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TheRoboSleuth
Title: Sleuth Mark IV
Joined: Aug 08 2006
Location: The Gritty Future
Posts: 2739
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You've probably barely heard anything about this series. You probably didn't know there was a series to be known about.
The lowly Yakuza, released on the PS2 when the machine was already getting long in the teeth, turns out to be prince and heir to the dead sonic franchise as SEGA's flagship. They are already releasing number three in Japan to great sales, and its got a spinoff set in a more classical period of Japan.
Premise is this: you are an ex-yakuza member, fresh from prison for a murder committed by closest friend that you willingly took the fall for. Looking for a woman in your past you get caught up in a spider web of mob intrigue. Along the way you find a lost little girl, and your orphan heart demands you protect her (don't worry, no escort missions) from the battling factions intent on capturing her. You do this with your fists.
Its an action movie in videogame form, or like someone exasperated with the Shenmue series said it was okay if they pissed around with lotto machines or the batting cage but they damn well better bust some heads occasionally. Combat is good, but a bit repetitive. Even the games indulgence with heat actions, a powerful action command when your doing well enough that usually ends some dudes fight, from a simple face slam into a table to pulling a fingernail off with a pair of pliers, get tired after a while. Consider giving a playthrough. The dating game is not required, so do yourself a favor and ignore it. I like it, and you should give it a try, if nothing else to hear the guy who plays the Flash in JLU as the main villain and Mark Hamill as the best recurring villain in the game.
Yakuza 2 is the prodigal sequel, which thinks that more stuff is all the game needs. It has more of everything except what it needs, and way too much of what it doesn't. More minigames, which are annoying. Shitload more of heat actions, which are pointless because every enemy is a punk, in both they are all pretty much the same street punk and in they suck at life and go down with basic combos. The embarrassing hostess club minigame has been expanded so that now you can work at a host club, as well as own and manage a hostess club of your own cause that doesn't make the main character seem creepy.The story has themes of conflict between Tokyo and Osaka, and Japan and Korean foreigners. Unfortunately, this doesn't translate like the first game's plot and so you find yourself not giving caring. If number one did not leave you satisfied, then I guess get number 2. Otherwise, I would avoid.
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Neutral-Bob
Title: Zarkin Frood
Joined: Aug 17 2006
Location: Casa Del Guapo
Posts: 964
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The first one sounds like fun. I always love beat 'em ups I've had my eye on this one for a while. Does the game play by level or can you navigate freely in between missions? I always wondered about that.
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 "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C.S Lewis |
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Bouya
Title: Delinquent
Joined: Aug 15 2007
Location: Suzuran
Posts: 1443
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Bob: it's split up into chapters, and you're not really given "freedom" until the fourth chapter.
I actually just started replaying this last week, and while I like the setting/characters/etc, the rest is really making it hard for me to enjoy it. The combat is iffy at best, with regular combos being enough to even vanquish boss characters. It's also frustrating how Kazuma can easily lose focus of an enemy in mid-combo and simply punch at air, but equally frustrating how you can fight 3-4 guys and get pummeled but still be nowhere near death.
I *do* like the fact that you can club people with bicycles, though. But overall I think I'd like to try the PS3 one the most, because I haven't started Yakuza 2 yet, but if it's anything like Yakuza 1 in terms of load times, it shows me how spoiled I am by current gen systems. I think the concept of the game is solid, but the execution is kinda so-so, and I think it's not going to age well at all.
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Neutral-Bob
Title: Zarkin Frood
Joined: Aug 17 2006
Location: Casa Del Guapo
Posts: 964
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Sounds kind of simple yet I think I'll give it a try. Thanks for the info.
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 "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C.S Lewis |
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Bouya
Title: Delinquent
Joined: Aug 15 2007
Location: Suzuran
Posts: 1443
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Love the cheese dialogue too:
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Neutral-Bob
Title: Zarkin Frood
Joined: Aug 17 2006
Location: Casa Del Guapo
Posts: 964
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Wow, that is pretty cheesy.
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 "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C.S Lewis |
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Bouya
Title: Delinquent
Joined: Aug 15 2007
Location: Suzuran
Posts: 1443
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I'm still on chapter 4, been running around trying to collect a set of keys and picking off missions as I find them. Still don't like the combat so much but I did have more fun with it today.
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Neutral-Bob
Title: Zarkin Frood
Joined: Aug 17 2006
Location: Casa Del Guapo
Posts: 964
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Can you customize your character's moveset at all or do you know all the moves from the start?
