choose to cite that instead of Doom, Wolfenstein, or Duke Nukem, which are the holy trinity of the FPS boom, is beyond me. And while the rise of the FPS did hurt Sierra, so did the oversaturation of the point-and-click market. The genre was working, and everyone jumped onboard and ran the genre into the ground. The same thing has happened to the FPS market. I am sick of FPS games. Unless they offer some interesting twist like Metroid Prime, XIII, Thief, or Timesplitters 2, I'm not interested. For all I know, Doom 3 could be the best FPS ever. But I've played so many Doom rip-offs since the original Doom came out that I just can't muster up enough interest in Doom 3 to even watch SOMEONE ELSE play it.
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Would you call Heretic, Hexen, Strife, or System Shock 2 Doom ripoffs? Heretic was the first Doom ripoff, but was really fun because it was more combat oriented and open than Doom was, and Shadow of the Serpent Riders offered an episode more than Ultimate Doom did. Hexen was the first FPS ever to use classes and had some pretty mind-numbing puzzles, and Strife is considered to be Deus Ex's ancestor. Doom 3 looked great but the gameplay seemed pretty generic save for the flashlight switching which is a pain in the ass..
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24887
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If people are stil talking about the game 13 years later, chances are it was either really good or epically bad. There are dozens upon dozens of mediocre RPGs that no one remembers. Like Blake Stone. Or one of the Terminator ones.
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Aqua Hedgehog
Joined: Nov 02 2008
Posts: 725
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| BlazingGlory wrote: |
Well, I have an extensive list on this one, but I'll keep it short.
1. Fable/ Fable 2: For everything that Mr. Molyneux said this game would be, I expected Jesus to pop out of the box and serve me refreshments as I did nothing for the rst of my life but play these games, but it was not so. They were fun, but they didn't deliver on their promises too well.
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I actually like Fable 1, never tried 2, but heard it wasn't that good. And Syd, I think you mean FPS's.
I can't really talk about any NEW games that have me dissapointed, since I only play retro games.
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Greg the White
Joined: Apr 09 2008
Location: Pennsylvania
Posts: 3112
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| Aqua Hedgehog wrote: |
| BlazingGlory wrote: |
Well, I have an extensive list on this one, but I'll keep it short.
1. Fable/ Fable 2: For everything that Mr. Molyneux said this game would be, I expected Jesus to pop out of the box and serve me refreshments as I did nothing for the rst of my life but play these games, but it was not so. They were fun, but they didn't deliver on their promises too well.
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I actually like Fable 1, never tried 2, but heard it wasn't that good. And Syd, I think you mean FPS's.
I can't really talk about any NEW games that have me dissapointed, since I only play retro games. |
As soon as I heard "Greatest game ever," and saw all of the delays, I figured Fable 1 would suck. It wasn't bad, a pretty fun little adventure game with flaws. Fable 2 was definitely a step-up in customization and your effect on the world, and with a fresh setting that's not used enough if you ask me.
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 So here's to you Mrs. Robinson. People love you more- oh, nevermind. |
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TARDISman
Title: Time Traveller
Joined: May 18 2009
Location: The End of Time
Posts: 426
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Yeah Fable games are generally fun, personally I think of them as Elder Scrolls games with a smaller world but a bit more interactivity in the game world itself
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 RIP Hacker 1993-2014
"Paint me like one of your French Squids" -My buddy on Relm vs Ultros. |
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24887
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Has anyone said Black & White yet? That game was total crap.
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TheRoboSleuth
Title: Sleuth Mark IV
Joined: Aug 08 2006
Location: The Gritty Future
Posts: 2739
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| Syd Lexia wrote: |
| Has anyone said Black & White yet? That game was total crap. |
THIS
I mean seriously, I remember developers jacking off to how awesome the AI on the critter was, and that thing was the stupidest thing ever devised. I don't know a single person who ever trained the thing to do anything useful.
And the villiagers bitched constantly, and the vaunted morality system was a binary of baby eating superevil and my little pony and rainbows good.
I don't get why Peter Molyneux is vaunted as some visionary game designer. He's all hype.
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TARDISman
Title: Time Traveller
Joined: May 18 2009
Location: The End of Time
Posts: 426
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Oh man, I spent about 3 hours trying to get that damn game to work and then I got bored after mindlessly killing about 4 villagers.
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 RIP Hacker 1993-2014
"Paint me like one of your French Squids" -My buddy on Relm vs Ultros. |
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zombieplasticclock
Joined: Oct 11 2009
Posts: 34
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I tried the new Bionic Commando game for the 360. Absolute garbage. It doesn't even look like a 360 game, and the controls are terrible.
I know this game was released like almost a decade ago, but I tried Fallout 2 this year, after getting drawn in by Fallout 3. Not worth it
And I still don't get Spore. Granted, the cockasarus rex was funny at first, but anything good about Spore can just be found on Youtube.
X-Blades was also really crummy. It's just another game that tries to play like Devil May Cry, but instead ends up with a stiff, crummy control scheme. Which explains why every advert for this game basically is about how the main character chick doesn't wear any pants
I also wasn't so big on Mortal Kombat vs DC Universe. Granted, I loved Armageddon, but here I can't make Akuma with Kreate a Fighter. Matter of fact, there IS no KAF in MKvsDC. What I think needs to happen with Mortal Kombat is another change in Gameplay. what I mean is like the transition between MKII, and UMKIII: Mortal Kombat II had a relatively crummy gameplay style, I think, while in Ultimate Mortal Kombat 3, super speedy combos and faster gameplay set it apart from the previous titles. but now, the 3D MK games play in a very same manner. The other thing about Mortal Kombat vs DC that ticked me off was the censorship. Namely, the Joker's and Deathstroke's fatalities (although there are more censors, I'm sure). Now, I won't spoil them, but if you see them in-game (or on Youtube), you'll get what I mean. This series used to be infamous for gratuitous violence, and now they tone it down just to give it a "T" rating? lame. We need a new Mortal Kombat game, with awesome graphics, faster, better gameplay, and crazy amounts of violence. What do I have in mind? A 3-D remake of Ultimate Mortal Kombat 3. Hell yes.
...or another 2-D Mortal Kombat with digitized sprites would be awesome, too
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