I never beat the original Metroid. I always thought it was a bit too clunky. Did you find that the controls were difficult to get used to after playing Super Metroid?
SoldierHawk
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Title: Warrior-Poet
Joined: Jan 15 2009
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Posted:
Oct 01 2009 12:30 pm
Great article Vald. I never had the patience to actually map that place out, so that's going to come in quite handy for me. (I've been on a Super Metroid binge recently, and have considered going back to playing he original, which I haven't done for several years.)
Thanks for the info and the inspiration. A great read all round.
William Shakespeare wrote:
Love all, trust a few, do wrong to none.
Ba'al
Title: Zerg Zergling
Joined: Mar 02 2008
Location: Uranus
Posts: 2286
Posted:
Oct 01 2009 12:53 pm
This game scared the shit out of me when I was around five or six years old at times, any music that wasn't the Brinstar or Kraid's Lair music made me wet myself. The first time I encountered Kraid and Ridley I was scared and left the rooms immediatly. Later when I actually grew a pair and beat both and got to Tourian, I heard the boss music and I was "woah....". I encounter my first Metroid and get killed in less than ten seconds, I would never pick up the game again for five more years because of that.
Currently, I am a master of this game and know exactly where everything is(Usually). Metroid I love you, despite all the crap you put me through. You're like an awesome girlfriend.
ReeperTheSeeker
Joined: Aug 26 2007
Posts: 2752
Posted:
Oct 01 2009 06:06 pm
Oh man, i have to read this one. Doing a blind run of any metroid is like video game hell. I wish that fate on no man, enemy or beast. The game was (still is) creepy as fuck and it is really easy to get lost. Plus farming for more rockets and energy is a pain.
I have been wanting to beat the game for awhile, using a map i found online here:
However everytime i start to play and get half way something comes up to stop me from playing.
It's become one of those things I'd like to accomplish in life . . . if only my TV now could support an NES. And no, i do not wish to beat the game with emulation. I want to beat that bitch as hardcore as possible. No password, no turbo controller, only a map that gives me a vague idea of where the hell to go. It's up to my endurance from then on.
Links, pics, vids . . . I shall post these when given the chance
Transformers 2 Review: ". . . Did i mention SHIT BLOWS UP?!!!"
username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
Posts: 16127
Posted:
Oct 01 2009 06:28 pm
hehe, reading this article, it makes metroid seem very very short.
Klimbatize wrote:
I'll eat a turkey sandwich while blowing my load
Douche McCallister
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Title: DOO-SHAY
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Posted:
Oct 01 2009 06:29 pm
ReeperTheSeeker wrote:
Oh man, i have to read this one. Doing a blind run of any metroid is like video game hell. I wish that fate on no man, enemy or beast. The game was (still is) creepy as fuck and it is really easy to get lost. Plus farming for more rockets and energy is a pain.
I have been wanting to beat the game for awhile, using a map i found online here:
However everytime i start to play and get half way something comes up to stop me from playing.
It's become one of those things I'd like to accomplish in life . . . if only my TV now could support an NES. And no, i do not wish to beat the game with emulation. I want to beat that bitch as hardcore as possible. No password, no turbo controller, only a map that gives me a vague idea of where the hell to go. It's up to my endurance from then on.
If your TV can't support an NES I'm assuming either its old as fuck or newer. If it's new a simple $1 av cord from an electronics store fixes your problem. START PLAYING!
ReeperTheSeeker
Joined: Aug 26 2007
Posts: 2752
Posted:
Oct 01 2009 06:31 pm
Douche McCallister wrote:
ReeperTheSeeker wrote:
Oh man, i have to read this one. Doing a blind run of any metroid is like video game hell. I wish that fate on no man, enemy or beast. The game was (still is) creepy as fuck and it is really easy to get lost. Plus farming for more rockets and energy is a pain.
I have been wanting to beat the game for awhile, using a map i found online here:
However everytime i start to play and get half way something comes up to stop me from playing.
It's become one of those things I'd like to accomplish in life . . . if only my TV now could support an NES. And no, i do not wish to beat the game with emulation. I want to beat that bitch as hardcore as possible. No password, no turbo controller, only a map that gives me a vague idea of where the hell to go. It's up to my endurance from then on.
If your TV can't support an NES I'm assuming either its old as fuck or newer. If it's new a simple $1 av cord from an electronics store fixes your problem. START PLAYING!
So there are converters! Hell yes, may the hunt begin!
Links, pics, vids . . . I shall post these when given the chance
Transformers 2 Review: ". . . Did i mention SHIT BLOWS UP?!!!"
username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
Posts: 16127
Posted:
Oct 01 2009 06:32 pm
not a converter, buta simple a/v cable. the old NES used a/v cables as well (the red & white)
Klimbatize wrote:
I'll eat a turkey sandwich while blowing my load
docinsano
Title: Boner King
Joined: Jan 08 2008
Location: Mpls Mini Soda
Posts: 2314
Posted:
Oct 01 2009 06:35 pm
Not a bad article Vald, a blind run of Metroid sounds painful: I spent countless hours lost in the labyrinths back in the day. And about the wave beam, it's worthless in this game so it's good you never got it. Oh yeah, for some reason there are two ice beams in the game. I've played this game many a time and have also made a playthrough on youtube for anyone who needs some guidance in the game. The article was solid. Keep up the good work Vald.