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 "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C.S Lewis |
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TheRoboSleuth
Title: Sleuth Mark IV
Joined: Aug 08 2006
Location: The Gritty Future
Posts: 2739
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You have three bars of experience: Heat, Technique, and Body, which do exactly what you think they would do. They go from one to ten, and you pump experience into them to raise them, teaching you new techniques or improving things like your health and ability to recover from knockdown or the like.
Its not very deep, but its so minimal that it doesn't get in the way, really only serving as a way to not be overwhelmed in the beginning of the game.
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Neutral-Bob
Title: Zarkin Frood
Joined: Aug 17 2006
Location: Casa Del Guapo
Posts: 964
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Makes sense. I think I'll look into this if I get the chance.
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 "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C.S Lewis |
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Bouya
Title: Delinquent
Joined: Aug 15 2007
Location: Suzuran
Posts: 1443
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It's worth it just to beat people with a bicycle until it breaks.
Also, in part 2 there's apparently a QTE where you have to sock a tiger in the face. It's worth knowing the backstory to that, which has a lot to do with why I'm currently playing through part 1 :p
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Neutral-Bob
Title: Zarkin Frood
Joined: Aug 17 2006
Location: Casa Del Guapo
Posts: 964
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I'd rather start from the beginning. If I ever manage to get a new job I'll certainly look into that. Socking a tiger in the face sounds like it has the potential to be awesome.
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 "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C.S Lewis |
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Bouya
Title: Delinquent
Joined: Aug 15 2007
Location: Suzuran
Posts: 1443
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I'm officially stuck. Will be a pussy and consult gamefaqs.
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Neutral-Bob
Title: Zarkin Frood
Joined: Aug 17 2006
Location: Casa Del Guapo
Posts: 964
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Sometimes you have to do that. Their are some points in certain games where they don't really give you any clear direction. I don't really like to use FAQs either however I have found myself in one or two situations where I couldn't find where to go next no matter how hard I looked.
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 "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up." - C.S Lewis |
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Bouya
Title: Delinquent
Joined: Aug 15 2007
Location: Suzuran
Posts: 1443
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I'm up through chapter 7. If this was just a game where you went around the city doing random short missions without the cutscenes, I'd like it way better.
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TheRoboSleuth
Title: Sleuth Mark IV
Joined: Aug 08 2006
Location: The Gritty Future
Posts: 2739
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| -bjork- wrote: |
| I'm up through chapter 7. If this was just a game where you went around the city doing random short missions without the cutscenes, I'd like it way better. |
You can actually unlock that mode.
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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
Posts: 16135
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for fans of yakuza:
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Yakuza 3 May Be Localized After All
Maybe Yakuza 3 will get localized after all. After seemingly confirming that a North American release was not in the cards, Sega has come out and said that the original story was false.
"Yakuza 3 is not canceled - and the possibility for localizing it does, in fact, still exist," Sega of America assistant community manager Aaron Webber said on the PlayStation Blog.
"The original news story that went around about Yakuza 3 being declined for the US was false, and localizing the game still remains a big point of discussion for many people here at SEGA, and especially those of us on SEGA's community team.
"I know it's far from an announcement, but I just felt you should know that the chance does still exist."
Sega representatives seemingly denied any possibility that the would make it to North America back in July. Since then, the outlet that originally reported the remarks has said that "they are not official Sega statements," but personal opinion. Webber's comment, meanwhile, seems a bit more official.
We'll let you know if Sega finally decides to announce an official release date. |
http://www.1up.com/do/newsStory?cId=3176079
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| Klimbatize wrote: |
| I'll eat a turkey sandwich while blowing my load |
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Knyte
2010 SLF Tag Champ*
Title: Curator Of The VGM
Joined: Nov 01 2006
Location: Here I am.
Posts: 6749
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The only reason they are hesitant to release 3, is because 1 and 2 didn't sell well in th US. And, that is only because nobody knew about them. And, that, is because Sega didn't do anything to market them!
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TheRoboSleuth
Title: Sleuth Mark IV
Joined: Aug 08 2006
Location: The Gritty Future
Posts: 2739
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Yeah, nobody heard a damn thing about this game. I'm not going to say it was a tragedy, cause that would be an exaggeration, but its a poor use of resources.
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Optimist With Doubts
Title: Titlating
Joined: Dec 17 2007
Posts: 5042
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Can SoA just chill already, I'm fine with subtitles, really.
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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
Posts: 16135
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| Quote: |
Yakuza 4 Detailed, Shown
If Kazuma Kiryu looks a little pumped up right now, don't blame him. Just a few days after word hit that Yakuza 3 is likely coming Stateside, the home office has formally announced Yakuza 4, the latest game in what's become a yearly series over in Japan.
