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Lady_Satine
Title: Head of Lexian R&D
Joined: Oct 15 2005
Location: Metro area, Georgia
Posts: 7287
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I never beat it without the invincibility code either.
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 "Life is a waste of time. Time is a waste of life. Get wasted all the time, and you'll have the time of your life!" |
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jprime
Title: Ex-GameWinners
Joined: Jan 27 2008
Location: Southern Ontario
Posts: 6717
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Neither did I, as a teenager, when I had it on an emulator. When I added it to my NES collection a few years back, however, I got through half the game thinking I'd entered the code correctly, but pretending I hadn't, before dying and realizing that I really hadn't. Several Game Overs later, especially in Stage 6, I finished it straight up, which I've gone on to repeat a few times since. Oh, and the escape sequence? No trouble for me at all.
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24882
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The escape sequence is pretty fair. Not as easy the Metroid NES one, but probably doable within your first couple tries.
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The Opponent
Title: Forum Battle WINNER
Joined: Feb 24 2010
Location: The Danger Zone
Posts: 3495
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If you want an unfair escape sequence, play the arcade version of Gradius III. If you die, you have to redo the final boss battle and the excruciatingly slow obstacles to get to it. And the game has no continues at all.
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 I'm not a bad enough dude, but I am an edgy little shit. I'll do what I can. |
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JohnnyBenz
Title: The nip killer
Joined: Feb 08 2013
Location: Northeast MS
Posts: 318
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For some reason now when I see an eyeball I want to fuck it.
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jprime
Title: Ex-GameWinners
Joined: Jan 27 2008
Location: Southern Ontario
Posts: 6717
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I, myself, went through a similar phase in 1997, even going so far as to theme my 12th birthday around it.
EDIT: Missed one:
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The imagery in this game is just so fucking hot. |
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Preng
Title: All right, that's cool!
Joined: Jan 11 2010
Location: Accounting Dept.
Posts: 1690
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A neat article, I must say. Never really played any of the old NES scrolling shooters, but as you commented it really is interesting to see how this game wasn't censored.
Etch has created his own Abadox Slayer-esque logo. Observe its mightiness.
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Blackout
Title: Captain Oblivious
Joined: Sep 01 2007
Location: That Rainy State
Posts: 10376
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Preng wrote: |
A neat article, I must say. Never really played any of the old NES scrolling shooters, but as you commented it really is interesting to see how this game wasn't censored.
Etch has created his own Abadox Slayer-esque logo. Observe its mightiness. |
Wow that's way better than mine!
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Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24882
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I will add that one too, tomorrow.
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DarknessDeku
Title: Deku Scrub
Joined: Dec 08 2007
Location: The Forest
Posts: 3285
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Great article Syd. I enjoyed reading it.
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i'll_bite_your_ear wrote: |
DarknessDeku is already assimilated by the bots.
He knows your algorithm. |
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JRA
Joined: Sep 17 2007
Location: The Opium Trail
Posts: 3475
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Welcome back to the wrap party!
I'll be honest, it's not the best thing Syd's ever put out, but this is a classic:
I know I said no more vagina jokes, but what about clitoris jokes? Because I've got a pretty good clitoris joke, and it's this: the average guy has about as much chance of discovering this clitoris-like boss as they do of finding an actual clitoris - zero. Oh snap, take that, guys who aren't me. I totally found the clitoris, and I did it the same way I beat the original Metroid: trial and error, and lots of hand-drawn maps.
As for the game, it looks like death metal put to an NES game.
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 There are a lot of what if's in life Donny. What if I hit you really hard in the face, knocked yo shit to the back of yo skull? What if I....had you girl gargle my nuts? The fact remains, you are a fuckin mutant. |
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AngeloA2
Joined: Jun 10 2012
Location: Brasil
Posts: 17
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My surprise when I visited sydlexia page and saw a new article can't be described.And when I saw abadox, damn i knew what was coming.It was a horrible night to visit sydlexia.com.
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