There's 2 Ice Beams because the game expects you to get the Wave Beam, then get the Ice Beam back again before Norfair.
yeah. You need the Ice Beam to kill Metroids, so if you get the Ice Beam and then the Wave Beam, you're fucked because the Wave Beam replaces the Ice Beam. So the game designers decided to put 2 Ice Beams in the game in case that happens.
Of course, if you grab both Ice Beams and then the Wave Beam... you're fucked in more ways than one.
but after finding the third dungeon first, I knew it was going to be bad.
I just wanna say, In regards to Zelda, the first three dungeons are piss easy. Don't be a quitter, Vald.
Valdronius
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Title: SydLexia COO
Joined: Aug 22 2005
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Posted:
Oct 02 2009 01:00 am
I'm not a quitter, I just have a low tolerance for aimlessness in video games.
If that thing I found was the second ice beam, where the hell is the wave beam?
Klimbatize wrote:
A Hispanic dude living in Arizona knows a lot of Latinas? That's fucking odd.
Syd Lexia
Site Admin
Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24882
Posted:
Oct 02 2009 06:20 am
First off, loved it.
Second off, I meant to ask... is the title header supposed to say Metroid: Two Decades Later?
I never really liked the game, to be honest. Metroid is one of those games that I think was ahead of it's time...and I don't mean that as a compliment.
It's a great concept, but it's executed poorly, and most of it is simply because you can only do so much on an early generation NES game.
Compare Super Metroid, which is really a remade Metroid with added things such as saving, a map screen, the ability to change and combine weapons, and (OMFG!) ducking...and you get one of the best games ever made. Or if you want a more direct comparison, try Zero Mission, which -is- an actual Metroid remake, and much more fun to play.
Metroid was of several games originally designed for the FDS that originally had a save feature. Why they didn't implement a battery save instead of a password system for the NES is beyond me.
Also, it was awesome. Back in the day, it wasn't about speedruns or even winning. When I was a little kid, I accepted the fact that I wasn't good enough to beat most video games, but I was happy to try. Metroid was a fun game to explore, and I did beat it. I needed all the tanks and missiles to do it, but I did it.
Half the fun in metroid when I was a young kid wasn't to beat it, but to run around trying to find little secret passages that seemingly went nowhere. In this regard, Metroid had a whole lot to offer and was indeed ahead of its time. A lot of those games weren't very logical to 10 year olds, and I remember when my friend told me about the "justin bailey" code. That was the first time we actually beat the game (after being pwned by metroids a few times..... the wave beam was waaaay cooler than that stupid ice beam!). And the music in that game was killer.
MMMMMMMMmmmmmmmmmm
Tyop
Title: Grammar Nazi
Joined: May 04 2008
Location: Sauerkrautland
Posts: 1414
Posted:
Oct 02 2009 01:05 pm
I loved Metroid as a kid, but it frustrated me to no end. For some reason my maps always ended up with overlapping passages, because I somehow miscounted the rooms. I had to continuously backtrack and figure out where I added an extra room and redraw the map. When I found out that magazines like Nintendo Power published maps I refused to use them, because I had already invested so much time in my own map. Nowadays it's hard not to cheat and hit up GameFAQs for a walkthrough whenever I get stuck in a game.
Also, awesome article.
Valdronius
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Title: SydLexia COO
Joined: Aug 22 2005
Location: The Great White North
Posts: 4464
Posted:
Oct 02 2009 03:23 pm
Syd Lexia wrote:
I meant to ask... is the title header supposed to say Metroid: Two Decades Later?
I'm not even sure at this point. I think the point was that I should have played this game 20 years ago, so the experience was 20 years in the making or something.
Klimbatize wrote:
A Hispanic dude living in Arizona knows a lot of Latinas? That's fucking odd.
Valdronius, i have to say that was one hell of an article. Metroid is a bitch to play without a map or a clue where to go. At least you experience with super metroid came in handy. And i have to give you props for making a map along the way. That article was awesome, so many nostalgic memories of fear and loathing in planet Zebes.
Links, pics, vids . . . I shall post these when given the chance
Transformers 2 Review: ". . . Did i mention SHIT BLOWS UP?!!!"
Blackout
Title: Captain Oblivious
Joined: Sep 01 2007
Location: That Rainy State
Posts: 10376
Posted:
Oct 03 2009 02:48 am
I may have mentioned this before, but as a kid in daycare we discovered the Justin Bailey code out of sheer boredom. We were putting everyone's names in, and there happened to be a Justin Bailey playing with us. When it worked it blew out minds.
Also, the fact that you cannot duck and shoot and thus have to wait for the smaller enemies to crawl up the wall before you can kill them pisses me the hell off.
Syd Lexia
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Title: Pop Culture Junkie
Joined: Jul 30 2005
Location: Wakefield, MA
Posts: 24882
Posted:
Oct 03 2009 05:51 am
Blackout wrote:
I may have mentioned this before, but as a kid in daycare we discovered the Justin Bailey code out of sheer boredom. We were putting everyone's names in, and there happened to be a Justin Bailey playing with us. When it worked it blew out minds.
And you just happened to put in all dashes for the second half of the code, too?