The plot of Yakuza 4 takes players back to Kamurocho, the fictional red-light district that's a seething pot of mob outlaws and sleazy nightclubs. Now-legendary yakuza chief Kiryu is back in this town, caught up in a couple of seemingly-small mob skirmishes that quickly balloon into serious business -- but he's not the only main character this time.
The biggest new gimmick to Yakuza 4 is its four heroes, each with his own story -- you'll play through each character separately as the story demands. The rest of the cast: Shun Akiyama, a former homeless man who now runs a small-time loanshark outfit; Taiga Saejima, a yakuza assassin who escapes from prison 25 years after being involved in the massacre of 18 rival mobsters; and Masayoshi Tanimura, a thoroughly corrupt Kamurocho police detective.
As scriptwriter Masayoshi Yokoyama explained it to Famitsu magazine this week, each of the characters has their own story to play through; you can't just switch between them at will. "Even with four heroes, we didn't want to make it completely open-ended with regards to how you play the game," he said. "That would have robbed Yakuza of the unique passion its story has. Instead, we have you play each of the four characters' stories individually, and they come together to form a single story in the end. You view and get involved with a single incident from multiple angles."
Gameplay details are scant -- more is waiting for our intrepid crew at the Tokyo Game Show tomorrow, no doubt -- but Yakuza 4 promises to offer a more detailed game world than ever before. Kamurocho has been fully expanded and is much more explorable, with everything from underground sewers, back alleys and building rooftops now freely accessible. Visiting nightclubs and hitting up girls is just as important as before, and you'll even have a chance to "raise" your own nightclub girl, with Kiryu taking her out on dates and then other characters calling for her companionship when they visit the club later.
The new title is due out sometime next year in Japan exclusively for the PlayStation 3. |
http://www.1up.com/do/newsStory?cId=3176143
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| Klimbatize wrote: |
| I'll eat a turkey sandwich while blowing my load |
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username
Title: owner of a lonely heart
Joined: Jul 06 2007
Location: phoenix, az usa
Posts: 16135
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another bump for those planning on getting Yakuza 3:
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DLC Comes Packed in Free with Yakuza 3 Pre-Order
Packing in downloadable content for free is all the rage these days, and it's not just Electronic Arts that's doing it. In bringing Yakuza 3 to the United States, Sega will be offering up a helping of downloadable content for free to gamers who pre-order the game. While their motivation might be somewhat different from EA (who simply wants to make sure you're buying a new copy of their games), the end result is essentially the same -- and it saves you from having to pay for the DLC later.
Four different pieces of DLC comprise the pre-order bonus: Battle for Survival (take on every Yakuza 3 boss as Kazuma), All-Star Tournament (a 7-character tournament), All-Star Tag Tournament (an 8-team tournament), and Haruka's Request (challenge missions where you explore and play minigames). Should you pre-order at GameStop, you'll get even more bonuses; you'll receive the Challenge Pack which consists of minigames that can be played by two players, including pool, bowling, darts, and golf. You'll also find alternate outfits for Kazuma, Haruka, and Rikiya.
That's quite a lot of incentive to plop down a few bucks to reserve a copy of Yakuza 3. With the game scheduled for release on March 9, you now have less than a month to make it to GameStop (or the game retailer of your choice) to pre-order. Following that, you can wait for the game and grow more envious of Japanese gamers who will be seeing the release of Yakuza 4 just a week later, on March 18. |
http://www.1up.com/do/newsStory?cId=3177890
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| Klimbatize wrote: |
| I'll eat a turkey sandwich while blowing my load |
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taterfyrings
Joined: Sep 25 2009
Location: Bergen, Norway
Posts: 395
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I just started the first game in this series yesterday, and I must admit that i like it really well. It feels kinda like an advanced japanese rpg with the random battles, the experience points and chessy dialogue, which makes the game really fun to play. The fights are repetitive, but they are more interesting than most rpg-like battles, and the combo and heat-system does add quite a few layers of depth to it. I find myself trying to learn as many combos as possible just for the fun of it, even though the combat is not particulary challenging (some bosses can be tough).
Also, I really like the look and feel of the city, even though the graphics is already quite dated. The story is also interesting enough, and there is just enough filler stuff (minigames etc) for it to be interesting, and not as much as to make you lost.
So, all in all, if you like beat-em-ups, or liked Shenmue, this game is really a good choice, and if you like a pretty open action-rpglike adventure in a modern japanese setting then this is a must check out.
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