OK guys.
No-one can deny the fact that Treasure is
a legendary game company.
I loved them from Axelay and Gunstar Heroes, to now with the upcoming Bleach DS 2.
So, the thing is, in 2000 Nintendo and Treasure teamed up to create Sin and Punishment (tsumi to batsu, JP), only released in Japan and China, and it's the most sought-after title for the N64, period.
Oh, if you don't have a reason to be mad at Nintendo, this game not being released in America should give you a reason, OK? ^^
http://www.toysnjoys.com/importn64/sin&punishment.jpg
After getting the ROM to this game,
I shed
a tear. That's how awesome this game was.
From the very beginning of this game,
I knew that this game had an anime influence. The game is extensively voiced in English with Japanese subtitles, and the voice acting is great, which came as another shock to me.
The gameplay: This game is
a rail shooter and is played in an automatic forward-scrolling perspective most of the game, with the exception of
a boss battle and
a stage, which are in 2.5D. You can sidestep (move left/right in 2.5D stages), roll, jump, and double jump to dodge enemies, shots, or obstacles.
You fire at enemies with
a reticle you can move around the screen and you can switch between 2 modes of targeting (normal, which does more damage) and lock-on ("sticks" to enemies but is weaker.). There's also
a plasma sword you can pull out when enemies and shots get too close by pressing the fire "Z" button. The plasma sword also can shoot some of the enemies's shots right back at them, causing near-grave damage.
I's good to watch the life meter, too...
The story:
I wouldn't bother to put story details up, however, It's an anime based game,so here goes.
This is about heroes Saki Amamiya, and Airan Jo, and
a girl with strange powers, Achi, leading an attack against bio-mechanical aliens called "Ruffians" which tore up Japan and factions of soldiers.
The game's pretty long, which is pretty impressive considering the amount of features, and graphics are impressive, but
I still consider Zelda OoT and Rare games to have set the gold standard for N64 graphics.
"Long Island?" and yes, she is talking about our Long Island.
The controls may be easy on an N64, but difficult running on my emulator.. My fingers were spread throughout the entire left side of the keyboard, and some parts are almost impossible to beat on
a keyboard, without save states.
And that's why I'm getting an adaptoid for my N64 controller.
There are many, many bosses spread throughout the game, but the REAL bosses are harder and longer (no homo.), like this particular one, where you use the sword.
All in all, this game stands as the best of Treasure's greats, somewhere next to Radiant Silvergun, and you should get it, and not miss out on the action.
That and it's very difficult to explain the awesomeness of this game.
Shoo.. I'm tired.. bomberman out..